| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | impl some spells and create `info.cc` | fusion32 | 2025-06-02 |
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| * | use `Actor` instead of `Creature` with spell functions | fusion32 | 2025-06-02 |
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| * | more work on spell primitives | fusion32 | 2025-06-01 |
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| * | impl TImpact structs | fusion32 | 2025-06-01 |
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| * | magic init functions | fusion32 | 2025-06-01 |
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| * | impl TCreature::Damage + overall improvements | fusion32 | 2025-05-31 |
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| * | done with `crcombat.cc` | fusion32 | 2025-05-31 |
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| * | more work on `crcombat.cc` | fusion32 | 2025-05-30 |
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| * | initial work on `crcombat.cc` | fusion32 | 2025-05-30 |
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| * | impl `strings.cc` | fusion32 | 2025-05-29 |
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| * | finish objects.cc | fusion32 | 2025-05-28 |
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| * | impl RefreshSector and PatchSector (WTF) | fusion32 | 2025-05-27 |
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| * | impl Cron and most `map.cc` functions | fusion32 | 2025-05-26 |
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| * | more object functions | fusion32 | 2025-05-26 |
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| * | impl a couple more `util.cc` functions | fusion32 | 2025-05-25 |
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| * | linux Makefile + fix most compilation problems | fusion32 | 2025-05-25 |
| I wanted to see if the compiler had any problems with the code so far and added a few stub definitions so that each file would properly compile. We still fail when linking but we're able to to find and fix compile time errors. | |||
