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authorfusion32 <marcopuzziello@gmail.com>2025-06-01 13:05:16 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-06-01 13:05:16 -0300
commit9c74d168961619d754ca9f51aa86686185d3f92e (patch)
tree8aa7858e27762feddef83e60e999d57dd173a7dd /src/stubs.hh
parent8b118611b69401fbf5a25dcee13834a47d27270e (diff)
downloadgame-9c74d168961619d754ca9f51aa86686185d3f92e.tar.gz
game-9c74d168961619d754ca9f51aa86686185d3f92e.zip
impl TImpact structs
Diffstat (limited to 'src/stubs.hh')
-rw-r--r--src/stubs.hh4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/stubs.hh b/src/stubs.hh
index 4bb8ad2..3a58557 100644
--- a/src/stubs.hh
+++ b/src/stubs.hh
@@ -26,6 +26,8 @@ extern void CircleShapeSpell(TCreature *Actor, int DestX, int DestY, int DestZ,
int Range, int Animation, int Radius, TImpact *Impact, int Effect);
extern void CleanHouseField(int x, int y, int z);
extern int ComputeDamage(TCreature *Creature, int SpellNr, int Damage, int Variation);
+extern void CreateField(int x, int y, int z, int FieldType, uint32 Owner, bool Peaceful);
+extern void CreateMonster(int Race, int x, int y, int z, int Home, uint32 Master, bool ShowEffect);
extern void CreatePlayerList(bool Online);
extern void CreatePool(Object Con, ObjectType Type, uint32 Value);
extern void Delete(Object Obj, int Count);
@@ -34,6 +36,7 @@ extern TCreature *GetCreature(uint32 CreatureID);
extern TConnection *GetFirstConnection(void);
extern TConnection *GetNextConnection(void);
extern TPlayer *GetPlayer(uint32 CreatureID);
+extern bool GetRaceNoParalyze(int Race);
extern int GetRacePoison(int Race);
extern void GraphicalEffect(int x, int y, int z, int Type);
extern void GraphicalEffect(Object Obj, int Type);
@@ -62,6 +65,7 @@ extern void RefreshMap(void);
extern void RefreshSector(int SectorX, int SectorY, int SectorZ, const uint8 *Data, int Size);
extern void SavePlayerDataOrder(void);
extern bool SearchFlightField(uint32 FugitiveID, uint32 PursuerID, int *x, int *y, int *z);
+extern bool SearchSummonField(int *x, int *y, int *z, int Distance);
extern void SendAll(void);
extern void SendAmbiente(TConnection *Connection);
extern void SendClearTarget(TConnection *Connection);