| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | rename/create some files | fusion32 | 2025-05-28 |
| | | | | | | | | The most annoying thing with C++ classes being in their "own" header file is that it makes it easy to create cyclic dependencies. We might end up merging all creature related header files into the original `cr.hh` that shows up in the original's debug information. | ||
| * | rename `main.hh` to `common.hh` | fusion32 | 2025-05-22 |
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| * | implement `main.cc`, `shm.cc`, and `time.cc` + overall tweeks | fusion32 | 2025-05-20 |
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| * | move skill related structs and functions into their own file | fusion32 | 2025-05-18 |
