| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | multiple bug-fixes and improvements | fusion32 | 2025-07-21 |
| | | | | | | | | | | | | | | | | | | | - Make uint32 -> Object conversion explicit. This can be more verbose but will get a lot of small mistakes, especially with function overloads. - Fix problem with the path finder not including the last step when `MustReach` was false. - Fix problem with NPC conditions. - Fix problem with monster homes continuously spawning monsters. - Fix problem with creating the standard inventory. - Fix problem with creature timers (IMPORTANT). - Fix problem with `ThrowPossible` (IMPORTANT). - Fix problem with rune casting. - Fix problem with executing moveuse events. - Fix problem with `MoveRel` and `WriteName` moveuse actions. - Fix problem with eating food deleting the whole stack. - Many other bug-fixes and improvements. | ||
| * | `query.cc` | fusion32 | 2025-07-02 |
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| * | more work on `operate.cc` | fusion32 | 2025-06-13 |
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| * | more work on `operate.cc` | fusion32 | 2025-06-12 |
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| * | some work on `crmain.cc` and `cract.cc` + merge creature headers | fusion32 | 2025-06-06 |
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| * | reduce clutter with struct dividing comments | fusion32 | 2025-06-05 |
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| * | finish objects.cc | fusion32 | 2025-05-28 |
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| * | impl RefreshSector and PatchSector (WTF) | fusion32 | 2025-05-27 |
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| * | impl Cron and most `map.cc` functions | fusion32 | 2025-05-26 |
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| * | more object functions | fusion32 | 2025-05-26 |
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| * | linux Makefile + fix most compilation problems | fusion32 | 2025-05-25 |
| | | | | | | | | I wanted to see if the compiler had any problems with the code so far and added a few stub definitions so that each file would properly compile. We still fail when linking but we're able to to find and fix compile time errors. | ||
| * | halfway of `map.cc` and start of `objects.cc` | fusion32 | 2025-05-24 |
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| * | rename `main.hh` to `common.hh` | fusion32 | 2025-05-22 |
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| * | implement `main.cc`, `shm.cc`, and `time.cc` + overall tweeks | fusion32 | 2025-05-20 |
