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* adjust effect enum names and add missing onesfusion322025-10-20
* fix a problem with monsters freezing after failing to attackfusion322025-08-19
* `houses.cc`fusion322025-06-29
* `moveuse.cc`fusion322025-06-27
* most of `crnonpl.cc`fusion322025-06-24
* finish `crplayer.cc`fusion322025-06-18
* finish `info.cc`fusion322025-06-10
* most `info.cc` functionsfusion322025-06-10
* impl `TCreature::Move` which was absolute hell + some tidying upfusion322025-06-08
* more `cract.cc` functionsfusion322025-06-08
* race loadingfusion322025-06-07
* declare all creature typesfusion322025-06-05
* finish `magic.cc`fusion322025-06-05
* impl some spells and create `info.cc`fusion322025-06-02
* more work on spell primitivesfusion322025-06-01
* impl TCreature::Damage + overall improvementsfusion322025-05-31
* done with `crcombat.cc`fusion322025-05-31
* more work on `crcombat.cc`fusion322025-05-30
* finish objects.ccfusion322025-05-28
* linux Makefile + fix most compilation problemsfusion322025-05-25
* halfway of `map.cc` and start of `objects.cc`fusion322025-05-24
* rename `main.hh` to `common.hh`fusion322025-05-22
* implement `config.cc`fusion322025-05-20
* implement `main.cc`, `shm.cc`, and `time.cc` + overall tweeksfusion322025-05-20
* finish TSkill variantsfusion322025-05-18
* TSkillProbe + some structsfusion322025-05-17
* initial commit - getting at TSkill structsfusion322025-05-16