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| author | fusion32 <marcopuzziello@gmail.com> | 2025-06-18 18:57:37 -0300 |
|---|---|---|
| committer | fusion32 <marcopuzziello@gmail.com> | 2025-06-18 18:57:37 -0300 |
| commit | e5b8aadd493b8b5df4ed661f2491de33d634b001 (patch) | |
| tree | 694e90810ca82d621573f8d26f64481f7001d183 /src/enums.hh | |
| parent | b912ba995c2175b00393f95388ae2ec1afd0494b (diff) | |
| download | game-e5b8aadd493b8b5df4ed661f2491de33d634b001.tar.gz game-e5b8aadd493b8b5df4ed661f2491de33d634b001.zip | |
finish `crplayer.cc`
Diffstat (limited to 'src/enums.hh')
| -rw-r--r-- | src/enums.hh | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/enums.hh b/src/enums.hh index 940d19e..7eb2671 100644 --- a/src/enums.hh +++ b/src/enums.hh @@ -283,6 +283,14 @@ enum LiquidType: int { LIQUID_LEMONADE = 12, }; +enum PartyShield: int { + PARTY_SHIELD_NONE = 0, + PARTY_SHIELD_HOST = 1, + PARTY_SHIELD_GUEST = 2, + PARTY_SHIELD_MEMBER = 3, + PARTY_SHIELD_LEADER = 4, +}; + // NOTE(fusion): Not in debug symbols. enum PROFESSION: uint8 { PROFESSION_NONE = 0, @@ -290,6 +298,7 @@ enum PROFESSION: uint8 { PROFESSION_PALADIN = 2, PROFESSION_SORCERER = 3, PROFESSION_DRUID = 4, + PROFESSION_PROMOTED = 10, PROFESSION_ELITE_KNIGHT = 11, PROFESSION_ROYAL_PALADIN = 12, PROFESSION_MASTER_SORCERER = 13, @@ -478,6 +487,14 @@ enum Skill: int { SKILL_SOUL = 22, }; +enum Skull: int { + SKULL_NONE = 0, + SKULL_YELLOW = 1, + SKULL_GREEN = 2, + SKULL_WHITE = 3, + SKULL_RED = 4, +}; + // IMPORTANT(fusion): All `DEFAULT_*` values here were renamed from `INVENTORY_*` // to avoid collisions with `InventorySlot`. I could also have chosen other prefix // for inventory slots but I feel we'd be wasting them here where their meaning |
