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* more spellsfusion322025-06-03
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* more work on spell primitivesfusion322025-06-01
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* impl TCreature::Damage + overall improvementsfusion322025-05-31
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* more work on `crcombat.cc`fusion322025-05-30
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* initial work on `crcombat.cc`fusion322025-05-30
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* linux Makefile + fix most compilation problemsfusion322025-05-25
| | | | | | | I wanted to see if the compiler had any problems with the code so far and added a few stub definitions so that each file would properly compile. We still fail when linking but we're able to to find and fix compile time errors.
* halfway of `map.cc` and start of `objects.cc`fusion322025-05-24
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* implement `main.cc`, `shm.cc`, and `time.cc` + overall tweeksfusion322025-05-20
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* move skill related structs and functions into their own filefusion322025-05-18
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* finish TSkill variantsfusion322025-05-18
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* TSkillBasefusion322025-05-17
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* TSkillProbe + some structsfusion322025-05-17
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* initial commit - getting at TSkill structsfusion322025-05-16