| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | minor fix to monster targeting logic | fusion32 | 2026-05-25 |
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| * | fix problem with outfit comparisons - fixes #39 | fusion32 | 2025-10-12 |
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| * | fix item exchange - fixes #8 | fusion32 | 2025-08-28 |
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| * | fix a problem with monsters freezing after failing to attack | fusion32 | 2025-08-19 |
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| * | wrapping up for a public release | fusion32 | 2025-08-15 |
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| * | multiple bug-fixes and improvements | fusion32 | 2025-07-21 |
| | | | | | | | | | | | | | | | | | | | - Make uint32 -> Object conversion explicit. This can be more verbose but will get a lot of small mistakes, especially with function overloads. - Fix problem with the path finder not including the last step when `MustReach` was false. - Fix problem with NPC conditions. - Fix problem with monster homes continuously spawning monsters. - Fix problem with creating the standard inventory. - Fix problem with creature timers (IMPORTANT). - Fix problem with `ThrowPossible` (IMPORTANT). - Fix problem with rune casting. - Fix problem with executing moveuse events. - Fix problem with `MoveRel` and `WriteName` moveuse actions. - Fix problem with eating food deleting the whole stack. - Many other bug-fixes and improvements. | ||
| * | fix some critical bugs | fusion32 | 2025-07-19 |
| | | | | | | | Aside from obvious gameplay bugs pretty much everywhere, the game is finally in a PLAYABLE state. It should be smooth sailing to get it stable for an initial test server. | ||
| * | `reader.cc` | fusion32 | 2025-07-01 |
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| * | `writer.cc` | fusion32 | 2025-06-30 |
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| * | more work on `operate.cc` | fusion32 | 2025-06-12 |
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| * | some announce functions | fusion32 | 2025-06-11 |
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| * | first look at `operate.cc` | fusion32 | 2025-06-11 |
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| * | most `info.cc` functions | fusion32 | 2025-06-10 |
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| * | finish `cract.cc` | fusion32 | 2025-06-09 |
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| * | impl `TCreature::Move` which was absolute hell + some tidying up | fusion32 | 2025-06-08 |
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| * | more `cract.cc` functions | fusion32 | 2025-06-08 |
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| * | some work on `crmain.cc` and `cract.cc` + merge creature headers | fusion32 | 2025-06-06 |
