| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | done with `crcombat.cc` | fusion32 | 2025-05-31 |
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| * | rename/create some files | fusion32 | 2025-05-28 |
| | | | | | | | | The most annoying thing with C++ classes being in their "own" header file is that it makes it easy to create cyclic dependencies. We might end up merging all creature related header files into the original `cr.hh` that shows up in the original's debug information. | ||
| * | impl all remaining containers | fusion32 | 2025-05-28 |
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| * | more object functions | fusion32 | 2025-05-26 |
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| * | linux Makefile + fix most compilation problems | fusion32 | 2025-05-25 |
| I wanted to see if the compiler had any problems with the code so far and added a few stub definitions so that each file would properly compile. We still fail when linking but we're able to to find and fix compile time errors. | |||
