aboutsummaryrefslogtreecommitdiff
path: root/src/skill.cc
diff options
context:
space:
mode:
authorfusion32 <marcopuzziello@gmail.com>2025-05-18 16:13:33 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-05-18 16:13:33 -0300
commitd28c1d4e8182ea54f5d68580944448d65c3f5d5e (patch)
tree498887a213e5255131419985a7c9707d13190650 /src/skill.cc
parent9b1af981f8d999df9e005213024be8e7fd7031ff (diff)
downloadgame-d28c1d4e8182ea54f5d68580944448d65c3f5d5e.tar.gz
game-d28c1d4e8182ea54f5d68580944448d65c3f5d5e.zip
implement `priority_queue`
Diffstat (limited to 'src/skill.cc')
-rw-r--r--src/skill.cc4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/skill.cc b/src/skill.cc
index ba060a3..909c787 100644
--- a/src/skill.cc
+++ b/src/skill.cc
@@ -1166,9 +1166,7 @@ bool TSkillBase::SetSkills(int Race){
// types of creatures.
int NumSkills = RaceData[Race].Skills;
for(int i = 0; i < NumSkills; i += 1){
- // TODO(fusion): We'd need to implement the `vector` container being used
- // across the codebase.
- //TSkillData *SkillData = RaceData[Race].Skill(i);
+ TSkillData *SkillData = RaceData[Race].Skill.at(i);
// BUG(fusion): We don't check if `Skill` is valid? Could be NULL. We
// don't seem to set all `Skill` fields either so there is something