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| author | fusion32 <marcopuzziello@gmail.com> | 2025-07-21 19:23:42 -0300 |
|---|---|---|
| committer | fusion32 <marcopuzziello@gmail.com> | 2025-07-21 22:49:41 -0300 |
| commit | e4b8bf807b76f6f446d9617d9a3957dc77dd6e90 (patch) | |
| tree | f974c51ca7ea111c7e96990e39453ae5dba9a6c5 /src/sending.cc | |
| parent | 7b9e7dbbcf1d779419be8f22df812ff523a25450 (diff) | |
| download | game-e4b8bf807b76f6f446d9617d9a3957dc77dd6e90.tar.gz game-e4b8bf807b76f6f446d9617d9a3957dc77dd6e90.zip | |
multiple bug-fixes and improvements
- Make uint32 -> Object conversion explicit. This can be more
verbose but will get a lot of small mistakes, especially with
function overloads.
- Fix problem with the path finder not including the last step
when `MustReach` was false.
- Fix problem with NPC conditions.
- Fix problem with monster homes continuously spawning monsters.
- Fix problem with creating the standard inventory.
- Fix problem with creature timers (IMPORTANT).
- Fix problem with `ThrowPossible` (IMPORTANT).
- Fix problem with rune casting.
- Fix problem with executing moveuse events.
- Fix problem with `MoveRel` and `WriteName` moveuse actions.
- Fix problem with eating food deleting the whole stack.
- Many other bug-fixes and improvements.
Diffstat (limited to 'src/sending.cc')
| -rw-r--r-- | src/sending.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sending.cc b/src/sending.cc index d1cca27..e6e5747 100644 --- a/src/sending.cc +++ b/src/sending.cc @@ -349,10 +349,10 @@ void SendResult(TConnection *Connection, RESULT r){ } if(Message != NULL){ + SendMessage(Connection, TALK_FAILURE_MESSAGE, Message); if(r == ENTERPROTECTIONZONE || r == NOTINVITED || r == MOVENOTPOSSIBLE){ SendSnapback(Connection); } - SendMessage(Connection, TALK_FAILURE_MESSAGE, "Sorry, not possible."); } } |
