diff options
| author | fusion32 <marcopuzziello@gmail.com> | 2025-08-19 22:41:08 -0300 |
|---|---|---|
| committer | fusion32 <marcopuzziello@gmail.com> | 2025-08-19 22:41:08 -0300 |
| commit | d55b9473ec498ae181b3c91583c6950e4c3bb7f2 (patch) | |
| tree | 6f0b2dc1504c037f774868b549fe00fc2945b99d /src/crmain.cc | |
| parent | b2a9d2cb961fabc1ca05052a645d90663d8e0a92 (diff) | |
| download | game-d55b9473ec498ae181b3c91583c6950e4c3bb7f2.tar.gz game-d55b9473ec498ae181b3c91583c6950e4c3bb7f2.zip | |
fix a problem with monsters freezing after failing to attack
Diffstat (limited to 'src/crmain.cc')
| -rw-r--r-- | src/crmain.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crmain.cc b/src/crmain.cc index 0eda5e7..586f78e 100644 --- a/src/crmain.cc +++ b/src/crmain.cc @@ -934,7 +934,7 @@ void TCreature::CreatureMoveStimulus(uint32 CreatureID, int Type){ SendResult(this->Connection, r); } this->ToDoClear(); - this->ToDoWait(this->Combat.EarliestAttackTime); + this->ToDoWaitUntil(this->Combat.EarliestAttackTime); this->ToDoStart(); } } |
