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| author | fusion32 <marcopuzziello@gmail.com> | 2025-06-03 16:00:35 -0300 |
|---|---|---|
| committer | fusion32 <marcopuzziello@gmail.com> | 2025-06-03 16:00:35 -0300 |
| commit | dbee845a5cfb6ca419604ac984d1845440f76007 (patch) | |
| tree | f3a0e626c70867f01805c35ac6ad243e3df04a2f /src/creature.hh | |
| parent | a1e062c8b27fcf2f65d5a21fc85fbcc80abfa86f (diff) | |
| download | game-dbee845a5cfb6ca419604ac984d1845440f76007.tar.gz game-dbee845a5cfb6ca419604ac984d1845440f76007.zip | |
more spells
Diffstat (limited to 'src/creature.hh')
| -rw-r--r-- | src/creature.hh | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/creature.hh b/src/creature.hh index 79fee7c..96367ff 100644 --- a/src/creature.hh +++ b/src/creature.hh @@ -148,5 +148,6 @@ struct TCreature: TSkillBase { // this when we're wrapping up creature files. bool IsCreaturePlayer(uint32 CreatureID); void AddKillStatistics(int AttackerRace, int DefenderRace); +int GetRaceByName(const char *RaceName); #endif //TIBIA_CREATURE_HH_ |
