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#if DATABASE_POSTGRESQL
#include "querymanager.hh"
#include "libpq-fe.h"
// IMPORTANT(fusion): These are the OIDs for a few of built-in data types in
// PostgreSQL. They're taken from `catalog/pg_type_d.h` which is not included
// with libpq but should be STABLE across different versions and are needed
// for properly handling binary data from the server.
#define BOOLOID 16
#define BYTEAOID 17
#define CHAROID 18
#define INT8OID 20
#define INT2OID 21
#define INT4OID 23
#define TEXTOID 25
#define FLOAT4OID 700
#define FLOAT8OID 701
#define INETOID 869
#define VARCHAROID 1043
#define DATEOID 1082
#define TIMEOID 1083
#define TIMESTAMPOID 1114
#define TIMESTAMPTZOID 1184
#define INTERVALOID 1186
#define TIMETZOID 1266
struct TCachedStatement{
char Name[16];
int LastUsed;
uint32 Hash;
char *Text;
};
struct TDatabase{
PGconn *Handle;
int MaxCachedStatements;
TCachedStatement *CachedStatements;
};
// Statement Cache
//==============================================================================
// NOTE(fusion): Prepared statements are stored server-side and only referenced
// by name. They're not shared between sessions and are automatically cleaned up
// when the connection is CLOSED or RESET.
void EnsureStatementCache(TDatabase *Database){
ASSERT(Database != NULL);
if(Database->CachedStatements == NULL){
ASSERT(g_Config.PostgreSQL.MaxCachedStatements > 0);
Database->MaxCachedStatements = g_Config.PostgreSQL.MaxCachedStatements;
if(Database->MaxCachedStatements > 9999){
LOG_WARN("There is currently a hard limit of 9999 max cached statements"
" for PostgreSQL but it should be way more than needed because"
" there are ABSOLUTELY NOT 9999 different queries.");
Database->MaxCachedStatements = 9999;
}
Database->CachedStatements = (TCachedStatement*)calloc(
Database->MaxCachedStatements, sizeof(TCachedStatement));
for(int i = 0; i < Database->MaxCachedStatements; i += 1){
if(!StringBufFormat(Database->CachedStatements[i].Name, "STMT%d", i)){
PANIC("Failed to format statement cache entry name for STMT%d", i);
}
}
}
}
void DeleteStatementCache(TDatabase *Database){
ASSERT(Database != NULL);
if(Database->CachedStatements != NULL){
ASSERT(Database->MaxCachedStatements > 0);
for(int i = 0; i < Database->MaxCachedStatements; i += 1){
TCachedStatement *Entry = &Database->CachedStatements[i];
// NOTE(fusion): There is little reason to use `PQclosePrepared` here
// because this function would usually be called with `PQreset` or
// `PQfinish` which should already clear any prepared statements
// created for the session.
if(Entry->Text != NULL){
free(Entry->Text);
Entry->LastUsed = 0;
Entry->Hash = 0;
Entry->Text = NULL;
}
}
// TODO(fusion): We might not need to use `PQclosePrepared` but it could
// be a good idea to do some ExecInternal("DEALLOCATE ALL"), which would
// clear all prepared statements from the current session.
free(Database->CachedStatements);
Database->MaxCachedStatements = 0;
Database->CachedStatements = NULL;
}
}
// IMPORTANT(fusion): Even though it is possible to declare parameter types with
// OIDs, it is simpler to use explicit casts such as `$1::INTEGER` to enforce types.
// It also makes so all relevant information about the query is packed into `Text`
// so we don't need to track anything else to ensure statements with different
// types are kept separate.
const char *PrepareQuery(TDatabase *Database, const char *Text){
ASSERT(Database != NULL);
EnsureStatementCache(Database);
TCachedStatement *Stmt = NULL;
int LeastRecentlyUsed = 0;
int LeastRecentlyUsedTime = Database->CachedStatements[0].LastUsed;
uint32 Hash = HashString(Text);
for(int i = 0; i < Database->MaxCachedStatements; i += 1){
TCachedStatement *Entry = &Database->CachedStatements[i];
if(Entry->LastUsed < LeastRecentlyUsedTime){
LeastRecentlyUsed = i;
LeastRecentlyUsedTime = Entry->LastUsed;
}
if(Entry->Text != NULL && Entry->Hash == Hash){
if(StringEq(Entry->Text, Text)){
Stmt = Entry;
Entry->LastUsed = GetMonotonicUptimeMS();
break;
}
}
}
if(Stmt == NULL){
Stmt = &Database->CachedStatements[LeastRecentlyUsed];
if(Stmt->Text != NULL){
PGresult *Result = PQclosePrepared(Database->Handle, Stmt->Name);
if(PQresultStatus(Result) != PGRES_COMMAND_OK){
char OldPreview[30];
StringBufCopyEllipsis(OldPreview, Stmt->Text);
LOG_ERR("Failed to close prepared query \"%s\": %s",
OldPreview, PQerrorMessage(Database->Handle));
}
PQclear(Result);
free(Stmt->Text);
}
{
PGresult *Result = PQprepare(Database->Handle, Stmt->Name, Text, 0, NULL);
if(PQresultStatus(Result) != PGRES_COMMAND_OK){
char NewPreview[30];
StringBufCopyEllipsis(NewPreview, Text);
LOG_ERR("Failed to prepare query \"%s\": %s",
NewPreview, PQerrorMessage(Database->Handle));
PQclear(Result);
return NULL;
}
PQclear(Result);
}
Stmt->LastUsed = GetMonotonicUptimeMS();
Stmt->Hash = Hash;
Stmt->Text = strdup(Text);
ASSERT(Stmt->Text != NULL);
#if 1 // DEBUG_STATEMENT_CACHE
{
char Preview[30];
StringBufCopyEllipsis(Preview, Text);
LOG("New statement cached: \"%s\"", Preview);
PGresult *Result = PQdescribePrepared(Database->Handle, Stmt->Name);
if(PQresultStatus(Result) == PGRES_COMMAND_OK){
LOG(" PARAM OIDs:");
for(int i = 0; i < PQnparams(Result); i += 1){
LOG(" $%d: %d", i, PQparamtype(Result, i));
}
LOG(" RESULT OIDs:");
for(int i = 0; i < PQnfields(Result); i += 1){
LOG(" (%d) %s: %d", i, PQfname(Result, i), PQftype(Result, i));
}
}
PQclear(Result);
}
#endif
}
return Stmt->Name;
}
// Database Management
//==============================================================================
void DatabaseClose(TDatabase *Database){
if(Database != NULL){
if(Database->Handle != NULL){
PQfinish(Database->Handle);
Database->Handle = NULL;
}
free(Database);
}
}
TDatabase *DatabaseOpen(void){
const char *Keys[] = {
"host",
"port",
"dbname",
"user",
"password",
"connect_timeout",
"client_encoding",
"application_name",
"sslmode",
"sslrootcert",
NULL, // sentinel
};
const char *Values[] = {
g_Config.PostgreSQL.Host,
g_Config.PostgreSQL.Port,
g_Config.PostgreSQL.DBName,
g_Config.PostgreSQL.User,
g_Config.PostgreSQL.Password,
g_Config.PostgreSQL.ConnectTimeout,
g_Config.PostgreSQL.ClientEncoding,
g_Config.PostgreSQL.ApplicationName,
g_Config.PostgreSQL.SSLMode,
g_Config.PostgreSQL.SSLRootCert,
NULL, // sentinel
};
TDatabase *Database = (TDatabase*)calloc(1, sizeof(TDatabase));
Database->Handle = PQconnectdbParams(Keys, Values, 0);
if(Database->Handle == NULL){
LOG_ERR("Failed to allocate database connection");
DatabaseClose(Database);
return NULL;
}
if(PQstatus(Database->Handle) != CONNECTION_OK){
LOG_ERR("Failed to establish connection: %s", PQerrorMessage(Database->Handle));
DatabaseClose(Database);
return NULL;
}
//=====
// TODO(fusion): REMOVE.
{
const char *Stmt = PrepareQuery(Database,
"SELECT Value::INTEGER FROM SchemaInfo WHERE Key = $1::TEXT");
if(Stmt == NULL){
LOG_ERR("Failed to prepare query");
DatabaseClose(Database);
return NULL;
}
const char *ParamValues[] = { "VERSION" };
PGresult *Result = PQexecPrepared(Database->Handle, Stmt, 1, ParamValues, NULL, NULL, 1);
if(PQresultStatus(Result) != PGRES_TUPLES_OK){
LOG_ERR("Failed to execute query: %s", PQerrorMessage(Database->Handle));
PQclear(Result);
DatabaseClose(Database);
return NULL;
}
LOG("VERSION: %d", BufferRead32BE((const uint8*)PQgetvalue(Result, 0, 0)));
PQclear(Result);
}
const char *Stmt = PrepareQuery(Database, "SELECT Value FROM SchemaInfo WHERE Key = 'VERSION'");
if(Stmt == NULL){
LOG_ERR("Failed to prepare query");
DatabaseClose(Database);
return NULL;
}
int i = 0;
do{
PGresult *Result = PQexecPrepared(Database->Handle, Stmt, 0, NULL, NULL, NULL, 1);
if(PQresultStatus(Result) != PGRES_TUPLES_OK){
LOG_ERR("Failed to execute query: %s", PQerrorMessage(Database->Handle));
PQclear(Result);
DatabaseClose(Database);
return NULL;
}
LOG("VERSION: OID = %u, LEN = %d", PQftype(Result, 0), PQgetlength(Result, 0, 0));
PQclear(Result);
//PQreset(Database->Handle);
}while(i++ < 2);
//=====
return Database;
}
int DatabaseChanges(TDatabase *Database){
ASSERT(Database != NULL);
// TODO?
return 0;
}
bool DatabaseCheckpoint(TDatabase *Database){
ASSERT(Database != NULL);
bool Result = true;
if(PQstatus(Database->Handle) != CONNECTION_OK){
DeleteStatementCache(Database);
PQreset(Database->Handle);
Result = (PQstatus(Database->Handle) == CONNECTION_OK);
}
return Result;
}
int DatabaseMaxConcurrency(void){
return INT_MAX;
}
// TransactionScope
//==============================================================================
TransactionScope::TransactionScope(const char *Context){
m_Context = (Context != NULL ? Context : "NOCONTEXT");
m_Database = NULL;
}
TransactionScope::~TransactionScope(void){
// TODO
}
bool TransactionScope::Begin(TDatabase *Database){
// TODO
return false;
}
bool TransactionScope::Commit(void){
// TODO
return false;
}
// Primary Tables
//==============================================================================
bool GetWorldID(TDatabase *Database, const char *World, int *WorldID){
// const Oid ParamTypes[] = { TEXTOID };
const char *Stmt = PrepareQuery(Database,
"SELECT WorldID FROM Worlds WHERE Name = $1::TEXT");
//
return false;
}
bool GetWorlds(TDatabase *Database, DynamicArray<TWorld> *Worlds){
return false;
}
bool GetWorldConfig(TDatabase *Database, int WorldID, TWorldConfig *WorldConfig){
return false;
}
bool AccountExists(TDatabase *Database, int AccountID, const char *Email, bool *Result){
return false;
}
bool AccountNumberExists(TDatabase *Database, int AccountID, bool *Result){
return false;
}
bool AccountEmailExists(TDatabase *Database, const char *Email, bool *Result){
return false;
}
bool CreateAccount(TDatabase *Database, int AccountID, const char *Email, const uint8 *Auth, int AuthSize){
return false;
}
bool GetAccountData(TDatabase *Database, int AccountID, TAccount *Account){
return false;
}
bool GetAccountOnlineCharacters(TDatabase *Database, int AccountID, int *OnlineCharacters){
return false;
}
bool IsCharacterOnline(TDatabase *Database, int CharacterID, bool *Result){
return false;
}
bool ActivatePendingPremiumDays(TDatabase *Database, int AccountID){
return false;
}
bool GetCharacterEndpoints(TDatabase *Database, int AccountID, DynamicArray<TCharacterEndpoint> *Characters){
return false;
}
bool GetCharacterSummaries(TDatabase *Database, int AccountID, DynamicArray<TCharacterSummary> *Characters){
return false;
}
bool CharacterNameExists(TDatabase *Database, const char *Name, bool *Result){
return false;
}
bool CreateCharacter(TDatabase *Database, int WorldID, int AccountID, const char *Name, int Sex){
return false;
}
bool GetCharacterID(TDatabase *Database, int WorldID, const char *CharacterName, int *CharacterID){
return false;
}
bool GetCharacterLoginData(TDatabase *Database, const char *CharacterName, TCharacterLoginData *Character){
return false;
}
bool GetCharacterProfile(TDatabase *Database, const char *CharacterName, TCharacterProfile *Character){
return false;
}
bool GetCharacterRight(TDatabase *Database, int CharacterID, const char *Right, bool *Result){
return false;
}
bool GetCharacterRights(TDatabase *Database, int CharacterID, DynamicArray<TCharacterRight> *Rights){
return false;
}
bool GetGuildLeaderStatus(TDatabase *Database, int WorldID, int CharacterID, bool *Result){
return false;
}
bool IncrementIsOnline(TDatabase *Database, int WorldID, int CharacterID){
return false;
}
bool DecrementIsOnline(TDatabase *Database, int WorldID, int CharacterID){
return false;
}
bool ClearIsOnline(TDatabase *Database, int WorldID, int *NumAffectedCharacters){
return false;
}
bool LogoutCharacter(TDatabase *Database, int WorldID, int CharacterID, int Level,
const char *Profession, const char *Residence, int LastLoginTime, int TutorActivities){
return false;
}
bool GetCharacterIndexEntries(TDatabase *Database, int WorldID, int MinimumCharacterID,
int MaxEntries, int *NumEntries, TCharacterIndexEntry *Entries){
return false;
}
bool InsertCharacterDeath(TDatabase *Database, int WorldID, int CharacterID, int Level,
int OffenderID, const char *Remark, bool Unjustified, int Timestamp){
return false;
}
bool InsertBuddy(TDatabase *Database, int WorldID, int AccountID, int BuddyID){
return false;
}
bool DeleteBuddy(TDatabase *Database, int WorldID, int AccountID, int BuddyID){
return false;
}
bool GetBuddies(TDatabase *Database, int WorldID, int AccountID, DynamicArray<TAccountBuddy> *Buddies){
return false;
}
bool GetWorldInvitation(TDatabase *Database, int WorldID, int CharacterID, bool *Result){
return false;
}
bool InsertLoginAttempt(TDatabase *Database, int AccountID, int IPAddress, bool Failed){
return false;
}
bool GetAccountFailedLoginAttempts(TDatabase *Database, int AccountID, int TimeWindow, int *Result){
return false;
}
bool GetIPAddressFailedLoginAttempts(TDatabase *Database, int IPAddress, int TimeWindow, int *Result){
return false;
}
// House Tables
//==============================================================================
bool FinishHouseAuctions(TDatabase *Database, int WorldID, DynamicArray<THouseAuction> *Auctions){
return false;
}
bool FinishHouseTransfers(TDatabase *Database, int WorldID, DynamicArray<THouseTransfer> *Transfers){
return false;
}
bool GetFreeAccountEvictions(TDatabase *Database, int WorldID, DynamicArray<THouseEviction> *Evictions){
return false;
}
bool GetDeletedCharacterEvictions(TDatabase *Database, int WorldID, DynamicArray<THouseEviction> *Evictions){
return false;
}
bool InsertHouseOwner(TDatabase *Database, int WorldID, int HouseID, int OwnerID, int PaidUntil){
return false;
}
bool UpdateHouseOwner(TDatabase *Database, int WorldID, int HouseID, int OwnerID, int PaidUntil){
return false;
}
bool DeleteHouseOwner(TDatabase *Database, int WorldID, int HouseID){
return false;
}
bool GetHouseOwners(TDatabase *Database, int WorldID, DynamicArray<THouseOwner> *Owners){
return false;
}
bool GetHouseAuctions(TDatabase *Database, int WorldID, DynamicArray<int> *Auctions){
return false;
}
bool StartHouseAuction(TDatabase *Database, int WorldID, int HouseID){
return false;
}
bool DeleteHouses(TDatabase *Database, int WorldID){
return false;
}
bool InsertHouses(TDatabase *Database, int WorldID, int NumHouses, THouse *Houses){
return false;
}
bool ExcludeFromAuctions(TDatabase *Database, int WorldID, int CharacterID, int Duration, int BanishmentID){
return false;
}
// Banishment Tables
//==============================================================================
bool IsCharacterNamelocked(TDatabase *Database, int CharacterID, bool *Result){
return false;
}
bool GetNamelockStatus(TDatabase *Database, int CharacterID, TNamelockStatus *Status){
return false;
}
bool InsertNamelock(TDatabase *Database, int CharacterID, int IPAddress,
int GamemasterID, const char *Reason, const char *Comment){
return false;
}
bool IsAccountBanished(TDatabase *Database, int AccountID, bool *Result){
return false;
}
bool GetBanishmentStatus(TDatabase *Database, int CharacterID, TBanishmentStatus *Status){
return false;
}
bool InsertBanishment(TDatabase *Database, int CharacterID, int IPAddress, int GamemasterID,
const char *Reason, const char *Comment, bool FinalWarning, int Duration, int *BanishmentID){
return false;
}
bool GetNotationCount(TDatabase *Database, int CharacterID, int *Result){
return false;
}
bool InsertNotation(TDatabase *Database, int CharacterID, int IPAddress,
int GamemasterID, const char *Reason, const char *Comment){
return false;
}
bool IsIPBanished(TDatabase *Database, int IPAddress, bool *Result){
return false;
}
bool InsertIPBanishment(TDatabase *Database, int CharacterID, int IPAddress,
int GamemasterID, const char *Reason, const char *Comment, int Duration){
return false;
}
bool IsStatementReported(TDatabase *Database, int WorldID, TStatement *Statement, bool *Result){
return false;
}
bool InsertStatements(TDatabase *Database, int WorldID, int NumStatements, TStatement *Statements){
return false;
}
bool InsertReportedStatement(TDatabase *Database, int WorldID, TStatement *Statement,
int BanishmentID, int ReporterID, const char *Reason, const char *Comment){
return false;
}
// Info Tables
//==============================================================================
bool GetKillStatistics(TDatabase *Database, int WorldID, DynamicArray<TKillStatistics> *Stats){
return false;
}
bool MergeKillStatistics(TDatabase *Database, int WorldID, int NumStats, TKillStatistics *Stats){
return false;
}
bool GetOnlineCharacters(TDatabase *Database, int WorldID, DynamicArray<TOnlineCharacter> *Characters){
return false;
}
bool DeleteOnlineCharacters(TDatabase *Database, int WorldID){
return false;
}
bool InsertOnlineCharacters(TDatabase *Database, int WorldID,
int NumCharacters, TOnlineCharacter *Characters){
return false;
}
bool CheckOnlineRecord(TDatabase *Database, int WorldID, int NumCharacters, bool *NewRecord){
return false;
}
#endif //DATABASE_POSTGRESQL
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