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#ifndef TIBIA_COMMON_HH_
#define TIBIA_COMMON_HH_ 1
#include <ctype.h>
#include <stdarg.h>
#include <stddef.h>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
typedef uint8_t uint8;
typedef uint16_t uint16;
typedef uint32_t uint32;
typedef int64_t int64;
typedef uint64_t uint64;
#define STATIC_ASSERT(expr) static_assert((expr), "static assertion failed: " #expr)
#define NARRAY(arr) (int)(sizeof(arr) / sizeof(arr[0]))
#define ISPOW2(x) ((x) != 0 && ((x) & ((x) - 1)) == 0)
#define KB(x) ((x) * 1024)
#if defined(_WIN32)
# define OS_WINDOWS 1
#elif defined(__linux__) || defined(__gnu_linux__)
# define OS_LINUX 1
#else
# error "Operating system not supported."
#endif
#if defined(_MSC_VER)
# define COMPILER_MSVC 1
#elif defined(__GNUC__)
# define COMPILER_GCC 1
#elif defined(__clang__)
# define COMPILER_CLANG 1
#endif
#if COMPILER_GCC || COMPILER_CLANG
# define ATTR_FALLTHROUGH __attribute__((fallthrough))
# define ATTR_PRINTF(x, y) __attribute__((format(printf, x, y)))
#else
# define ATTR_FALLTHROUGH
# define ATTR_PRINTF(x, y)
#endif
#if COMPILER_MSVC
# define TRAP() __debugbreak()
#elif COMPILER_GCC || COMPILER_CLANG
# define TRAP() __builtin_trap()
#else
# define TRAP() abort()
#endif
#define ASSERT_ALWAYS(expr) if(!(expr)) { TRAP(); }
#if ENABLE_ASSERTIONS
# define ASSERT(expr) ASSERT_ALWAYS(expr)
#else
# define ASSERT(expr) ((void)(expr))
#endif
#define LOG(...) LogAdd("INFO", __VA_ARGS__)
#define LOG_WARN(...) LogAddVerbose("WARN", __FUNCTION__, __FILE__, __LINE__, __VA_ARGS__)
#define LOG_ERR(...) LogAddVerbose("ERR", __FUNCTION__, __FILE__, __LINE__, __VA_ARGS__)
#define PANIC(...) \
do{ \
LogAddVerbose("PANIC", __FUNCTION__, __FILE__, __LINE__, __VA_ARGS__); \
TRAP(); \
}while(0)
struct TConfig {
// Service Config
int LoginPort;
int ConnectionTimeout;
int MaxConnections;
int MaxStatusRecords;
int MinStatusInterval;
char QueryManagerHost[100];
int QueryManagerPort;
char QueryManagerPassword[30];
// Service Info
char StatusWorld[30];
char Url[100];
char Location[30];
char ServerType[30];
char ServerVersion[30];
char ClientVersion[30];
char Motd[256];
};
extern TConfig g_Config;
void LogAdd(const char *Prefix, const char *Format, ...) ATTR_PRINTF(2, 3);
void LogAddVerbose(const char *Prefix, const char *Function,
const char *File, int Line, const char *Format, ...) ATTR_PRINTF(5, 6);
struct tm GetLocalTime(time_t t);
struct tm GetGMTime(time_t t);
int64 GetClockMonotonicMS(void);
int GetMonotonicUptime(void);
bool StringEmpty(const char *String);
bool StringEq(const char *A, const char *B);
bool StringEqCI(const char *A, const char *B);
bool StringCopy(char *Dest, int DestCapacity, const char *Src);
bool StringCopyN(char *Dest, int DestCapacity, const char *Src, int SrcLength);
bool StringFormat(char *Dest, int DestCapacity, const char *Format, ...) ATTR_PRINTF(3, 4);
bool StringFormatTime(char *Dest, int DestCapacity, const char *Format, int Timestamp);
void StringClear(char *Dest, int DestCapacity);
uint32 StringHash(const char *String);
bool StringEscape(char *Dest, int DestCapacity, const char *Src);
int UTF8SequenceSize(uint8 LeadingByte);
bool UTF8IsTrailingByte(uint8 Byte);
int UTF8EncodedSize(int Codepoint);
int UTF8FindNextLeadingByte(const char *Src, int SrcLength);
int UTF8DecodeOne(const uint8 *Src, int SrcLength, int *OutCodepoint);
int UTF8EncodeOne(uint8 *Dest, int DestCapacity, int Codepoint);
int UTF8ToLatin1(char *Dest, int DestCapacity, const char *Src, int SrcLength);
int Latin1ToUTF8(char *Dest, int DestCapacity, const char *Src, int SrcLength);
bool ParseBoolean(bool *Dest, const char *String);
bool ParseInteger(int *Dest, const char *String);
bool ParseDuration(int *Dest, const char *String);
bool ParseSize(int *Dest, const char *String);
bool ParseString(char *Dest, int DestCapacity, const char *String);
void ParseMotd(char *Dest, int DestCapacity, const char *String);
bool ReadConfig(const char *FileName, TConfig *Config);
// IMPORTANT(fusion): These macros should only be used when `Dest` is a char array
// to simplify the call to `StringCopy` where we'd use `sizeof(Dest)` to determine
// the size of the destination anyways.
#define StringBufCopy(Dest, Src) StringCopy(Dest, sizeof(Dest), Src)
#define StringBufCopyN(Dest, Src, SrcLength) StringCopyN(Dest, sizeof(Dest), Src, SrcLength)
#define StringBufFormat(Dest, ...) StringFormat(Dest, sizeof(Dest), __VA_ARGS__)
#define StringBufFormatTime(Dest, Format, Timestamp) \
StringFormatTime(Dest, sizeof(Dest), Format, Timestamp)
#define StringBufClear(Dest) StringClear(Dest, sizeof(Dest));
#define StringBufEscape(Dest, Src) StringEscape(Dest, sizeof(Dest), Src)
#define ParseStringBuf(Dest, String) ParseString(Dest, sizeof(Dest), String)
// Buffer Utility
//==============================================================================
inline uint8 BufferRead8(const uint8 *Buffer){
return Buffer[0];
}
inline uint16 BufferRead16LE(const uint8 *Buffer){
return (uint16)Buffer[0]
| ((uint16)Buffer[1] << 8);
}
inline uint16 BufferRead16BE(const uint8 *Buffer){
return ((uint16)Buffer[0] << 8)
| (uint16)Buffer[1];
}
inline uint32 BufferRead32LE(const uint8 *Buffer){
return (uint32)Buffer[0]
| ((uint32)Buffer[1] << 8)
| ((uint32)Buffer[2] << 16)
| ((uint32)Buffer[3] << 24);
}
inline uint32 BufferRead32BE(const uint8 *Buffer){
return ((uint32)Buffer[0] << 24)
| ((uint32)Buffer[1] << 16)
| ((uint32)Buffer[2] << 8)
| (uint32)Buffer[3];
}
inline uint64 BufferRead64LE(const uint8 *Buffer){
return (uint64)Buffer[0]
| ((uint64)Buffer[1] << 8)
| ((uint64)Buffer[2] << 16)
| ((uint64)Buffer[3] << 24)
| ((uint64)Buffer[4] << 32)
| ((uint64)Buffer[5] << 40)
| ((uint64)Buffer[6] << 48)
| ((uint64)Buffer[7] << 56);
}
inline uint64 BufferRead64BE(const uint8 *Buffer){
return ((uint64)Buffer[0] << 56)
| ((uint64)Buffer[1] << 48)
| ((uint64)Buffer[2] << 40)
| ((uint64)Buffer[3] << 32)
| ((uint64)Buffer[4] << 24)
| ((uint64)Buffer[5] << 16)
| ((uint64)Buffer[6] << 8)
| (uint64)Buffer[7];
}
inline void BufferWrite8(uint8 *Buffer, uint8 Value){
Buffer[0] = Value;
}
inline void BufferWrite16LE(uint8 *Buffer, uint16 Value){
Buffer[0] = (uint8)(Value >> 0);
Buffer[1] = (uint8)(Value >> 8);
}
inline void BufferWrite16BE(uint8 *Buffer, uint16 Value){
Buffer[0] = (uint8)(Value >> 8);
Buffer[1] = (uint8)(Value >> 0);
}
inline void BufferWrite32LE(uint8 *Buffer, uint32 Value){
Buffer[0] = (uint8)(Value >> 0);
Buffer[1] = (uint8)(Value >> 8);
Buffer[2] = (uint8)(Value >> 16);
Buffer[3] = (uint8)(Value >> 24);
}
inline void BufferWrite32BE(uint8 *Buffer, uint32 Value){
Buffer[0] = (uint8)(Value >> 24);
Buffer[1] = (uint8)(Value >> 16);
Buffer[2] = (uint8)(Value >> 8);
Buffer[3] = (uint8)(Value >> 0);
}
inline void BufferWrite64LE(uint8 *Buffer, uint64 Value){
Buffer[0] = (uint8)(Value >> 0);
Buffer[1] = (uint8)(Value >> 8);
Buffer[2] = (uint8)(Value >> 16);
Buffer[3] = (uint8)(Value >> 24);
Buffer[4] = (uint8)(Value >> 32);
Buffer[5] = (uint8)(Value >> 40);
Buffer[6] = (uint8)(Value >> 48);
Buffer[7] = (uint8)(Value >> 56);
}
inline void BufferWrite64BE(uint8 *Buffer, uint64 Value){
Buffer[0] = (uint8)(Value >> 56);
Buffer[1] = (uint8)(Value >> 48);
Buffer[2] = (uint8)(Value >> 40);
Buffer[3] = (uint8)(Value >> 32);
Buffer[4] = (uint8)(Value >> 24);
Buffer[5] = (uint8)(Value >> 16);
Buffer[6] = (uint8)(Value >> 8);
Buffer[7] = (uint8)(Value >> 0);
}
struct TReadBuffer{
uint8 *Buffer;
int Size;
int Position;
TReadBuffer(void) : TReadBuffer(NULL, 0) {}
TReadBuffer(uint8 *Buffer, int Size)
: Buffer(Buffer), Size(Size), Position(0) {}
bool CanRead(int Bytes){
return (this->Position + Bytes) <= this->Size;
}
bool Overflowed(void){
return this->Position > this->Size;
}
bool ReadFlag(void){
return this->Read8() != 0x00;
}
uint8 Read8(void){
uint8 Result = 0;
if(this->CanRead(1)){
Result = BufferRead8(this->Buffer + this->Position);
}
this->Position += 1;
return Result;
}
uint16 Read16(void){
uint16 Result = 0;
if(this->CanRead(2)){
Result = BufferRead16LE(this->Buffer + this->Position);
}
this->Position += 2;
return Result;
}
uint16 Read16BE(void){
uint16 Result = 0;
if(this->CanRead(2)){
Result = BufferRead16BE(this->Buffer + this->Position);
}
this->Position += 2;
return Result;
}
uint32 Read32(void){
uint32 Result = 0;
if(this->CanRead(4)){
Result = BufferRead32LE(this->Buffer + this->Position);
}
this->Position += 4;
return Result;
}
uint32 Read32BE(void){
uint32 Result = 0;
if(this->CanRead(4)){
Result = BufferRead32BE(this->Buffer + this->Position);
}
this->Position += 4;
return Result;
}
#if CLIENT_ENCODING_UTF8
void ReadString(char *Dest, int DestCapacity){
int Length = (int)this->Read16();
if(Length == 0xFFFF){
Length = (int)this->Read32();
}
if(Dest != NULL && DestCapacity > 0){
int Written = 0;
if(this->CanRead(Length) && Length < DestCapacity){
memcpy(Dest, this->Buffer + this->Position, Length);
Written = Length;
}
memset((Dest + Written), 0, (DestCapacity - Written));
}
this->Position += Length;
}
#else
void ReadString(char *Dest, int DestCapacity){
int Length = (int)this->Read16();
if(Length == 0xFFFF){
Length = (int)this->Read32();
}
if(Dest != NULL && DestCapacity > 0){
int Written = 0;
if(this->CanRead(Length)){
const char *Src = (const char*)(this->Buffer + this->Position);
Written = Latin1ToUTF8(Dest, DestCapacity, Src, Length);
if(Written >= DestCapacity){
Written = 0;
}
}
memset((Dest + Written), 0, (DestCapacity - Written));
}
this->Position += Length;
}
#endif
void ReadBytes(uint8 *Buffer, int Count){
if(this->CanRead(Count)){
memcpy(Buffer, this->Buffer + this->Position, Count);
}
this->Position += Count;
}
};
struct TWriteBuffer{
uint8 *Buffer;
int Size;
int Position;
TWriteBuffer(void) : TWriteBuffer(NULL, 0) {}
TWriteBuffer(uint8 *Buffer, int Size)
: Buffer(Buffer), Size(Size), Position(0) {}
bool CanWrite(int Bytes){
return (this->Position + Bytes) <= this->Size;
}
bool Overflowed(void){
return this->Position > this->Size;
}
void WriteFlag(bool Value){
this->Write8(Value ? 0x01 : 0x00);
}
void Write8(uint8 Value){
if(this->CanWrite(1)){
BufferWrite8(this->Buffer + this->Position, Value);
}
this->Position += 1;
}
void Write16(uint16 Value){
if(this->CanWrite(2)){
BufferWrite16LE(this->Buffer + this->Position, Value);
}
this->Position += 2;
}
void Write16BE(uint16 Value){
if(this->CanWrite(2)){
BufferWrite16BE(this->Buffer + this->Position, Value);
}
this->Position += 2;
}
void Write32(uint32 Value){
if(this->CanWrite(4)){
BufferWrite32LE(this->Buffer + this->Position, Value);
}
this->Position += 4;
}
void Write32BE(uint32 Value){
if(this->CanWrite(4)){
BufferWrite32BE(this->Buffer + this->Position, Value);
}
this->Position += 4;
}
#if CLIENT_ENCODING_UTF8
void WriteString(const char *String){
int StringLength = 0;
if(String != NULL){
StringLength = (int)strlen(String);
}
if(StringLength < 0xFFFF){
this->Write16((uint16)StringLength);
}else{
this->Write16(0xFFFF);
this->Write32((uint32)StringLength);
}
if(StringLength > 0 && this->CanWrite(StringLength)){
memcpy(this->Buffer + this->Position, String, StringLength);
}
this->Position += StringLength;
}
#else
void WriteString(const char *String){
int StringLength = 0;
int OutputLength = 0;
if(String != NULL){
StringLength = (int)strlen(String);
OutputLength = UTF8ToLatin1(NULL, 0, String, (int)strlen(String));
}
if(OutputLength < 0xFFFF){
this->Write16((uint16)OutputLength);
}else{
this->Write16(0xFFFF);
this->Write32((uint32)OutputLength);
}
if(OutputLength > 0 && this->CanWrite(OutputLength)){
int Written = UTF8ToLatin1((char*)(this->Buffer + this->Position),
(this->Size - this->Position), String, StringLength);
ASSERT(Written == OutputLength);
}
this->Position += OutputLength;
}
#endif
void Rewrite16(int Position, uint16 Value){
if((Position + 2) <= this->Position && !this->Overflowed()){
BufferWrite16LE(this->Buffer + Position, Value);
}
}
void Insert32(int Position, uint32 Value){
if(Position <= this->Position){
if(this->CanWrite(4)){
memmove(this->Buffer + Position + 4,
this->Buffer + Position,
this->Position - Position);
BufferWrite32LE(this->Buffer + Position, Value);
}
this->Position += 4;
}
}
};
// crypto.cc
//==============================================================================
typedef void RSAKey;
RSAKey *RSALoadPEM(const char *FileName);
void RSAFree(RSAKey *Key);
bool RSADecrypt(RSAKey *Key, uint8 *Data, int Size);
void XTEAEncrypt(const uint32 *Key, uint8 *Data, int Size);
void XTEADecrypt(const uint32 *Key, uint8 *Data, int Size);
// query.cc
//==============================================================================
enum {
APPLICATION_TYPE_GAME = 1,
APPLICATION_TYPE_LOGIN = 2,
APPLICATION_TYPE_WEB = 3,
};
enum {
QUERY_STATUS_OK = 0,
QUERY_STATUS_ERROR = 1,
QUERY_STATUS_FAILED = 3,
};
enum {
QUERY_LOGIN = 0,
QUERY_LOGIN_ACCOUNT = 11,
QUERY_GET_WORLDS = 150,
};
struct TQueryManagerConnection{
int Socket;
};
struct TCharacterLoginData{
char Name[30];
char WorldName[30];
int WorldAddress;
int WorldPort;
};
struct TWorld {
char Name[30];
int Type;
int NumPlayers;
int MaxPlayers;
int OnlinePeak;
int OnlinePeakTimestamp;
int LastStartup;
int LastShutdown;
};
bool Connect(TQueryManagerConnection *Connection);
void Disconnect(TQueryManagerConnection *Connection);
bool IsConnected(TQueryManagerConnection *Connection);
TWriteBuffer PrepareQuery(int QueryType, uint8 *Buffer, int BufferSize);
int ExecuteQuery(TQueryManagerConnection *Connection, bool AutoReconnect,
TWriteBuffer *WriteBuffer, TReadBuffer *OutReadBuffer);
int LoginAccount(int AccountID, const char *Password, const char *IPAddress,
int MaxCharacters, int *NumCharacters, TCharacterLoginData *Characters,
int *PremiumDays);
int GetWorld(const char *WorldName, TWorld *OutWorld);
bool InitQuery(void);
void ExitQuery(void);
// status.cc
//==============================================================================
const char *GetStatusString(void);
// connections.cc
//==============================================================================
enum ConnectionState {
CONNECTION_FREE = 0,
CONNECTION_READING = 1,
CONNECTION_PROCESSING = 2,
CONNECTION_WRITING = 3,
};
struct TConnection {
ConnectionState State;
int Socket;
int IPAddress;
int StartTime;
int RWSize;
int RWPosition;
uint32 RandomSeed;
uint32 XTEA[4];
char RemoteAddress[32];
uint8 Buffer[KB(2)];
};
struct TStatusRecord {
int IPAddress;
int Timestamp;
};
void ProcessConnections(void);
bool InitConnections(void);
void ExitConnections(void);
void ProcessLoginRequest(TConnection *Connection);
void ProcessStatusRequest(TConnection *Connection);
#endif //TIBIA_COMMON_H_
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