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#ifndef TIBIA_READER_HH_
#define TIBIA_READER_HH_ 1
#include "common.hh"
struct TPlayerData;
typedef void TRefreshSectorFunction(int SectorX, int SectorY, int SectorZ,
const uint8 *Data, int Size);
typedef void TSendMailsFunction(TPlayerData *PlayerData);
enum TReaderThreadOrderType: int {
READER_ORDER_TERMINATE = 0,
READER_ORDER_LOADSECTOR = 1,
READER_ORDER_LOADCHARACTER = 2,
};
enum TReaderThreadReplyType: int {
READER_REPLY_SECTORDATA = 0,
READER_REPLY_CHARACTERDATA = 1,
};
struct TReaderThreadOrder {
TReaderThreadOrderType OrderType;
int SectorX;
int SectorY;
int SectorZ;
uint32 CharacterID;
};
struct TReaderThreadReply {
TReaderThreadReplyType ReplyType;
int SectorX;
int SectorY;
int SectorZ;
uint8 *Data;
int Size;
};
void InitReaderBuffers(void);
void InsertOrder(TReaderThreadOrderType OrderType,
int SectorX, int SectorY, int SectorZ, uint32 CharacterID);
void GetOrder(TReaderThreadOrder *Order);
void TerminateReaderOrder(void);
void LoadSectorOrder(int SectorX, int SectorY, int SectorZ);
void LoadCharacterOrder(uint32 CharacterID);
void ProcessLoadSectorOrder(int SectorX, int SectorY, int SectorZ);
void ProcessLoadCharacterOrder(uint32 CharacterID);
int ReaderThreadLoop(void *Unused);
void InsertReply(TReaderThreadReplyType ReplyType,
int SectorX, int SectorY, int SectorZ, uint8 *Data, int Size);
bool GetReply(TReaderThreadReply *Reply);
void SectorReply(int SectorX, int SectorY, int SectorZ, uint8 *Data, int Size);
void CharacterReply(uint32 CharacterID);
void ProcessSectorReply(TRefreshSectorFunction *RefreshSector,
int SectorX, int SectorY, int SectorZ, uint8 *Data, int Size);
void ProcessCharacterReply(TSendMailsFunction *SendMails, uint32 CharacterID);
void ProcessReaderThreadReplies(TRefreshSectorFunction *RefreshSector, TSendMailsFunction *SendMails);
void InitReader(void);
void ExitReader(void);
#endif //TIBIA_READER_HH
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