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struct TDatabasePoolConnection {
TDatabaseConnectionPool *DatabaseConnectionPool;
TDatabaseConnection *DatabaseConnection;
bool TransactionRunning;
};
struct TDatabaseConnectionPool {
int NumberOfConnections;
struct TDatabaseSettings DatabaseSettings;
struct TDatabaseConnection **DatabaseConnection;
bool *DatabaseConnectionFree;
struct Semaphore FreeDatabaseConnections;
struct Semaphore DatabaseConnectionMutex;
};
// TODO(fusion): Opaque struct?
struct TDatabaseConnection {};
struct TPreparedQuery {
int Number;
char *Query;
char *DBTypes;
char *CTypes;
char *Name;
};
struct TDirectReplyData {
ulong CharacterID;
char Message[100];
};
struct TWriterThreadReply {
enum TWriterThreadReplyType ReplyType;
void *Data;
};
struct TWriterThreadOrder {
enum TWriterThreadOrderType OrderType;
void *Data;
};
struct TPunishmentOrderData {
ulong GamemasterID;
char GamemasterName[30];
char CriminalName[30];
char CriminalIPAddress[16];
int Reason;
int Action;
char Comment[200];
int NumberOfStatements;
struct vector<TReportedStatement> *ReportedStatements;
ulong StatementID;
bool IPBanishment;
};
struct TLogoutOrderData {
ulong CharacterID;
int Level;
int Profession;
time_t LastLoginTime;
int TutorActivities;
char Residence[30];
};
struct TCharacterDeathOrderData {
ulong CharacterID;
int Level;
ulong Offender;
char Remark[30];
bool Unjustified;
time_t Time;
};
struct TNameLockOrderData {
ulong GamemasterID;
char GamemasterName[30];
char CharacterName[30];
bool OldNameVisible;
};
struct TNotationOrderData {
ulong GamemasterID;
char GamemasterName[30];
char CharacterName[30];
char Comment[200];
};
struct TProtocolThreadOrder {
char ProtocolName[20];
char Text[256];
};
struct TPlayerlistOrderData {
int NumberOfPlayers;
char *PlayerNames;
int *PlayerLevels;
int *PlayerProfessions;
};
struct TBuddyOrderData {
ulong AccountID;
ulong Buddy;
};
struct TKillStatisticsOrderData {
int NumberOfRaces;
char *RaceNames;
int *KilledPlayers;
int *KilledCreatures;
};
struct TReaderThreadOrder {
enum TReaderThreadOrderType OrderType;
int SectorX;
int SectorY;
int SectorZ;
ulong CharacterID;
};
struct TReaderThreadReply {
enum TReaderThreadReplyType ReplyType;
int SectorX;
int SectorY;
int SectorZ;
uchar *Data;
int Size;
};
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