aboutsummaryrefslogtreecommitdiff
path: root/src/player.hh
Commit message (Collapse)AuthorAge
* more work on spell primitivesfusion322025-06-01
|
* impl TCreature::Damage + overall improvementsfusion322025-05-31
|
* done with `crcombat.cc`fusion322025-05-31
|
* initial work on `crcombat.cc`fusion322025-05-30
|
* rename/create some filesfusion322025-05-28
| | | | | | | The most annoying thing with C++ classes being in their "own" header file is that it makes it easy to create cyclic dependencies. We might end up merging all creature related header files into the original `cr.hh` that shows up in the original's debug information.
* linux Makefile + fix most compilation problemsfusion322025-05-25
| | | | | | | I wanted to see if the compiler had any problems with the code so far and added a few stub definitions so that each file would properly compile. We still fail when linking but we're able to to find and fix compile time errors.
* rename `main.hh` to `common.hh`fusion322025-05-22
|
* implement `main.cc`, `shm.cc`, and `time.cc` + overall tweeksfusion322025-05-20
|
* TSkillProbe + some structsfusion322025-05-17