| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | more work on `operate.cc` | fusion32 | 2025-06-13 |
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| * | some announce functions | fusion32 | 2025-06-11 |
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| * | more `cract.cc` functions | fusion32 | 2025-06-08 |
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| * | race loading | fusion32 | 2025-06-07 |
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| * | some work on `crmain.cc` and `cract.cc` + merge creature headers | fusion32 | 2025-06-06 |
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| * | merge creature headers | fusion32 | 2025-06-05 |
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| * | more work on `crcombat.cc` | fusion32 | 2025-05-30 |
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| * | rename/create some files | fusion32 | 2025-05-28 |
| The most annoying thing with C++ classes being in their "own" header file is that it makes it easy to create cyclic dependencies. We might end up merging all creature related header files into the original `cr.hh` that shows up in the original's debug information. | |||
