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* merged `dbfuncs.cc` into `crplayer.cc`fusion322025-07-01
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* `reader.cc`fusion322025-07-01
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* fix `operator=` for `TChannel`, `TParty`, and `THouse`fusion322025-07-01
| | | | | I had focused on copying the `vector` fields for theses structs but, being the copy operator, you need to copy everything over.
* `writer.cc`fusion322025-06-30
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* `houses.cc`fusion322025-06-29
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* `moveuse.cc`fusion322025-06-27
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* finish `crnonpl.cc`fusion322025-06-25
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* most of `crnonpl.cc`fusion322025-06-24
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* `receiving.cc`fusion322025-06-23
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* `sending.cc`fusion322025-06-22
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* `connections.cc`fusion322025-06-21
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* finish `communication.cc`fusion322025-06-20
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* more work on `communication.cc`fusion322025-06-20
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* beginning of `communication.cc`fusion322025-06-19
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* finish `crplayer.cc`fusion322025-06-18
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* TPlayer constructor and destructorfusion322025-06-17
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* all `crplayer.cc` functions outside `TPlayer`fusion322025-06-17
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* party functionsfusion322025-06-16
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* channel functionsfusion322025-06-15
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* more work on `operate.cc`fusion322025-06-15
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* impl `Look` and `Talk`...fusion322025-06-14
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* more work on `operate.cc`fusion322025-06-13
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* more work on `operate.cc`fusion322025-06-12
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* more work on `operate.cc`fusion322025-06-12
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* some announce functionsfusion322025-06-11
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* first look at `operate.cc`fusion322025-06-11
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* finish `info.cc`fusion322025-06-10
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* most `info.cc` functionsfusion322025-06-10
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* finish `cract.cc`fusion322025-06-09
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* impl `TCreature::Move` which was absolute hell + some tidying upfusion322025-06-08
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* more `cract.cc` functionsfusion322025-06-08
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* implement monster raidsfusion322025-06-07
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* race loadingfusion322025-06-07
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* implement TFindCreatures and KillStatisticsfusion322025-06-07
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* some work on `crmain.cc` and `cract.cc` + merge creature headersfusion322025-06-06
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* declare all creature typesfusion322025-06-05
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* merge creature headersfusion322025-06-05
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* finish `magic.cc`fusion322025-06-05
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* finish most spellsfusion322025-06-04
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* more spellsfusion322025-06-04
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* more spellsfusion322025-06-03
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* more spellsfusion322025-06-03
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* impl some spells and create `info.cc`fusion322025-06-02
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* use `Actor` instead of `Creature` with spell functionsfusion322025-06-02
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* more work on spell primitivesfusion322025-06-01
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* magic init functionsfusion322025-06-01
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* impl TCreature::Damage + overall improvementsfusion322025-05-31
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* done with `crcombat.cc`fusion322025-05-31
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* more work on `crcombat.cc`fusion322025-05-30
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* finish `strings.cc` implfusion322025-05-29
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