diff options
| author | fusion32 <marcopuzziello@gmail.com> | 2025-06-20 06:00:16 -0300 |
|---|---|---|
| committer | fusion32 <marcopuzziello@gmail.com> | 2025-06-20 06:00:16 -0300 |
| commit | d3b92e110a06c6bb2bc0214319b390059bdf7c4a (patch) | |
| tree | 51293060ad930091625645cc62a1df26eb90fa59 /reference | |
| parent | bd3a6a04601749cbde007eaabf803fb602ee2783 (diff) | |
| download | game-d3b92e110a06c6bb2bc0214319b390059bdf7c4a.tar.gz game-d3b92e110a06c6bb2bc0214319b390059bdf7c4a.zip | |
more work on `communication.cc`
Diffstat (limited to 'reference')
| -rw-r--r-- | reference/game.c | 1165 |
1 files changed, 0 insertions, 1165 deletions
diff --git a/reference/game.c b/reference/game.c index acbdbfa..71343d6 100644 --- a/reference/game.c +++ b/reference/game.c @@ -37401,1171 +37401,6 @@ void __static_initialization_and_destruction_0(int __initialize_p,int __priority return;
}
-bool SendData(TConnection *Connection)
-
-{
- int iVar1;
- undefined1 *puVar2;
- bool bVar3;
- uint uVar4;
- int Offset;
- int iVar5;
- int DataSize;
- uint uVar6;
- undefined4 uStackY_50;
- uint auStack_48 [2];
- undefined1 auStack_40 [8];
- undefined1 *local_38;
- uchar_0_ *Buffer;
- int local_30;
- int PacketSize;
- TWriteBuffer WriteBuffer;
-
- Buffer = &stack0xffffffb4;
- if (Connection == (TConnection *)0x0) {
- uStackY_50 = 0x80dc573;
- error("SendData: Verbindung ist NULL.\n");
- }
- else {
- uVar6 = Connection->NextToCommit - Connection->NextToSend;
- uVar4 = uVar6 + 0xe;
- if (-1 < (int)(uVar6 + 7)) {
- uVar4 = uVar6 + 7;
- }
- uVar4 = uVar4 & 0xfffffff8;
- local_30 = uVar4 + 2;
- iVar1 = -(uVar4 + 0x13 & 0xfffffff0);
- local_38 = auStack_40 + iVar1;
- *(uint *)((int)auStack_48 + iVar1 + 4) = uVar4 + 4;
- *(undefined1 **)((int)auStack_48 + iVar1) = auStack_40 + iVar1;
- *(int **)(&stack0xffffffb4 + iVar1) = &PacketSize;
- *(undefined4 *)((int)&uStackY_50 + iVar1) = 0x80dc48e;
- TWriteBuffer::TWriteBuffer
- (*(TWriteBuffer **)(&stack0xffffffb4 + iVar1),*(uchar **)((int)auStack_48 + iVar1)
- ,*(int *)((int)auStack_48 + iVar1 + 4));
- *(undefined4 *)((int)auStack_48 + iVar1) = 0;
- *(int **)(&stack0xffffffb4 + iVar1) = &PacketSize;
- *(undefined4 *)((int)&uStackY_50 + iVar1) = 0x80dc4a1;
- TWriteBuffer::writeWord
- (*(TWriteBuffer **)(&stack0xffffffb4 + iVar1),*(ushort *)((int)auStack_48 + iVar1)
- );
- *(uint *)((int)auStack_48 + iVar1) = uVar6 & 0xffff;
- *(int **)(&stack0xffffffb4 + iVar1) = &PacketSize;
- *(undefined4 *)((int)&uStackY_50 + iVar1) = 0x80dc4b3;
- TWriteBuffer::writeWord
- (*(TWriteBuffer **)(&stack0xffffffb4 + iVar1),*(ushort *)((int)auStack_48 + iVar1)
- );
- iVar5 = Connection->NextToSend % 0x4000;
- if ((int)(uVar6 + iVar5) < 0x4001) {
- *(uint *)((int)auStack_48 + iVar1 + 4) = uVar6;
- *(uchar **)((int)auStack_48 + iVar1) = Connection->OutData + iVar5;
- *(int **)(&stack0xffffffb4 + iVar1) = &PacketSize;
- }
- else {
- *(uchar **)((int)auStack_48 + iVar1) = Connection->OutData + iVar5;
- *(int **)(&stack0xffffffb4 + iVar1) = &PacketSize;
- *(int *)((int)auStack_48 + iVar1 + 4) = 0x4000 - iVar5;
- *(undefined4 *)((int)&uStackY_50 + iVar1) = 0x80dc4f9;
- TWriteBuffer::writeBytes
- (*(TWriteBuffer **)(&stack0xffffffb4 + iVar1),
- *(uchar **)((int)auStack_48 + iVar1),*(int *)((int)auStack_48 + iVar1 + 4));
- *(uint *)((int)auStack_48 + iVar1 + 4) = uVar6 + iVar5 + -0x4000;
- *(uchar **)((int)auStack_48 + iVar1) = Connection->OutData;
- *(int **)(&stack0xffffffb4 + iVar1) = &PacketSize;
- }
- *(undefined4 *)((int)&uStackY_50 + iVar1) = 0x80dc518;
- TWriteBuffer::writeBytes
- (*(TWriteBuffer **)(&stack0xffffffb4 + iVar1),*(uchar **)((int)auStack_48 + iVar1)
- ,*(int *)((int)auStack_48 + iVar1 + 4));
- *(int *)((int)auStack_48 + iVar1 + 4) = local_30;
- puVar2 = local_38;
- *(TConnection **)(&stack0xffffffb4 + iVar1) = Connection;
- *(undefined1 **)((int)auStack_48 + iVar1) = puVar2;
- *(undefined4 *)((int)&uStackY_50 + iVar1) = 0x80dc52e;
- bVar3 = WriteToSocket(*(TConnection **)(&stack0xffffffb4 + iVar1),
- *(uchar **)((int)auStack_48 + iVar1),
- *(int *)((int)auStack_48 + iVar1 + 4));
- if (bVar3) {
- Connection->NextToSend = Connection->NextToSend + uVar6;
- return true;
- }
- }
- return false;
-}
-
-
-
-bool SendData(TConnection *Connection,char *Data,int Size)
-
-{
- bool bVar1;
-
- if (Connection == (TConnection *)0x0) {
- error("SendData: Connection ist NULL.\n");
- bVar1 = false;
- }
- else if (Data == (char *)0x0) {
- error("SendData: Data ist NULL.\n");
- bVar1 = true;
- }
- else {
- memcpy(Connection->OutData + 2,Data,Size);
- Connection->NextToSend = 0;
- Connection->NextToCommit = Size + 2;
- bVar1 = SendData(Connection);
- }
- return bVar1;
-}
-
-
-
-// WARNING: Unknown calling convention -- yet parameter storage is locked
-
-bool GetWaitinglistEntry(void)
-
-{
- TWaitinglistEntry *pTVar1;
- int iVar2;
- TWaitinglistEntry *Search;
- char *in_stack_00000004;
- ulong *in_stack_00000008;
- undefined1 *in_stack_0000000c;
- undefined1 *in_stack_00000010;
-
- Semaphore::down(&CommunicationThreadMutex);
- pTVar1 = WaitinglistHead;
- while( true ) {
- if (pTVar1 == (TWaitinglistEntry *)0x0) {
- Semaphore::up(&CommunicationThreadMutex);
- return false;
- }
- iVar2 = stricmp(in_stack_00000004,pTVar1->Name,-1);
- if (iVar2 == 0) break;
- pTVar1 = pTVar1->Next;
- }
- *in_stack_00000008 = pTVar1->NextTry;
- *in_stack_0000000c = pTVar1->FreeAccount;
- *in_stack_00000010 = pTVar1->Newbie;
- Semaphore::up(&CommunicationThreadMutex);
- return true;
-}
-
-
-
-// WARNING: Variable defined which should be unmapped: NextTry_local
-
-void InsertWaitinglistEntry(char *Name,ulong NextTry,bool FreeAccount,bool Newbie)
-
-{
- TWaitinglistEntry *pTVar1;
- int iVar2;
- TWaitinglistEntry *pTVar3;
- TWaitinglistEntry *Entry;
- TWaitinglistEntry *Last;
- bool Newbie_local;
- bool FreeAccount_local;
- ulong NextTry_local;
-
- Semaphore::down(&CommunicationThreadMutex);
- pTVar1 = (TWaitinglistEntry *)0x0;
- pTVar3 = WaitinglistHead;
- while( true ) {
- if (pTVar3 == (TWaitinglistEntry *)0x0) {
- pTVar3 = store<>::getFreeItem(&Waitinglist);
- strcpy(pTVar3->Name,Name);
- pTVar3->NextTry = NextTry;
- pTVar3->FreeAccount = FreeAccount;
- pTVar3->Next = (TWaitinglistEntry *)0x0;
- pTVar3->Sleeping = false;
- pTVar3->Newbie = Newbie;
- if (pTVar1 != (TWaitinglistEntry *)0x0) {
- pTVar1->Next = pTVar3;
- pTVar3 = WaitinglistHead;
- }
- WaitinglistHead = pTVar3;
- Semaphore::up(&CommunicationThreadMutex);
- Log("queue",&DAT_0810bc80);
- return;
- }
- iVar2 = stricmp(Name,pTVar3->Name,-1);
- if (iVar2 == 0) break;
- pTVar1 = pTVar3;
- pTVar3 = pTVar3->Next;
- }
- pTVar3->NextTry = NextTry;
- pTVar3->FreeAccount = FreeAccount;
- pTVar3->Newbie = Newbie;
- Semaphore::up(&CommunicationThreadMutex);
- return;
-}
-
-
-
-void DeleteWaitinglistEntry(char *Name)
-
-{
- TWaitinglistEntry *pTVar1;
- TWaitinglistEntry *pTVar2;
- int iVar3;
- TWaitinglistEntry *Search;
- TWaitinglistEntry *Entry;
- storeitem<> *psVar4;
-
- psVar4 = (storeitem<> *)0x0;
- Semaphore::down(&CommunicationThreadMutex);
- if (WaitinglistHead != (TWaitinglistEntry *)0x0) {
- iVar3 = stricmp(Name,WaitinglistHead->Name,-1);
- if (iVar3 == 0) {
- psVar4 = (storeitem<> *)WaitinglistHead;
- WaitinglistHead = WaitinglistHead->Next;
- }
- else if (WaitinglistHead != (TWaitinglistEntry *)0x0) {
- pTVar1 = WaitinglistHead->Next;
- pTVar2 = WaitinglistHead;
- while (pTVar1 != (TWaitinglistEntry *)0x0) {
- iVar3 = stricmp(Name,pTVar2->Next->Name,-1);
- if (iVar3 == 0) {
- psVar4 = (storeitem<> *)pTVar2->Next;
- pTVar2->Next = (TWaitinglistEntry *)psVar4->next;
- break;
- }
- pTVar2 = pTVar2->Next;
- pTVar1 = pTVar2->Next;
- }
- }
- }
- if (psVar4 != (storeitem<> *)0x0) {
- psVar4->next = Waitinglist.firstFreeItem;
- Waitinglist.firstFreeItem = psVar4;
- }
- Semaphore::up(&CommunicationThreadMutex);
- return;
-}
-
-
-
-// WARNING: Variable defined which should be unmapped: Newbie_local
-
-int GetWaitinglistPosition(char *Name,bool FreeAccount,bool Newbie)
-
-{
- int iVar1;
- int iVar2;
- storeitem<> *psVar3;
- TWaitinglistEntry *Search;
- storeitem<> *psVar4;
- int PremiumVeterans;
- int iVar5;
- int PremiumNewbies;
- int iVar6;
- int local_1c;
- int FreeVeterans;
- int FreeNewbies;
- bool Newbie_local;
- bool FreeAccount_local;
-
- iVar6 = 0;
- iVar5 = 0;
- local_1c = 0;
- FreeVeterans = 0;
- Semaphore::down(&CommunicationThreadMutex);
- psVar3 = (storeitem<> *)WaitinglistHead;
- if ((WaitinglistHead != (TWaitinglistEntry *)0x0) && (WaitinglistHead->NextTry + 0x3c < RoundNr)
- ) {
- do {
- psVar4 = psVar3;
- Log("queue",&DAT_0810bcc0,(psVar4->data).Name);
- psVar3 = (storeitem<> *)WaitinglistHead->Next;
- WaitinglistHead = (TWaitinglistEntry *)psVar3;
- psVar4->next = Waitinglist.firstFreeItem;
- Waitinglist.firstFreeItem = psVar4;
- if (psVar3 == (storeitem<> *)0x0) break;
- } while ((psVar3->data).NextTry + 0x3c < RoundNr);
- }
- if (psVar3 != (storeitem<> *)0x0) {
- iVar5 = 0;
- do {
- iVar1 = stricmp(Name,(psVar3->data).Name,-1);
- if (iVar1 == 0) break;
- iVar1 = local_1c;
- if ((psVar3->data).Sleeping == false) {
- if ((psVar3->data).NextTry + 5 < RoundNr) {
- (psVar3->data).Sleeping = true;
- }
- else if ((psVar3->data).FreeAccount == false) {
- if ((psVar3->data).Newbie != false) {
- iVar6 = iVar6 + 1;
- }
- if ((psVar3->data).Newbie == false) {
- iVar5 = iVar5 + 1;
- }
- }
- else {
- iVar2 = FreeVeterans + 1;
- if ((psVar3->data).Newbie == false) {
- iVar2 = FreeVeterans;
- }
- iVar1 = local_1c + 1;
- FreeVeterans = iVar2;
- if ((psVar3->data).Newbie != false) {
- iVar1 = local_1c;
- }
- }
- }
- local_1c = iVar1;
- psVar3 = psVar3->next;
- } while (psVar3 != (storeitem<> *)0x0);
- }
- Semaphore::up(&CommunicationThreadMutex);
- if (FreeAccount) {
- if (Newbie) {
- local_1c = iVar5 + 1 + FreeVeterans + local_1c + iVar6;
- }
- else {
- local_1c = iVar5 + 1 + local_1c;
- iVar5 = GetNewbiesOnline();
- if (iVar5 < MaxNewbies - PremiumNewbieBuffer) {
- local_1c = FreeVeterans + local_1c;
- }
- }
- }
- else {
- local_1c = iVar5 + 1 + iVar6;
- if (!Newbie) {
- iVar1 = GetNewbiesOnline();
- local_1c = iVar5 + 1;
- if (iVar1 < MaxNewbies) {
- local_1c = iVar6 + iVar5 + 1;
- }
- }
- }
- return local_1c;
-}
-
-
-
-int CheckWaitingTime(char *Name,TConnection *Connection,bool FreeAccount,bool Newbie)
-
-{
- int iVar1;
- int iVar2;
- int iVar3;
- int iVar4;
- int PlayersOnline;
- int Position;
- int WaitingTime;
- int WaitingTime_00;
- int NewbiesOnline;
- char *Reason;
- char local_11c [2];
- bool Newbie_local;
- bool FreeAccount_local;
- char Message [250];
-
- WaitingTime_00 = 0;
- NewbiesOnline = 0;
- iVar1 = GetWaitinglistPosition(Name,FreeAccount,Newbie);
- iVar2 = GetPlayersOnline();
- iVar3 = GetNewbiesOnline();
- iVar4 = GetOrderBufferSpace();
- if (iVar4 - iVar1 < iVar2) {
- print();
- NewbiesOnline = (int)s_The_server_is_overloaded__0810d5ea;
- WaitingTime_00 = iVar1 / 2 + 10;
- goto LAB_080dcb50;
- }
- if (FreeAccount) {
- if (RoundNr < EarliestFreeAccountAdmissionRound) {
- print();
- NewbiesOnline = (int)s_The_server_is_overloaded__Only_p_0810bf60;
- WaitingTime_00 = iVar1 / 2 + (EarliestFreeAccountAdmissionRound - RoundNr);
- goto LAB_080dcb50;
- }
- if (iVar2 <= (MaxPlayers - PremiumPlayerBuffer) - iVar1) goto LAB_080dcaff;
- print();
- NewbiesOnline = (int)s_Too_many_players_online__Only_pl_0810bec0;
-LAB_080dcbd5:
- WaitingTime_00 = iVar1 / 2 + 5;
- }
- else {
- if (MaxPlayers - iVar1 < iVar2) {
- print();
- NewbiesOnline = (int)s_There_are_too_many_players_onlin_0810bfc0;
- }
- else {
-LAB_080dcaff:
- if (!Newbie) goto LAB_080dcb50;
- if ((FreeAccount) || (iVar3 <= MaxNewbies - iVar1)) {
- if ((!Newbie) ||
- ((!FreeAccount || (iVar3 <= (MaxNewbies - PremiumNewbieBuffer) - iVar1))))
- goto LAB_080dcb50;
- print();
- NewbiesOnline = (int)s_There_are_too_many_players_onlin_0810bd80;
- goto LAB_080dcbd5;
- }
- print();
- NewbiesOnline = (int)s_There_are_too_many_players_onlin_0810be20;
- }
- WaitingTime_00 = iVar1 / 2 + 3;
- }
-LAB_080dcb50:
- if (0xf0 < WaitingTime_00) {
- WaitingTime_00 = 0xf0;
- }
- if (0 < WaitingTime_00) {
- snprintf(local_11c,0xfa,"%s\n\nYou are at place %d on the waiting list.",NewbiesOnline,iVar1
- );
- SendLoginMessage(Connection,0x16,local_11c,WaitingTime_00);
- }
- return WaitingTime_00;
-}
-
-
-
-// WARNING: Variable defined which should be unmapped: Chances
-
-int ReadFromSocket(TConnection *Connection,uchar *Buffer,int Size)
-
-{
- int __fd;
- ssize_t sVar1;
- int *piVar2;
- int nread;
- int nleft;
- size_t __nbytes;
- int local_14;
- int Chances;
-
- local_14 = 0x32;
- __nbytes = Size;
- if (0 < Size) {
- do {
- __fd = TConnection::GetSocket(Connection);
- sVar1 = read(__fd,Buffer,__nbytes);
- if (sVar1 == 0) break;
- if (sVar1 < 0) {
- piVar2 = __errno_location();
- if (*piVar2 != 4) {
- if (*piVar2 != 0xb) {
- return sVar1;
- }
- if (__nbytes == Size) {
- return sVar1;
- }
- if (local_14 == 0) {
- return sVar1;
- }
- local_14 = local_14 + -1;
- usleep(100000);
- }
- }
- else {
- __nbytes = __nbytes - sVar1;
- Buffer = Buffer + sVar1;
- }
- } while (0 < (int)__nbytes);
- }
- return Size - __nbytes;
-}
-
-
-
-bool CallGameThread(TConnection *Connection)
-
-{
- bool bVar1;
- pid_t pVar2;
- int iVar3;
-
- bVar1 = GameRunning();
- if (bVar1) {
- Connection->WaitingForACK = true;
- pVar2 = GetGameThreadPID();
- iVar3 = kill(pVar2,10);
- if (iVar3 != 0) {
- pVar2 = GetGameThreadPID();
- error("CallGameThread: Can\'t send SIGUSR1 to pid %d\n",pVar2);
- SendLoginMessage(Connection,0x14,"The server is not online.\nPlease try again later.",-1
- );
- return false;
- }
- }
- return true;
-}
-
-
-
-bool CheckConnection(TConnection *Connection)
-
-{
- int iVar1;
- bool bVar2;
- undefined1 local_14 [4];
- pollfd Status;
-
- bVar2 = false;
- local_14 = (undefined1 [4])TConnection::GetSocket(Connection);
- Status.fd._0_2_ = 1;
- iVar1 = poll((pollfd *)local_14,1,0);
- if ((-1 < iVar1) && ((Status.fd._2_2_ & 1) == 0)) {
- bVar2 = true;
- }
- return bVar2;
-}
-
-
-
-TPlayerData *
-PerformRegistration(TConnection *Connection,char *PlayerName,ulong AccountID,char *PlayerPassword,
- bool GamemasterClient)
-
-{
- int iVar1;
- char *pcVar2;
- TPlayerData *pTVar3;
- __pid_t _Var4;
- TPlayerData *PlayerData;
- char (*__dest) [30];
- bool bVar5;
- int iVar6;
- int local_e18;
- int local_e14;
- int i;
- undefined1 auStack_e0c [2];
- bool ReadOnly;
- bool GamemasterClient_local;
- pollfd Status_1;
- ulong CharacterID;
- int Sex;
- int NumberOfBuddies;
- undefined1 auStack_df4 [3];
- bool PremiumAccountActivated;
- pollfd Status;
- char BuddyNames [100] [30];
- char local_22c [4];
- char Title [31];
- char Rank [31];
- char Guild [31];
- ulong BuddyIDs [100];
- uchar Rights [12];
- undefined1 local_2c [4];
- TQueryManagerPoolConnection QueryManagerConnection;
-
- TQueryManagerPoolConnection::TQueryManagerPoolConnection
- ((TQueryManagerPoolConnection *)local_2c,&QueryManagerConnectionPool);
- if (QueryManagerConnection.QueryManagerConnectionPool == (TQueryManagerConnectionPool *)0x0) {
- pcVar2 = "PerformRegistration: Kann Verbindung zum Query-Manager nicht herstellen.\n";
-LAB_080dd3a0:
- error(pcVar2);
-switchD_080dcfed_caseD_0:
- pcVar2 = "Internal error, closing connection.";
- goto LAB_080dd020;
- }
- // try { // try from 080dceb0 to 080dd02f has its CatchHandler @ 080dd590
- _auStack_df4 = TConnection::GetSocket(Connection);
- bVar5 = false;
- Status.fd._0_2_ = 1;
- iVar6 = 1;
- iVar1 = poll((pollfd *)auStack_df4,1,0);
- if ((-1 < iVar1) && ((Status.fd._2_2_ & 1) == 0)) {
- bVar5 = true;
- }
- if (!bVar5) goto LAB_080dd030;
- print();
- BuddyIDs[99] = 0;
- pcVar2 = TConnection::GetIPAddress(Connection);
- iVar6 = TQueryManagerConnection::loginGame
- ((TQueryManagerConnection *)QueryManagerConnection.QueryManagerConnectionPool,
- AccountID,PlayerName,PlayerPassword,pcVar2,PrivateWorld,false,
- GamemasterClient,(ulong *)&Status_1.events,(int *)&CharacterID,Rank + 0x1c,
- Title + 0x1c,local_22c,&Sex,(ulong *)(Guild + 0x1c),
- (char (*) [30])&Status.events,(uchar *)(BuddyIDs + 99),
- (bool *)((int)&NumberOfBuddies + 3));
- switch(iVar6) {
- case 0:
- // try { // try from 080dd05c to 080dd11d has its CatchHandler @ 080dd590
- _auStack_e0c = TConnection::GetSocket(Connection);
- bVar5 = false;
- Status_1.fd._0_2_ = 1;
- iVar6 = poll((pollfd *)auStack_e0c,1,0);
- if ((-1 < iVar6) && ((Status_1.fd._2_2_ & 1) == 0)) {
- bVar5 = true;
- }
- if (!bVar5) {
- TQueryManagerConnection::decrementIsOnline
- ((TQueryManagerConnection *)QueryManagerConnection.QueryManagerConnectionPool,
- Status_1._4_4_);
- iVar6 = Status_1._4_4_;
- goto LAB_080dd030;
- }
- if (AccountID == 0) {
- error("PerformRegistration: Spieler %s wurde noch keinem Account zugewiesen.\n",
- PlayerName);
- pcVar2 =
- "Character is not assigned to an account.\nPerform this on the Tibia website\nat \"www.tibia.com\"."
- ;
- }
- else {
- PlayerName[0x1d] = '\0';
- if (NumberOfBuddies._3_1_ != '\0') {
- SendLoginMessage(Connection,0x15,
- "Your Premium Account is now activated.\nHave a lot of fun in Tibia."
- ,-1);
- }
- pcVar2 = TConnection::GetIPAddress(Connection);
- iVar6 = TConnection::GetSocket(Connection);
- Log("game","Spieler %s loggt ein an Socket %d von %s.\n",PlayerName,iVar6,pcVar2);
- pcVar2 = (char *)0x1;
- pTVar3 = AssignPlayerPoolSlot(Status_1._4_4_,true);
- if (pTVar3 != (TPlayerData *)0x0) {
- _Var4 = getpid();
- bVar5 = pTVar3->Locked == _Var4;
- if ((bVar5) || (pTVar3->AccountID == 0)) {
- pTVar3->Sex = CharacterID;
- pTVar3->AccountID = AccountID;
- strcpy(pTVar3->Name,PlayerName);
- *(ulong *)pTVar3->Rights = BuddyIDs[99];
- pTVar3->Rights[4] = '\0';
- pTVar3->Rights[5] = '\0';
- pTVar3->Rights[6] = '\0';
- pTVar3->Rights[7] = '\0';
- pTVar3->Rights[8] = '\0';
- pTVar3->Rights[9] = '\0';
- pTVar3->Rights[10] = '\0';
- pTVar3->Rights[0xb] = '\0';
- strcpy(pTVar3->Guild,Rank + 0x1c);
- strcpy(pTVar3->Rank,Title + 0x1c);
- pcVar2 = local_22c;
- strcpy(pTVar3->Title,pcVar2);
- }
- if ((bVar5) && (pTVar3->Buddies == 0)) {
- pTVar3->Buddies = Sex;
- local_e14 = 0;
- if (0 < Sex) {
- local_e18 = 0;
- __dest = pTVar3->BuddyName;
- do {
- pTVar3->Buddy[local_e14] = *(ulong *)(Guild + local_e14 * 4 + 0x1c);
- pcVar2 = BuddyNames[-1] + local_e18 + 0x1a;
- strcpy(*__dest,pcVar2);
- local_e14 = local_e14 + 1;
- local_e18 = local_e18 + 0x1e;
- __dest = __dest + 1;
- } while (local_e14 < Sex);
- }
- }
- TQueryManagerPoolConnection::~TQueryManagerPoolConnection
- ((TQueryManagerPoolConnection *)local_2c,(int)pcVar2);
- return pTVar3;
- }
- // try { // try from 080dd27e to 080dd569 has its CatchHandler @ 080dd590
- error(&DAT_0810c160);
- TQueryManagerConnection::decrementIsOnline
- ((TQueryManagerConnection *)QueryManagerConnection.QueryManagerConnectionPool,
- Status_1._4_4_);
- pcVar2 = "There are too many players online.\nPlease try again later.";
- }
- break;
- case 1:
- print();
- pcVar2 =
- "Character doesn\'t exist.\nCreate a new character on the Tibia website\nat \"www.tibia.com\"."
- ;
- break;
- case 2:
- print();
- pcVar2 = "Character doesn\'t exist.\nCreate a new character on the Tibia website.";
- break;
- case 3:
- print();
- pcVar2 = "Character doesn\'t live on this world.\nPlease login on the right world.";
- break;
- case 4:
- print();
- pcVar2 = "This world is private and you have not been invited to play on it.";
- break;
- default:
- pcVar2 = &DAT_0810c4a0;
- goto LAB_080dd3a0;
- case 6:
- pcVar2 = TConnection::GetIPAddress(Connection);
- Log("game",&DAT_0810c500,PlayerName,pcVar2);
- goto LAB_080dd3d1;
- case 7:
- pcVar2 = TConnection::GetIPAddress(Connection);
- Log("game","Spieler %s blockiert; Login von %s.\n",PlayerName,pcVar2);
- pcVar2 = "Account disabled for five minutes. Please wait.";
- break;
- case 8:
- Log("game",&DAT_0810c600,PlayerName);
-LAB_080dd3d1:
- pcVar2 = "Accountnumber or password is not correct.";
- break;
- case 9:
- pcVar2 = TConnection::GetIPAddress(Connection);
- Log("game",&DAT_0810c640,pcVar2,PlayerName);
- pcVar2 = "IP address blocked for 30 minutes. Please wait.";
- break;
- case 10:
- print();
- pcVar2 = "Your account is banished.";
- break;
- case 0xb:
- print();
- pcVar2 = "Your character is banished because of his/her name.";
- break;
- case 0xc:
- print();
- pcVar2 = "Your IP address is banished.";
- break;
- case 0xd:
- print();
- pcVar2 = "You may only login with one character\nof your account at the same time.";
- break;
- case 0xe:
- print();
- pcVar2 = "You may only login with a Gamemaster account.";
- break;
- case 0xf:
- Log("game",&DAT_0810c860,AccountID,PlayerName);
- pcVar2 = "Login failed due to corrupt data.";
- break;
- case -1:
- goto switchD_080dcfed_caseD_0;
- }
-LAB_080dd020:
- iVar6 = 0x14;
- SendLoginMessage(Connection,0x14,pcVar2,-1);
-LAB_080dd030:
- TQueryManagerPoolConnection::~TQueryManagerPoolConnection
- ((TQueryManagerPoolConnection *)local_2c,iVar6);
- return (TPlayerData *)0x0;
-}
-
-
-
-bool HandleLogin(TConnection *Connection)
-
-{
- TReadBuffer *this;
- int *ctx;
- TWaitinglistEntry *pTVar1;
- uchar Command;
- uchar uVar2;
- bool bVar3;
- bool bVar4;
- ushort w;
- ushort w_00;
- ulong AccountID_00;
- int iVar5;
- TPlayerData *Slot;
- __pid_t _Var6;
- pid_t pVar7;
- bool FreeAccount_00;
- bool Newbie_00;
- int WaitingTime;
- TPlayerData *PlayerData;
- int Type;
- TQueryManagerConnectionPool *CharacterID;
- uchar *out;
- char *pcVar8;
- size_t *in_stack_fffffed0;
- uchar *in_stack_fffffed4;
- size_t in_stack_fffffed8;
- bool ReadOnly;
- ulong AccountID;
- bool GamemasterClient;
- ushort TerminalVersion;
- ushort TerminalType;
- bool local_102;
- bool local_101;
- bool Newbie;
- ulong uStack_100;
- bool FreeAccount;
- ulong NextTry;
- TWriteBuffer WriteBuffer;
- uchar AssymmetricData [128];
- char PlayerPassword [31];
- char PlayerName [31];
- TReadBuffer Buffer;
-
- this = (TReadBuffer *)(PlayerName + 0x1c);
- TReadBuffer::TReadBuffer(this,Connection->InData + 2,0x7fe);
- // try { // try from 080dd5e8 to 080dd5ec has its CatchHandler @ 080ddd00
- uVar2 = TReadBuffer::readByte(this);
- if (uVar2 == '\n') {
- out = (uchar *)0x80;
- ctx = &WriteBuffer.Position;
- // try { // try from 080dd635 to 080dd645 has its CatchHandler @ 080ddde8
- TReadBuffer::readBytes(this,(uchar *)ctx,0x80);
- Semaphore::down(&RSAMutex);
- // try { // try from 080dd651 to 080dd655 has its CatchHandler @ 080ddd3f
- TRSAPrivateKey::decrypt
- (&PrivateKey,(EVP_PKEY_CTX *)ctx,out,in_stack_fffffed0,in_stack_fffffed4,
- in_stack_fffffed8);
- // try { // try from 080dd65d to 080dd74c has its CatchHandler @ 080ddde8
- Semaphore::up(&RSAMutex);
- TReadBuffer::TReadBuffer((TReadBuffer *)&NextTry,(uchar *)ctx,0x80);
- TReadBuffer::readByte((TReadBuffer *)&NextTry);
- TXTEASymmetricKey::init
- (&Connection->SymmetricKey,(EVP_PKEY_CTX *)((int)ctx + WriteBuffer.Size));
- TReadBuffer::skip((TReadBuffer *)&NextTry,0x10);
- w = TReadBuffer::readWord((TReadBuffer *)&NextTry);
- w_00 = TReadBuffer::readWord((TReadBuffer *)&NextTry);
- uVar2 = TReadBuffer::readByte((TReadBuffer *)&NextTry);
- AccountID_00 = TReadBuffer::readQuad((TReadBuffer *)&NextTry);
- pcVar8 = PlayerPassword + 0x1c;
- TReadStream::readString((TReadStream *)&NextTry,pcVar8,0x1e);
- TReadStream::readString((TReadStream *)&NextTry,(char *)(AssymmetricData + 0x7c),0x1e);
- if (PlayerPassword[0x1c] == '\0') {
- pcVar8 = "You must enter a character name.";
- }
- else if ((w < 3) && (TERMINALVERSION[w] <= (int)(uint)w_00)) {
- bVar3 = GameRunning();
- if (bVar3) {
- bVar3 = GameStarting();
- if (bVar3) {
- pcVar8 = "The game is just starting.\nPlease try again later.";
- }
- else {
- bVar3 = GameEnding();
- if (!bVar3) {
- do {
- Semaphore::down(&CommunicationThreadMutex);
- for (pTVar1 = WaitinglistHead; pTVar1 != (TWaitinglistEntry *)0x0;
- pTVar1 = pTVar1->Next) {
- iVar5 = stricmp(pcVar8,pTVar1->Name,-1);
- if (iVar5 == 0) {
- uStack_100 = pTVar1->NextTry;
- local_101 = pTVar1->FreeAccount;
- local_102 = pTVar1->Newbie;
- Semaphore::up(&CommunicationThreadMutex);
- bVar3 = true;
- goto LAB_080dd827;
- }
- }
- Semaphore::up(&CommunicationThreadMutex);
- bVar3 = false;
-LAB_080dd827:
- if (!bVar3) {
- print();
- Slot = PerformRegistration(Connection,pcVar8,AccountID_00,
- (char *)(AssymmetricData + 0x7c),
- uVar2 != '\0');
- if (Slot == (TPlayerData *)0x0) {
- return false;
- }
- _Var6 = getpid();
- bVar3 = Slot->Locked != _Var6;
- FreeAccount_00 = (bool)((Slot->Rights[0] ^ 1) & 1);
- Newbie_00 = false;
- if ((Slot->Profession == 0) && ((Slot->Rights[8] & 0x40) == 0)) {
- Newbie_00 = true;
- }
- if ((FreeAccount_00 == false) ||
- ((MaxPlayers != PremiumPlayerBuffer &&
- ((Newbie_00 == false || (MaxNewbies != PremiumNewbieBuffer))))))
- {
- bVar4 = IsPlayerOnline(pcVar8);
- if ((bVar4) ||
- (iVar5 = CheckWaitingTime(pcVar8,Connection,FreeAccount_00,
- Newbie_00), iVar5 < 1))
- goto LAB_080dd929;
- InsertWaitinglistEntry
- (pcVar8,iVar5 + RoundNr,FreeAccount_00,Newbie_00);
- CharacterID = &QueryManagerConnectionPool;
- TQueryManagerPoolConnection::TQueryManagerPoolConnection
- ((TQueryManagerPoolConnection *)&NextTry,
- &QueryManagerConnectionPool);
- if (WriteBuffer.super_TWriteStream._vptr_TWriteStream ==
- (_func_int_varargs **)0x0) {
- error(
- "HandleLogin: Kann Verbindung zum Query-Manager nicht herstellen.\n"
- );
- }
- else {
- CharacterID = (TQueryManagerConnectionPool *)
- Slot->CharacterID;
- // try { // try from 080ddbdb to 080ddbf0 has its CatchHandler @ 080dde0a
- TQueryManagerConnection::decrementIsOnline
- ((TQueryManagerConnection *)
- WriteBuffer.super_TWriteStream._vptr_TWriteStream
- ,(ulong)CharacterID);
- }
- if (bVar3) {
- DecreasePlayerPoolSlotSticky(Slot);
- }
- else {
- // try { // try from 080ddc07 to 080ddc19 has its CatchHandler @ 080dde0a
- ReleasePlayerPoolSlot(Slot);
- }
- }
- else {
- SendLoginMessage(Connection,0x14,
-
- "Only players with premium accounts\nare allowed to enter this world."
- ,-1);
- CharacterID = &QueryManagerConnectionPool;
- TQueryManagerPoolConnection::TQueryManagerPoolConnection
- ((TQueryManagerPoolConnection *)&NextTry,
- &QueryManagerConnectionPool);
- if (WriteBuffer.super_TWriteStream._vptr_TWriteStream ==
- (_func_int_varargs **)0x0) {
- error(
- "HandleLogin: Kann Verbindung zum Query-Manager nicht herstellen.\n"
- );
- }
- else {
- CharacterID = (TQueryManagerConnectionPool *)
- Slot->CharacterID;
- // try { // try from 080ddc65 to 080ddc9e has its CatchHandler @ 080dddf5
- TQueryManagerConnection::decrementIsOnline
- ((TQueryManagerConnection *)
- WriteBuffer.super_TWriteStream._vptr_TWriteStream
- ,(ulong)CharacterID);
- }
- if (bVar3) {
- DecreasePlayerPoolSlotSticky(Slot);
- }
- else {
- ReleasePlayerPoolSlot(Slot);
- }
- }
- TQueryManagerPoolConnection::~TQueryManagerPoolConnection
- ((TQueryManagerPoolConnection *)&NextTry,(int)CharacterID)
- ;
- return false;
- }
- print();
- iVar5 = uStack_100 - RoundNr;
- if (0 < iVar5) {
- Log("queue",&DAT_0810ca20,pcVar8,iVar5);
- pcVar8 = "It\'s not your turn yet.";
- Type = 0x16;
- goto LAB_080dd78e;
- }
- if (-0x3d < iVar5) {
- iVar5 = CheckWaitingTime(pcVar8,Connection,local_101,local_102);
- if (0 < iVar5) {
- InsertWaitinglistEntry
- (pcVar8,iVar5 + RoundNr,local_101,local_102);
- return false;
- }
- DeleteWaitinglistEntry(pcVar8);
- Slot = PerformRegistration(Connection,pcVar8,AccountID_00,
- (char *)(AssymmetricData + 0x7c),
- uVar2 != '\0');
- if (Slot == (TPlayerData *)0x0) {
- return false;
- }
- _Var6 = getpid();
- bVar3 = Slot->Locked != _Var6;
-LAB_080dd929:
- if (!bVar3) {
- IncreasePlayerPoolSlotSticky(Slot);
- ReleasePlayerPoolSlot(Slot);
- }
- TWriteBuffer::TWriteBuffer
- ((TWriteBuffer *)&NextTry,Connection->InData + 2,0x7fe);
- // try { // try from 080dd967 to 080dd9af has its CatchHandler @ 080dde17
- TWriteBuffer::writeByte((TWriteBuffer *)&NextTry,'\v');
- TWriteBuffer::writeWord((TWriteBuffer *)&NextTry,w);
- TWriteBuffer::writeWord((TWriteBuffer *)&NextTry,w_00);
- TWriteBuffer::writeQuad((TWriteBuffer *)&NextTry,Slot->CharacterID);
- Connection->NextToSend = 0;
- Connection->NextToCommit = 0;
- Connection->InDataSize = WriteBuffer.Size;
- Connection->NextToWrite = 0;
- TConnection::Login(Connection);
- bVar3 = GameRunning();
- if (bVar3) {
- Connection->WaitingForACK = true;
- pVar7 = GetGameThreadPID();
- iVar5 = kill(pVar7,10);
- if (iVar5 != 0) {
- pVar7 = GetGameThreadPID();
- error("CallGameThread: Can\'t send SIGUSR1 to pid %d\n",
- pVar7);
- SendLoginMessage(Connection,0x14,
-
- "The server is not online.\nPlease try again later."
- ,-1);
- return false;
- }
- }
- return true;
- }
- Log("queue",&DAT_0810c9e0,pcVar8,-iVar5);
- DeleteWaitinglistEntry(pcVar8);
- } while( true );
- }
- pcVar8 = "The game is just going down.\nPlease try again later.";
- }
- }
- else {
- pcVar8 = "The server is not online.\nPlease try again later.";
- }
- }
- else {
- pcVar8 =
- "Your terminal version is too old.\nPlease get a new version at\nhttp://www.tibia.com.";
- }
- iVar5 = -1;
- Type = 0x14;
-LAB_080dd78e:
- SendLoginMessage(Connection,Type,pcVar8,iVar5);
- }
- else {
- print();
- }
- return false;
-}
-
-
-
-// WARNING: Variable defined which should be unmapped: Help
-
-bool ReceiveCommand(TConnection *Connection)
-
-{
- uint uVar1;
- bool bVar2;
- int n;
- int iVar3;
- uchar *puVar4;
- EVP_PKEY_CTX *ctx;
- pid_t pVar5;
- ssize_t sVar6;
- int Offset;
- int Count;
- uchar *Size;
- uchar *out;
- size_t *in_stack_ffffffe0;
- uchar *in_stack_ffffffe4;
- size_t in_stack_ffffffe8;
- byte local_12;
- byte local_11;
- uchar Help [2];
-
- if (Connection == (TConnection *)0x0) {
- error("ReceiveCommand: Connection ist NULL.\n");
-LAB_080de0d3:
- bVar2 = false;
- }
- else {
- do {
- do {
- while( true ) {
- iVar3 = ReadFromSocket(Connection,&local_12,2);
- if (iVar3 == 0) {
- return false;
- }
- if (iVar3 < 0) {
- return true;
- }
- if (iVar3 < 2) {
- Semaphore::down(&CommunicationThreadMutex);
- TotalRecv = TotalRecv + 0x31;
- Semaphore::up(&CommunicationThreadMutex);
- TConnection::GetSocket(Connection);
- print();
- goto LAB_080de003;
- }
- Size = (uchar *)((uint)local_11 * 0x100 + (uint)local_12);
- Connection->InDataSize = (int)Size;
- if (((uchar *)0x7fd < Size) || (Size == (uchar *)0x0)) {
- TConnection::GetSocket(Connection);
- print();
- if (Size != (uchar *)0x0) {
- do {
- Size = Size + -0x800;
- iVar3 = TConnection::GetSocket(Connection);
- sVar6 = read(iVar3,Connection,0x800);
- Semaphore::down(&CommunicationThreadMutex);
- TotalRecv = TotalRecv + sVar6 + 0x30;
- Semaphore::up(&CommunicationThreadMutex);
- } while (0 < (int)Size);
- }
- goto LAB_080de003;
- }
- if (Connection->State == CONNECTION_CONNECTED) break;
- out = Size;
- puVar4 = (uchar *)ReadFromSocket(Connection,Connection->InData,(int)Size);
- if ((int)puVar4 < 0) {
-LAB_080de0b0:
- SendLoginMessage(Connection,0x14,"Internal error, closing connection.",-1);
- goto LAB_080de0d3;
- }
- Semaphore::down(&CommunicationThreadMutex);
- TotalRecv = (int)puVar4 + TotalRecv + 0x30;
- Semaphore::up(&CommunicationThreadMutex);
- if (puVar4 == Size) {
- if (((uint)Size & 7) == 0) {
- iVar3 = 0;
- if (Size != (uchar *)0x0) {
- do {
- ctx = (EVP_PKEY_CTX *)(Connection->InData + iVar3);
- iVar3 = iVar3 + 8;
- TXTEASymmetricKey::decrypt
- (&Connection->SymmetricKey,ctx,out,in_stack_ffffffe0,
- in_stack_ffffffe4,in_stack_ffffffe8);
- } while (iVar3 < (int)Size);
- }
- uVar1 = (uint)Connection->InData[1] * 0x100 +
- (uint)Connection->InData[0];
- Connection->InDataSize = uVar1;
- if ((uVar1 < 0x7fe) && (uVar1 != 0)) goto LAB_080ddfc8;
- in_stack_ffffffe0 = (size_t *)TConnection::GetSocket(Connection);
- }
- else {
- in_stack_ffffffe0 = (size_t *)TConnection::GetName(Connection);
- }
- print();
- }
- }
- iVar3 = ReadFromSocket(Connection,Connection->InData + 2,(int)Size);
- if (iVar3 < 0) goto LAB_080de0b0;
- Semaphore::down(&CommunicationThreadMutex);
- TotalRecv = TotalRecv + iVar3 + 0x30;
- Semaphore::up(&CommunicationThreadMutex);
- } while (iVar3 != Connection->InDataSize);
-LAB_080ddfc8:
- if (Connection->State == CONNECTION_CONNECTED) {
- alarm(0);
- bVar2 = HandleLogin(Connection);
- }
- else {
- bVar2 = GameRunning();
- if (bVar2) {
- Connection->WaitingForACK = true;
- pVar5 = GetGameThreadPID();
- iVar3 = kill(pVar5,10);
- if (iVar3 != 0) {
- pVar5 = GetGameThreadPID();
- error("CallGameThread: Can\'t send SIGUSR1 to pid %d\n",pVar5);
- in_stack_ffffffe0 = (size_t *)0xffffffff;
- SendLoginMessage(Connection,0x14,
- "The server is not online.\nPlease try again later.",-1);
- bVar2 = false;
- goto LAB_080ddfe6;
- }
- }
- bVar2 = true;
- }
-LAB_080ddfe6:
- if (bVar2 == false) {
- return false;
- }
- } while (Connection->WaitingForACK == false);
- Connection->SigIOPending = true;
-LAB_080de003:
- bVar2 = true;
- }
- return bVar2;
-}
-
-
-
// WARNING: Unknown calling convention -- yet parameter storage is locked
void IncrementActiveConnections(void)
|
