| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | implement `crypto.cc` with OpenSSL + fix config loading | fusion32 | 2025-07-03 |
| | | | | | | | | | | | | | | | | | I considered reversing the original `vlong` implementation but OpenSSL is just simpler, more secure, and most importantly, is already there. I also made it so the key is now stored in a PEM file (`tibia.pem`) so it can be easily swapped without re-compiling. This was the last piece to build and run a working executable, except that we now need to implement a query manager for the server to communicate with. I was able to fix a small problem with loading the config before hitting the problem with the query manager, which was expected. The next task should be getting a query manager up and running before starting phase two of upgrading and fixing the server itself. | ||
| * | `query.cc` | fusion32 | 2025-07-02 |
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| * | beginning of `query.cc` | fusion32 | 2025-07-01 |
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| * | merged `dbfuncs.cc` into `crplayer.cc` | fusion32 | 2025-07-01 |
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| * | minor cleanup | fusion32 | 2025-07-01 |
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| * | `reader.cc` | fusion32 | 2025-07-01 |
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| * | fix `operator=` for `TChannel`, `TParty`, and `THouse` | fusion32 | 2025-07-01 |
| | | | | | | I had focused on copying the `vector` fields for theses structs but, being the copy operator, you need to copy everything over. | ||
| * | `writer.cc` | fusion32 | 2025-06-30 |
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| * | `houses.cc` | fusion32 | 2025-06-29 |
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| * | `moveuse.cc` | fusion32 | 2025-06-27 |
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| * | finish `crnonpl.cc` | fusion32 | 2025-06-25 |
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| * | most of `crnonpl.cc` | fusion32 | 2025-06-24 |
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| * | `receiving.cc` | fusion32 | 2025-06-23 |
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| * | `sending.cc` | fusion32 | 2025-06-22 |
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| * | `connections.cc` | fusion32 | 2025-06-21 |
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| * | finish `communication.cc` | fusion32 | 2025-06-20 |
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| * | small change to `ReceiveCommand` for increased connection reliability | fusion32 | 2025-06-20 |
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| * | more work on `communication.cc` | fusion32 | 2025-06-20 |
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| * | beginning of `communication.cc` | fusion32 | 2025-06-19 |
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| * | finish `crplayer.cc` | fusion32 | 2025-06-18 |
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| * | TPlayer constructor and destructor | fusion32 | 2025-06-17 |
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| * | all `crplayer.cc` functions outside `TPlayer` | fusion32 | 2025-06-17 |
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| * | party functions | fusion32 | 2025-06-16 |
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| * | channel functions | fusion32 | 2025-06-15 |
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| * | more work on `operate.cc` | fusion32 | 2025-06-15 |
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| * | impl `Look` and `Talk`... | fusion32 | 2025-06-14 |
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| * | more work on `operate.cc` | fusion32 | 2025-06-13 |
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| * | more work on `operate.cc` | fusion32 | 2025-06-12 |
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| * | more work on `operate.cc` | fusion32 | 2025-06-12 |
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| * | some announce functions | fusion32 | 2025-06-11 |
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| * | first look at `operate.cc` | fusion32 | 2025-06-11 |
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| * | finish `info.cc` | fusion32 | 2025-06-10 |
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| * | most `info.cc` functions | fusion32 | 2025-06-10 |
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| * | finish `cract.cc` | fusion32 | 2025-06-09 |
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| * | impl `TCreature::Move` which was absolute hell + some tidying up | fusion32 | 2025-06-08 |
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| * | more `cract.cc` functions | fusion32 | 2025-06-08 |
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| * | implement monster raids | fusion32 | 2025-06-07 |
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| * | race loading | fusion32 | 2025-06-07 |
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| * | implement TFindCreatures and KillStatistics | fusion32 | 2025-06-07 |
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| * | some work on `crmain.cc` and `cract.cc` + merge creature headers | fusion32 | 2025-06-06 |
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| * | declare all creature types | fusion32 | 2025-06-05 |
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| * | reduce clutter with struct dividing comments | fusion32 | 2025-06-05 |
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| * | merge creature headers | fusion32 | 2025-06-05 |
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| * | finish `magic.cc` | fusion32 | 2025-06-05 |
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| * | finish most spells | fusion32 | 2025-06-04 |
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| * | more spells | fusion32 | 2025-06-04 |
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| * | more spells | fusion32 | 2025-06-03 |
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| * | more spells | fusion32 | 2025-06-03 |
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| * | impl some spells and create `info.cc` | fusion32 | 2025-06-02 |
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| * | use `Actor` instead of `Creature` with spell functions | fusion32 | 2025-06-02 |
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