diff options
Diffstat (limited to 'src/stubs.hh')
| -rw-r--r-- | src/stubs.hh | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/src/stubs.hh b/src/stubs.hh index 191c733..4e974d7 100644 --- a/src/stubs.hh +++ b/src/stubs.hh @@ -3,11 +3,8 @@ #include "common.hh" #include "enums.hh" -#include "connections.hh" #include "cr.hh" -#include "magic.hh" #include "map.hh" -#include "operate.hh" // IMPORTANT(fusion): These function definitions exist to test compilation. They're // not yet implemented and will cause the linker to fail with unresolved symbols. @@ -15,45 +12,12 @@ typedef void TRefreshSectorFunction(int SectorX, int SectorY, int SectorZ, const uint8 *Data, int Size); typedef void TSendMailsFunction(TPlayerData *PlayerData); -extern void AbortWriter(void); -extern void AddBuddyOrder(TCreature *Creature, uint32 CharacterID); -extern void RemoveBuddyOrder(TCreature *Creature, uint32 BuddyID); -extern void ChangeGuests(uint16 HouseID, TPlayer *Player, const char *Text); -extern void ChangeSubowners(uint16 HouseID, TPlayer *Player, const char *Text); -extern void ChangeNameDoor(Object Door, TPlayer *Player, const char *Text); -extern void CharacterDeathOrder(TCreature *Creature, int OldLevel, - uint32 Offender, const char *Remark, bool Unjustified); -extern void CleanHouseField(int x, int y, int z); -extern void DecrementIsOnlineOrder(uint32 CharacterID); -extern void GetExitPosition(uint16 HouseID, int *x, int *y, int *z); -extern int GetOrderBufferSpace(void); -extern const char *GetHouseName(uint16 HouseID); -extern const char *GetHouseOwner(uint16 HouseID); -extern void InitLog(const char *ProtocolName); -extern bool IsInvited(uint16 HouseID, TPlayer *Player, int TimeStamp); -extern bool IsOwner(uint16 HouseID, TPlayer *Player); -extern void KickGuest(uint16 HouseID, TPlayer *Host, TPlayer *Guest); -extern void KillStatisticsOrder(int NumberOfRaces, const char *RaceNames, int *KilledPlayers, int *KilledCreatures); extern void LoadCharacterOrder(uint32 CharacterID); extern void LoadSectorOrder(int SectorX, int SectorY, int SectorZ); -extern void Log(const char *ProtocolName, const char *Text, ...) ATTR_PRINTF(2, 3); -extern void LogoutOrder(TPlayer *Player); -extern bool MayOpenDoor(Object Door, TPlayer *Player); -extern void PrepareHouseCleanup(void); -extern void FinishHouseCleanup(void); -extern void PlayerlistOrder(int NumberOfPlayers, char *PlayerNames, int *PlayerLevels, int *PlayerProfessions); extern void ProcessReaderThreadReplies(TRefreshSectorFunction *RefreshSector, TSendMailsFunction *SendMails); -extern void ProcessWriterThreadReplies(void); -extern void PunishmentOrder(TCreature *Creature, const char *Name, const char *IPAddress, - int Reason, int Action, const char *Comment, int NumberOfStatements, - vector<TReportedStatement> *ReportedStatements, uint32 StatementID, - bool IPBanishment); extern void SavePlayerData(TPlayerData *Slot); extern bool LoadPlayerData(TPlayerData *Slot); extern bool PlayerDataExists(uint32 CharacterID); extern void SavePlayerDataOrder(void); -extern void ShowGuestList(uint16 HouseID, TPlayer *Player, char *Buffer); -extern void ShowSubownerList(uint16 HouseID, TPlayer *Player, char *Buffer); -extern void ShowNameDoor(Object Door, TPlayer *Player, char *Buffer); #endif //TIBIA_STUBS_HH_ |
