diff options
Diffstat (limited to 'src/stubs.hh')
| -rw-r--r-- | src/stubs.hh | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/stubs.hh b/src/stubs.hh index 4c1b0cb..a2c5f25 100644 --- a/src/stubs.hh +++ b/src/stubs.hh @@ -69,6 +69,20 @@ extern void SendAmbiente(TConnection *Connection); extern void SendClearTarget(TConnection *Connection); extern void SendCloseContainer(TConnection *Connection, int ContainerNr); extern void SendCloseTrade(TConnection *Connection); +extern void SendCreatureHealth(TConnection *Connection, uint32 CreatureID); +extern void SendCreatureLight(TConnection *Connection, uint32 CreatureID); +extern void SendCreatureOutfit(TConnection *Connection, uint32 CreatureID); +extern void SendCreatureSpeed(TConnection *Connection, uint32 CreatureID); +extern void SendCreatureSkull(TConnection *Connection, uint32 CreatureID); +extern void SendCreatureParty(TConnection *Connection, uint32 CreatureID); +extern void SendDeleteField(TConnection *Connection, int x, int y, int z, Object Obj); +extern void SendAddField(TConnection *Connection, int x, int y, int z, Object Obj); +extern void SendChangeField(TConnection *Connection, int x, int y, int z, Object Obj); +extern void SendDeleteInContainer(TConnection *Connection, int ContainerNr, Object Obj); +extern void SendCreateInContainer(TConnection *Connection, int ContainerNr, Object Obj); +extern void SendChangeInContainer(TConnection *Connection, int ContainerNr, Object Obj); +extern void SendDeleteInventory(TConnection *Connection, int Position); +extern void SendSetInventory(TConnection *Connection, int Position, Object Obj); extern void SendEditList(TConnection *Connection, uint8 ListType, uint32 ID, const char *Text); extern void SendFullScreen(TConnection *Connection); extern void SendFloors(TConnection *Connection, bool Up); @@ -76,6 +90,7 @@ extern void SendRow(TConnection *Connection, int Direction); extern void SendMails(TPlayerData *PlayerData); extern void SendMarkCreature(TConnection *Connection, uint32 CreatureID, int Color); extern void SendMessage(TConnection *Connection, int Mode, const char *Text, ...) ATTR_PRINTF(3, 4); +void SendMoveCreature(TConnection *Connection, uint32 CreatureID, int x, int y, int z); extern void SendPlayerData(TConnection *Connection); extern void SendPlayerSkills(TConnection *Connection); extern void SendPlayerState(TConnection *Connection, uint8 State); |
