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-rw-r--r--src/crskill.cc4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/crskill.cc b/src/crskill.cc
index 27655a9..e098b25 100644
--- a/src/crskill.cc
+++ b/src/crskill.cc
@@ -669,9 +669,7 @@ void TSkillAdd::Advance(int Range){
int Max = this->Max + Increment;
int Act = this->Act + Increment;
- // TODO(fusion): I'm not sure this is right. Do we fill health and mana when
- // the player levels up?
- if(Act < Max){
+ if(Act > Max){
Act = Max;
}