aboutsummaryrefslogtreecommitdiff
path: root/src/crplayer.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/crplayer.cc')
-rw-r--r--src/crplayer.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/crplayer.cc b/src/crplayer.cc
index 621f103..16ae6bb 100644
--- a/src/crplayer.cc
+++ b/src/crplayer.cc
@@ -1011,18 +1011,18 @@ void TPlayer::ClearProfession(void){
}
void TPlayer::SetProfession(uint8 Profession){
- if(Profession == PROFESSION_PROMOTED){
+ if(Profession == PROFESSION_PROMOTION){
if(this->Profession == PROFESSION_NONE){
error("TPlayer::SetProfession: Spieler hat noch keinen Beruf für Veredelung.\n");
return;
}
- if(this->Profession >= PROFESSION_PROMOTED){
+ if(this->Profession >= PROFESSION_PROMOTION){
error("TPlayer::SetProfession: Spieler hat seinen Beruf schon veredelt.\n");
return;
}
- this->Profession += PROFESSION_PROMOTED;
+ this->Profession += PROFESSION_PROMOTION;
this->Combat.CheckCombatValues();
// TODO(fusion): This is similar to the TPlayer's constructor. It is
@@ -1107,8 +1107,8 @@ uint8 TPlayer::GetRealProfession(void){
uint8 TPlayer::GetEffectiveProfession(void){
uint8 Profession = this->Profession;
- if(Profession >= PROFESSION_PROMOTED){
- Profession -= PROFESSION_PROMOTED;
+ if(Profession >= PROFESSION_PROMOTION){
+ Profession -= PROFESSION_PROMOTION;
}
return Profession;
}
@@ -1125,7 +1125,7 @@ uint8 TPlayer::GetActiveProfession(void){
bool TPlayer::GetActivePromotion(void){
return CheckRight(this->ID, PREMIUM_ACCOUNT)
- && this->Profession >= PROFESSION_PROMOTED;
+ && this->Profession >= PROFESSION_PROMOTION;
}
bool TPlayer::SpellKnown(int SpellNr){