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Diffstat (limited to 'src/crplayer.cc')
-rw-r--r--src/crplayer.cc16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/crplayer.cc b/src/crplayer.cc
index dce7ad2..8ecc926 100644
--- a/src/crplayer.cc
+++ b/src/crplayer.cc
@@ -732,7 +732,7 @@ void TPlayer::TakeOver(TConnection *Connection){
return;
}
- if(PlayerData->Locked != getpid()){
+ if(PlayerData->Locked != gettid()){
error("TPlayer::TakeOver: PlayerData-Slot ist nicht korrekt gesperrt (%d).\n", PlayerData->Locked);
}
@@ -2639,7 +2639,7 @@ void FreePlayerPoolSlot(TPlayerData *Slot){
return;
}
- if(Slot->Locked != 0 && Slot->Locked != getpid()){
+ if(Slot->Locked != 0 && Slot->Locked != gettid()){
error("FreePlayerPoolSlot: Slot ist von einem anderen Thread gesperrt.\n");
return;
}
@@ -2693,7 +2693,7 @@ TPlayerData *AssignPlayerPoolSlot(uint32 CharacterID, bool DontWait){
}
if(Slot->Locked == 0){
- Slot->Locked = getpid();
+ Slot->Locked = gettid();
PlayerDataPoolMutex.up();
return Slot;
}
@@ -2753,7 +2753,7 @@ TPlayerData *AssignPlayerPoolSlot(uint32 CharacterID, bool DontWait){
memset(Slot, 0, sizeof(TPlayerData));
Slot->CharacterID = CharacterID;
- Slot->Locked = getpid();
+ Slot->Locked = gettid();
PlayerDataPoolMutex.up();
print(3, "Lade Daten für Spieler %u.\n", CharacterID);
@@ -2792,7 +2792,7 @@ TPlayerData *AttachPlayerPoolSlot(uint32 CharacterID, bool DontWait){
}
if(Slot->Locked == 0){
- Slot->Locked = getpid();
+ Slot->Locked = gettid();
PlayerDataPoolMutex.up();
return Slot;
}
@@ -2817,7 +2817,7 @@ void AttachPlayerPoolSlot(TPlayerData *Slot, bool DontWait){
while(true){
PlayerDataPoolMutex.down();
if(Slot->Locked == 0){
- Slot->Locked = getpid();
+ Slot->Locked = gettid();
PlayerDataPoolMutex.up();
return;
}
@@ -2882,7 +2882,7 @@ void ReleasePlayerPoolSlot(TPlayerData *Slot){
return;
}
- if(Slot->Locked != getpid()){
+ if(Slot->Locked != gettid()){
error("ReleasePlayerPoolSlot: Slot ist von einem anderen Thread gesperrt.\n");
return;
}
@@ -2908,7 +2908,7 @@ void SavePlayerPoolSlots(void){
}
AttachPlayerPoolSlot(Slot, true);
- if(Slot->Locked == getpid()){
+ if(Slot->Locked == gettid()){
SavePlayerPoolSlot(Slot);
ReleasePlayerPoolSlot(Slot);
}