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-rw-r--r--src/creature.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/creature.cc b/src/creature.cc
index 4fee0b3..65beee0 100644
--- a/src/creature.cc
+++ b/src/creature.cc
@@ -58,13 +58,13 @@ void TCreature::Attack(void){
// TODO(fusion): This probably belongs elsewhere but we should come back to
// this when we're wrapping up creature files.
-static bool IsCreaturePlayer(uint32 CreatureID){
+bool IsCreaturePlayer(uint32 CreatureID){
return CreatureID < 0x40000000;
}
// TODO(fusion): This probably belongs elsewhere but we should come back to
// this when we're wrapping up creature files.
-static void AddKillStatistics(int AttackerRace, int DefenderRace){
+void AddKillStatistics(int AttackerRace, int DefenderRace){
// NOTE(fusion): I think the race name can be "human" only for players,
// which means we're probably tracking how many creatures are killed by
// players with `KilledCreatures`, and how many players are killed by