diff options
Diffstat (limited to 'Makefile')
| -rw-r--r-- | Makefile | 8 |
1 files changed, 6 insertions, 2 deletions
@@ -3,7 +3,7 @@ BUILDDIR = build OUTPUTEXE = game CC = g++ -CFLAGS = -m64 -fno-strict-aliasing -pedantic -Wall -Wextra -Wno-unused-parameter -Wno-format-truncation -std=c++11 -DOS_LINUX=1 -DARCH_X64=1 -D_CRT_SECURE_NO_WARNINGS=1 +CFLAGS = -m64 -fno-strict-aliasing -pedantic -Wall -Wextra -Wno-unused-parameter -Wno-format-truncation -std=c++11 -DOS_LINUX=1 -DARCH_X64=1 LFLAGS = -Wl,-t DEBUG ?= 0 @@ -15,7 +15,7 @@ endif HEADERS = $(SRCDIR)/common.hh $(SRCDIR)/config.hh $(SRCDIR)/connection.hh $(SRCDIR)/containers.hh $(SRCDIR)/creature.hh $(SRCDIR)/enums.hh $(SRCDIR)/map.hh $(SRCDIR)/monster.hh $(SRCDIR)/objects.hh $(SRCDIR)/player.hh $(SRCDIR)/script.hh $(SRCDIR)/skill.hh $(SRCDIR)/thread.hh -$(BUILDDIR)/$(OUTPUTEXE): $(BUILDDIR)/config.obj $(BUILDDIR)/crcombat.obj $(BUILDDIR)/creature.obj $(BUILDDIR)/main.obj $(BUILDDIR)/map.obj $(BUILDDIR)/objects.obj $(BUILDDIR)/player.obj $(BUILDDIR)/script.obj $(BUILDDIR)/shm.obj $(BUILDDIR)/skill.obj $(BUILDDIR)/thread.obj $(BUILDDIR)/time.obj $(BUILDDIR)/util.obj +$(BUILDDIR)/$(OUTPUTEXE): $(BUILDDIR)/config.obj $(BUILDDIR)/crcombat.obj $(BUILDDIR)/creature.obj $(BUILDDIR)/main.obj $(BUILDDIR)/map.obj $(BUILDDIR)/objects.obj $(BUILDDIR)/player.obj $(BUILDDIR)/script.obj $(BUILDDIR)/shm.obj $(BUILDDIR)/skill.obj $(BUILDDIR)/strings.obj $(BUILDDIR)/thread.obj $(BUILDDIR)/time.obj $(BUILDDIR)/util.obj $(CC) $(CFLAGS) $(LFLAGS) -o $@ $^ $(BUILDDIR)/config.obj: $(SRCDIR)/config.cc $(HEADERS) @@ -58,6 +58,10 @@ $(BUILDDIR)/skill.obj: $(SRCDIR)/skill.cc $(HEADERS) @mkdir -p $(@D) $(CC) -c $(CFLAGS) -o $@ $< +$(BUILDDIR)/strings.obj: $(SRCDIR)/strings.cc $(HEADERS) + @mkdir -p $(@D) + $(CC) -c $(CFLAGS) -o $@ $< + $(BUILDDIR)/thread.obj: $(SRCDIR)/thread.cc $(HEADERS) @mkdir -p $(@D) $(CC) -c $(CFLAGS) -o $@ $< |
