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-rw-r--r--TODO.md2
-rw-r--r--src/map.cc23
2 files changed, 12 insertions, 13 deletions
diff --git a/TODO.md b/TODO.md
index 6102538..52a4acf 100644
--- a/TODO.md
+++ b/TODO.md
@@ -1,6 +1,4 @@
## TODO NEXT
-- TCreature::Damage
-- MAP.CC FileNumber: uint32 -> uintptr
- MAGIC.CC
- TCreature
- TPlayer
diff --git a/src/map.cc b/src/map.cc
index 34c1998..d3336c3 100644
--- a/src/map.cc
+++ b/src/map.cc
@@ -52,7 +52,7 @@ bool Object::exists(void){
uint32 EntryIndex = this->ObjectID & HashTableMask;
if(HashTableType[EntryIndex] == STATUS_SWAPPED){
- UnswapSector((uint32)((uintptr)HashTableData[EntryIndex]));
+ UnswapSector((uintptr)HashTableData[EntryIndex]);
}
return HashTableType[EntryIndex] == STATUS_LOADED
@@ -545,7 +545,7 @@ static void ResizeHashTable(void){
for(uint32 i = 1; i < NewSize; i += 1){
if(HashTableType[i] != STATUS_FREE){
if(HashTableType[i] == STATUS_SWAPPED){
- UnswapSector((uint32)((uintptr)HashTableData[i]));
+ UnswapSector((uintptr)HashTableData[i]);
}
if(HashTableType[i] == STATUS_LOADED){
@@ -603,7 +603,7 @@ static void PutFreeObjectSlot(TObject *Entry){
FirstFreeObject = Entry;
}
-void SwapObject(TWriteBinaryFile *File, Object Obj, uint32 FileNumber){
+void SwapObject(TWriteBinaryFile *File, Object Obj, uintptr FileNumber){
ASSERT(Obj != NONE);
// NOTE(fusion): Does it make sense to swap an object that isn't loaded? We
@@ -611,7 +611,7 @@ void SwapObject(TWriteBinaryFile *File, Object Obj, uint32 FileNumber){
// sector if it was swapped out. We should probably have an assertion here.
uint32 EntryIndex = Obj.ObjectID & HashTableMask;
if(HashTableType[EntryIndex] != STATUS_LOADED){
- error("SwapObject: Object doesn't exists or is not currently loaded.\n");
+ error("SwapObject: Object doesn't exist or is not currently loaded.\n");
return;
}
@@ -633,11 +633,11 @@ void SwapObject(TWriteBinaryFile *File, Object Obj, uint32 FileNumber){
PutFreeObjectSlot(Entry);
HashTableType[EntryIndex] = STATUS_SWAPPED;
- HashTableData[EntryIndex] = (TObject*)((uintptr)FileNumber);
+ HashTableData[EntryIndex] = (TObject*)FileNumber;
}
void SwapSector(void){
- static uint32 FileNumber = 0;
+ static uintptr FileNumber = 0;
TSector *Oldest = NULL;
int OldestSectorX = 0;
@@ -672,7 +672,7 @@ void SwapSector(void){
if(FileNumber > 99999999){
FileNumber = 1;
}
- snprintf(FileName, sizeof(FileName), "%s/%08u.swp", SAVEPATH, FileNumber);
+ snprintf(FileName, sizeof(FileName), "%s/%08u.swp", SAVEPATH, (uint32)FileNumber);
}while(FileExists(FileName));
TWriteBinaryFile File;
@@ -698,9 +698,9 @@ void SwapSector(void){
}
}
-void UnswapSector(uint32 FileNumber){
+void UnswapSector(uintptr FileNumber){
char FileName[4096];
- snprintf(FileName, sizeof(FileName), "%s/%08u.swp", SAVEPATH, FileNumber);
+ snprintf(FileName, sizeof(FileName), "%s/%08u.swp", SAVEPATH, (uint32)FileNumber);
TReadBinaryFile File;
try{
@@ -1787,10 +1787,11 @@ TObject *AccessObject(Object Obj){
uint32 EntryIndex = Obj.ObjectID & HashTableMask;
if(HashTableType[EntryIndex] == STATUS_SWAPPED){
- UnswapSector((uint32)((uintptr)HashTableData[EntryIndex]));
+ UnswapSector((uintptr)HashTableData[EntryIndex]);
}
- if(HashTableType[EntryIndex] == STATUS_LOADED && HashTableData[EntryIndex]->ObjectID == Obj.ObjectID){
+ if(HashTableType[EntryIndex] == STATUS_LOADED
+ && HashTableData[EntryIndex]->ObjectID == Obj.ObjectID){
return HashTableData[EntryIndex];
}else{
return HashTableData[0];