diff options
| -rw-r--r-- | TODO.md | 2 | ||||
| -rw-r--r-- | src/map.cc | 23 |
2 files changed, 12 insertions, 13 deletions
@@ -1,6 +1,4 @@ ## TODO NEXT -- TCreature::Damage -- MAP.CC FileNumber: uint32 -> uintptr - MAGIC.CC - TCreature - TPlayer @@ -52,7 +52,7 @@ bool Object::exists(void){ uint32 EntryIndex = this->ObjectID & HashTableMask; if(HashTableType[EntryIndex] == STATUS_SWAPPED){ - UnswapSector((uint32)((uintptr)HashTableData[EntryIndex])); + UnswapSector((uintptr)HashTableData[EntryIndex]); } return HashTableType[EntryIndex] == STATUS_LOADED @@ -545,7 +545,7 @@ static void ResizeHashTable(void){ for(uint32 i = 1; i < NewSize; i += 1){ if(HashTableType[i] != STATUS_FREE){ if(HashTableType[i] == STATUS_SWAPPED){ - UnswapSector((uint32)((uintptr)HashTableData[i])); + UnswapSector((uintptr)HashTableData[i]); } if(HashTableType[i] == STATUS_LOADED){ @@ -603,7 +603,7 @@ static void PutFreeObjectSlot(TObject *Entry){ FirstFreeObject = Entry; } -void SwapObject(TWriteBinaryFile *File, Object Obj, uint32 FileNumber){ +void SwapObject(TWriteBinaryFile *File, Object Obj, uintptr FileNumber){ ASSERT(Obj != NONE); // NOTE(fusion): Does it make sense to swap an object that isn't loaded? We @@ -611,7 +611,7 @@ void SwapObject(TWriteBinaryFile *File, Object Obj, uint32 FileNumber){ // sector if it was swapped out. We should probably have an assertion here. uint32 EntryIndex = Obj.ObjectID & HashTableMask; if(HashTableType[EntryIndex] != STATUS_LOADED){ - error("SwapObject: Object doesn't exists or is not currently loaded.\n"); + error("SwapObject: Object doesn't exist or is not currently loaded.\n"); return; } @@ -633,11 +633,11 @@ void SwapObject(TWriteBinaryFile *File, Object Obj, uint32 FileNumber){ PutFreeObjectSlot(Entry); HashTableType[EntryIndex] = STATUS_SWAPPED; - HashTableData[EntryIndex] = (TObject*)((uintptr)FileNumber); + HashTableData[EntryIndex] = (TObject*)FileNumber; } void SwapSector(void){ - static uint32 FileNumber = 0; + static uintptr FileNumber = 0; TSector *Oldest = NULL; int OldestSectorX = 0; @@ -672,7 +672,7 @@ void SwapSector(void){ if(FileNumber > 99999999){ FileNumber = 1; } - snprintf(FileName, sizeof(FileName), "%s/%08u.swp", SAVEPATH, FileNumber); + snprintf(FileName, sizeof(FileName), "%s/%08u.swp", SAVEPATH, (uint32)FileNumber); }while(FileExists(FileName)); TWriteBinaryFile File; @@ -698,9 +698,9 @@ void SwapSector(void){ } } -void UnswapSector(uint32 FileNumber){ +void UnswapSector(uintptr FileNumber){ char FileName[4096]; - snprintf(FileName, sizeof(FileName), "%s/%08u.swp", SAVEPATH, FileNumber); + snprintf(FileName, sizeof(FileName), "%s/%08u.swp", SAVEPATH, (uint32)FileNumber); TReadBinaryFile File; try{ @@ -1787,10 +1787,11 @@ TObject *AccessObject(Object Obj){ uint32 EntryIndex = Obj.ObjectID & HashTableMask; if(HashTableType[EntryIndex] == STATUS_SWAPPED){ - UnswapSector((uint32)((uintptr)HashTableData[EntryIndex])); + UnswapSector((uintptr)HashTableData[EntryIndex]); } - if(HashTableType[EntryIndex] == STATUS_LOADED && HashTableData[EntryIndex]->ObjectID == Obj.ObjectID){ + if(HashTableType[EntryIndex] == STATUS_LOADED + && HashTableData[EntryIndex]->ObjectID == Obj.ObjectID){ return HashTableData[EntryIndex]; }else{ return HashTableData[0]; |
