diff options
| -rw-r--r-- | Makefile | 9 | ||||
| -rw-r--r-- | reference/game.c | 629 | ||||
| -rw-r--r-- | src/enums.hh | 3 | ||||
| -rw-r--r-- | src/info.cc | 97 | ||||
| -rw-r--r-- | src/info.hh | 13 | ||||
| -rw-r--r-- | src/magic.cc | 281 | ||||
| -rw-r--r-- | src/stubs.hh | 1 | ||||
| -rw-r--r-- | tools/makefile.go | 2 |
8 files changed, 403 insertions, 632 deletions
@@ -12,9 +12,10 @@ ifneq ($(DEBUG), 0) else CFLAGS += -O2 endif -HEADERS = $(SRCDIR)/common.hh $(SRCDIR)/config.hh $(SRCDIR)/connection.hh $(SRCDIR)/containers.hh $(SRCDIR)/crcombat.hh $(SRCDIR)/creature.hh $(SRCDIR)/crskill.hh $(SRCDIR)/enums.hh $(SRCDIR)/magic.hh $(SRCDIR)/map.hh $(SRCDIR)/monster.hh $(SRCDIR)/objects.hh $(SRCDIR)/player.hh $(SRCDIR)/script.hh $(SRCDIR)/stubs.hh $(SRCDIR)/thread.hh -$(BUILDDIR)/$(OUTPUTEXE): $(BUILDDIR)/config.obj $(BUILDDIR)/crcombat.obj $(BUILDDIR)/creature.obj $(BUILDDIR)/crskill.obj $(BUILDDIR)/magic.obj $(BUILDDIR)/main.obj $(BUILDDIR)/map.obj $(BUILDDIR)/objects.obj $(BUILDDIR)/player.obj $(BUILDDIR)/script.obj $(BUILDDIR)/shm.obj $(BUILDDIR)/strings.obj $(BUILDDIR)/thread.obj $(BUILDDIR)/time.obj $(BUILDDIR)/util.obj +HEADERS = $(SRCDIR)/common.hh $(SRCDIR)/config.hh $(SRCDIR)/connection.hh $(SRCDIR)/containers.hh $(SRCDIR)/crcombat.hh $(SRCDIR)/creature.hh $(SRCDIR)/crskill.hh $(SRCDIR)/enums.hh $(SRCDIR)/info.hh $(SRCDIR)/magic.hh $(SRCDIR)/map.hh $(SRCDIR)/monster.hh $(SRCDIR)/objects.hh $(SRCDIR)/player.hh $(SRCDIR)/script.hh $(SRCDIR)/stubs.hh $(SRCDIR)/thread.hh + +$(BUILDDIR)/$(OUTPUTEXE): $(BUILDDIR)/config.obj $(BUILDDIR)/crcombat.obj $(BUILDDIR)/creature.obj $(BUILDDIR)/crskill.obj $(BUILDDIR)/info.obj $(BUILDDIR)/magic.obj $(BUILDDIR)/main.obj $(BUILDDIR)/map.obj $(BUILDDIR)/objects.obj $(BUILDDIR)/player.obj $(BUILDDIR)/script.obj $(BUILDDIR)/shm.obj $(BUILDDIR)/strings.obj $(BUILDDIR)/thread.obj $(BUILDDIR)/time.obj $(BUILDDIR)/util.obj $(CC) $(CFLAGS) $(LFLAGS) -o $@ $^ $(BUILDDIR)/config.obj: $(SRCDIR)/config.cc $(HEADERS) @@ -33,6 +34,10 @@ $(BUILDDIR)/crskill.obj: $(SRCDIR)/crskill.cc $(HEADERS) @mkdir -p $(@D) $(CC) -c $(CFLAGS) -o $@ $< +$(BUILDDIR)/info.obj: $(SRCDIR)/info.cc $(HEADERS) + @mkdir -p $(@D) + $(CC) -c $(CFLAGS) -o $@ $< + $(BUILDDIR)/magic.obj: $(SRCDIR)/magic.cc $(HEADERS) @mkdir -p $(@D) $(CC) -c $(CFLAGS) -o $@ $< diff --git a/reference/game.c b/reference/game.c index 2062902..138c00e 100644 --- a/reference/game.c +++ b/reference/game.c @@ -13686,61 +13686,6 @@ int GetHeight(void) return iVar3;
}
-
-
-bool JumpPossible(int x,int y,int z,bool AvoidPlayers)
-
-{
- bool bVar1;
- TCreature *pTVar2;
- bool local_4e;
- bool BankThere;
- Object OStack_4c;
- bool AvoidPlayers_local;
- Object local_3c [4];
- ulong local_2c;
- Object Obj;
-
- GetFirstObject();
- local_4e = false;
- if (local_2c != NONE.ObjectID) {
- local_4e = false;
- if (local_2c != NONE.ObjectID) {
- do {
- OStack_4c.ObjectID = NONE.ObjectID;
- local_3c[0].ObjectID = NONE.ObjectID;
- Object::getObjectType(&stack0xffffffb4);
- bVar1 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,BANK);
- if (bVar1) {
- local_4e = true;
- }
- Object::getObjectType(&stack0xffffffb4);
- bVar1 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,UNPASS);
- if (bVar1) {
- Object::getObjectType(&stack0xffffffb4);
- bVar1 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,UNMOVE);
- if (bVar1) {
- return false;
- }
- }
- if ((AvoidPlayers) &&
- (Object::getObjectType(&stack0xffffffb4), OStack_4c.ObjectID == 99)) {
- OStack_4c.ObjectID = local_2c;
- pTVar2 = GetCreature(&stack0xffffffb4);
- if ((pTVar2 != (TCreature *)0x0) && (pTVar2->Type == PLAYER)) {
- return false;
- }
- }
- Object::getNextObject(local_3c);
- local_2c = local_3c[0].ObjectID;
- } while (local_3c[0].ObjectID != NONE.ObjectID);
- }
- }
- return local_4e;
-}
-
-
-
// WARNING: Unknown calling convention -- yet parameter storage is locked
bool FieldPossible(void)
@@ -13803,87 +13748,6 @@ LAB_080701d5: }
-
-// WARNING: Variable defined which should be unmapped: HouseID_local
-
-bool SearchFreeField(int *x,int *y,int *z,int Distance,ushort HouseID,bool Jump)
-
-{
- bool bVar1;
- bool bVar2;
- ushort uVar3;
- int local_28;
- int dy;
- int dx;
- int Dist;
- int Direction;
- bool Jump_local;
- ushort HouseID_local;
-
- local_28 = 0;
- Dist = 4;
- dx = 0;
- dy = 0;
- do {
- if (Jump) {
- bVar2 = JumpPossible(dy + *x,local_28 + *y,*z,true);
-LAB_08070550:
- if (bVar2 != false) {
-LAB_080703ed:
- if (((HouseID == 0xffff) || (bVar2 = IsHouse(dy + *x,local_28 + *y,*z), !bVar2)) ||
- ((HouseID != 0 &&
- (uVar3 = GetHouseID(dy + *x,local_28 + *y,*z), uVar3 == HouseID)))) {
- *x = *x + dy;
- *y = *y + local_28;
- return true;
- }
- }
- }
- else {
- bVar2 = false;
- bVar1 = CoordinateFlag();
- if (bVar1) {
- bVar2 = CoordinateFlag();
- bVar2 = !bVar2;
- }
- if (bVar2) {
- bVar2 = CoordinateFlag();
- if (bVar2) {
- bVar2 = CoordinateFlag();
- goto LAB_08070550;
- }
- goto LAB_080703ed;
- }
- }
- if (Dist == 2) {
- dy = dy + -1;
- if (dy + dx == 0) {
- Dist = 3;
- }
- }
- else if ((uint)Dist < 3) {
- if ((Dist == 1) && (local_28 = local_28 + -1, local_28 + dx == 0)) {
- Dist = 2;
- }
- }
- else if (Dist == 3) {
- local_28 = local_28 + 1;
- if (local_28 == dx) {
- Dist = 4;
- }
- }
- else if ((Dist == 4) && (dy = dy + 1, dy == dx + 1)) {
- Dist = 1;
- dx = dy;
- }
- if (Distance < dx) {
- return false;
- }
- } while( true );
-}
-
-
-
bool SearchLoginField(int *x,int *y,int *z,int Distance,bool Player)
{
@@ -20990,499 +20854,6 @@ void __static_initialization_and_destruction_0(int __initialize_p,int __priority // WARNING: Unknown calling convention -- yet parameter storage is locked
-void CleanupField(void)
-
-{
- bool bVar1;
- uint uVar2;
- ulong uVar3;
- undefined4 *puVar4;
- TCreature *in_stack_00000004;
- Object *in_stack_00000008;
- int in_stack_0000000c;
- int in_stack_00000010;
- char *Text;
- int local_58;
- int x;
- int y;
- int z;
- ulong local_3c;
- Object Help;
- Object local_2c [7];
-
- if (in_stack_00000004 == (TCreature *)0x0) {
- Text = &DAT_080fb140;
- }
- else {
- // try { // try from 08081d70 to 08081fa5 has its CatchHandler @ 08081fc3
- bVar1 = Object::exists(in_stack_00000008);
- if (bVar1) {
- local_2c[0].ObjectID = in_stack_00000008->ObjectID;
- GetObjectCoordinates(local_2c,&local_58,&x,&y);
- if (y == in_stack_00000004->posz) {
- uVar2 = local_58 - in_stack_00000004->posx;
- if (0x7fffffff < uVar2) {
- uVar2 = -uVar2;
- }
- if ((int)uVar2 < 2) {
- uVar2 = x - in_stack_00000004->posy;
- if (0x7fffffff < uVar2) {
- uVar2 = -uVar2;
- }
- if ((int)uVar2 < 2) {
- CheckMana(in_stack_00000004,in_stack_0000000c,in_stack_00000010,1000);
- GetFirstObject();
- in_stack_00000008->ObjectID = local_3c;
- if (local_3c != NONE.ObjectID) {
- do {
- local_2c[0].ObjectID = NONE.ObjectID;
- Object::getNextObject((Object *)&z);
- in_stack_00000008->ObjectID = z;
- local_2c[0].ObjectID = z;
- Object::getObjectType((Object *)&z);
- bVar1 = ObjectType::getFlag((ObjectType *)&z,UNMOVE);
- if ((!bVar1) && (Object::getObjectType((Object *)&z), z != 99)) {
- Object::getObjectType((Object *)&z);
- bVar1 = ObjectType::getFlag((ObjectType *)&z,CORPSE);
- if (bVar1) {
- Object::getObjectType((Object *)&z);
- uVar3 = ObjectType::getAttribute
- ((ObjectType *)&z,CORPSETYPE);
- if (uVar3 == 0) goto LAB_08081e86;
- }
- z = local_3c;
- Delete((Object *)&z,-1);
- }
-LAB_08081e86:
- local_3c = in_stack_00000008->ObjectID;
- } while (local_3c != NONE.ObjectID);
- }
- local_3c = NONE.ObjectID;
- local_2c[0].ObjectID = NONE.ObjectID;
- GraphicalEffect();
- TCreature::BlockLogout(in_stack_00000004,0x3c,true);
- return;
- }
- }
- }
- puVar4 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar4 = 5;
- goto LAB_08081f82;
- }
- Text = &DAT_080fb100;
- }
- error(Text);
- puVar4 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar4 = 0xffffffff;
-LAB_08081f82:
- // WARNING: Subroutine does not return
- __cxa_throw(puVar4,&RESULT::typeinfo,0);
-}
-
-
-
-void CleanupField(TCreature *cr)
-
-{
- bool bVar1;
- int y;
- int iVar2;
- undefined4 *puVar3;
- char *Text;
- undefined1 local_1c [16];
-
- if (cr == (TCreature *)0x0) {
- Text = &DAT_080fb140;
- }
- else {
- if (cr->Type == PLAYER) {
- // try { // try from 08082016 to 08082124 has its CatchHandler @ 08082130
- bVar1 = CheckRight(cr->ID,CLEANUP_FIELDS);
- if (!bVar1) {
- return;
- }
- iVar2 = cr->Direction;
- if (iVar2 == 1) {
- iVar2 = cr->posy;
- y = cr->posx + 1;
- }
- else {
- if (iVar2 < 2) {
- if (iVar2 != 0) {
- return;
- }
- iVar2 = cr->posy + -1;
- }
- else {
- if (iVar2 != 2) {
- if (iVar2 != 3) {
- return;
- }
- iVar2 = cr->posy;
- y = cr->posx + -1;
- goto LAB_08082065;
- }
- iVar2 = cr->posy + 1;
- }
- y = cr->posx;
- }
-LAB_08082065:
- GetMapContainer((int)local_1c,y,iVar2);
- CleanupField();
- return;
- }
- Text = "CleanupField: Zauberspruch kann nur von Spielern angewendet werden.\n";
- }
- error(Text);
- puVar3 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar3 = 0xffffffff;
- // WARNING: Subroutine does not return
- __cxa_throw(puVar3,&RESULT::typeinfo,0);
-}
-
-
-
-void Teleport(TCreature *cr,char *Param)
-
-{
- bool bVar1;
- ushort HouseID;
- int iVar2;
- undefined4 *puVar3;
- TConnection *Connection;
- Object *Obj_00;
- char *pcVar4;
- int *piVar5;
- Object *Ignore;
- int local_68;
- int x;
- int y;
- int z;
- Object local_4c [4];
- Object local_3c [4];
- ulong local_2c;
- Object Obj;
-
- if (cr == (TCreature *)0x0) {
- pcVar4 = &DAT_080fb260;
- }
- else if (Param == (char *)0x0) {
- pcVar4 = "Teleport: Param ist NULL.\n";
- }
- else {
- if (cr->Type == PLAYER) {
- local_3c[0].ObjectID = (cr->CrObject).ObjectID;
- local_2c = local_3c[0].ObjectID;
- // try { // try from 080821ad to 0808270f has its CatchHandler @ 08082740
- GetObjectCoordinates(local_3c,&local_68,&x,&y);
- iVar2 = stricmp(Param,"up",-1);
- if (iVar2 != 0) {
- iVar2 = stricmp(Param,"down",-1);
- if (iVar2 == 0) {
- bVar1 = CheckRight(cr->ID,TELEPORT_VERTICAL);
- if (!bVar1) {
- return;
- }
- y = y + 1;
- bVar1 = SearchFreeField(&local_68,&x,&y,1,0xffff,true);
- if (!bVar1) goto LAB_080822b7;
- z = NONE.ObjectID;
- GetMapContainer((int)local_4c,local_68,x);
- }
- else {
- iVar2 = stricmp(Param,"fast",-1);
- if (iVar2 == 0) {
- bVar1 = CheckRight(cr->ID,MODIFY_GOSTRENGTH);
- if (!bVar1) {
- return;
- }
- iVar2 = 100;
-LAB_080823f2:
- TSkill::SetMDAct((cr->super_TSkillBase).Skills[4],iVar2);
- AnnounceChangedCreature(cr->ID,4);
- z = local_2c;
- GraphicalEffect((Object *)&z,0xd);
- return;
- }
- iVar2 = stricmp(Param,"fastest",-1);
- if (iVar2 == 0) {
- bVar1 = CheckRight(cr->ID,MODIFY_GOSTRENGTH);
- if (!bVar1) {
- return;
- }
- iVar2 = 200;
- goto LAB_080823f2;
- }
- iVar2 = stricmp(Param,"slow",-1);
- if ((iVar2 == 0) || (iVar2 = stricmp(Param,"normal",-1), iVar2 == 0)) {
- bVar1 = CheckRight(cr->ID,MODIFY_GOSTRENGTH);
- if (!bVar1) {
- return;
- }
- iVar2 = 0;
- goto LAB_080823f2;
- }
- piVar5 = &x;
- iVar2 = sscanf(Param,"%d,%d,%d",&local_68,piVar5,&y);
- if (iVar2 == 3) {
-LAB_08082630:
- bVar1 = CheckRight(cr->ID,TELEPORT_TO_COORDINATE);
- if (!bVar1) {
- return;
- }
- if ((((local_68 < 1) || (x < 1)) || (y < 1)) ||
- (bVar1 = IsOnMap(local_68,x,y), !bVar1)) {
- bVar1 = IsOnMap(local_68 + cr->posx,x + cr->posy,y + cr->posz);
- if (!bVar1) {
- Connection = cr->Connection;
- pcVar4 = "Invalid coordinates.";
-LAB_0808257b:
- SendMessage(Connection,0x17,pcVar4,piVar5);
- return;
- }
- x = x + cr->posy;
- local_68 = local_68 + cr->posx;
- y = y + cr->posz;
- }
- HouseID = 0xffff;
- }
- else {
- piVar5 = &x;
- iVar2 = sscanf(Param,"[%d,%d,%d]",&local_68,piVar5,&y);
- if (iVar2 == 3) goto LAB_08082630;
- bVar1 = CheckRight(cr->ID,TELEPORT_TO_MARK);
- if (!bVar1) {
- return;
- }
- piVar5 = &y;
- bVar1 = GetMarkPosition();
- if (!bVar1) {
- Connection = cr->Connection;
- pcVar4 = "There is no mark of this name.";
- goto LAB_0808257b;
- }
- HouseID = GetHouseID(local_68,x,y);
- }
- bVar1 = SearchFreeField(&local_68,&x,&y,1,HouseID,true);
- if (!bVar1) goto LAB_080822b7;
- z = NONE.ObjectID;
- GetMapContainer((int)local_4c,local_68,x);
- }
- Ignore = (Object *)&z;
- Obj_00 = local_3c;
- local_3c[0].ObjectID = local_2c;
-LAB_08082285:
- Move(0,Obj_00,local_4c,-1,false,Ignore);
- GraphicalEffect();
- return;
- }
- bVar1 = CheckRight(cr->ID,TELEPORT_VERTICAL);
- if (!bVar1) {
- return;
- }
- y = y + -1;
- bVar1 = SearchFreeField(&local_68,&x,&y,1,0xffff,true);
- if (bVar1) {
- local_3c[0].ObjectID = NONE.ObjectID;
- GetMapContainer((int)local_4c,local_68,x);
- Obj_00 = (Object *)&z;
- Ignore = local_3c;
- z = local_2c;
- goto LAB_08082285;
- }
-LAB_080822b7:
- puVar3 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar3 = 4;
- goto LAB_080822c9;
- }
- pcVar4 = "Teleport: Zauberspruch kann nur von Spielern angewendet werden.\n";
- }
- error(pcVar4);
- puVar3 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar3 = 0xffffffff;
-LAB_080822c9:
- // WARNING: Subroutine does not return
- __cxa_throw(puVar3,&RESULT::typeinfo,0);
-}
-
-
-
-void TeleportToCreature(TCreature *cr,char *Name)
-
-{
- bool bVar1;
- ushort HouseID;
- int Result;
- int iVar2;
- undefined4 *puVar3;
- char *Text;
- int iVar4;
- int local_6c;
- int x;
- int y;
- int z;
- TPlayer *dest;
- Object local_4c [4];
- Object local_3c [4];
- TPlayer *local_2c;
- Object Obj;
-
- if (cr == (TCreature *)0x0) {
- Text = &DAT_080fb360;
- }
- else if (cr->Type == PLAYER) {
- // try { // try from 0808279f to 080829de has its CatchHandler @ 08082a36
- bVar1 = CheckRight(cr->ID,TELEPORT_TO_CHARACTER);
- if (!bVar1) {
- return;
- }
- if ((Name == (char *)0x0) || (*Name == '\0')) {
- SendMessage(cr->Connection,0x17,"You must enter a name.");
- return;
- }
- local_2c = (TPlayer *)0x0;
- bVar1 = CheckRight(cr->ID,READ_GAMEMASTER_CHANNEL);
- iVar2 = IdentifyPlayer(Name,false,!bVar1,(TPlayer **)&z);
- if (iVar2 == -1) {
- puVar3 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar3 = 0x1b;
- goto LAB_080829a6;
- }
- if (iVar2 < 0) {
- if (iVar2 == -2) {
- puVar3 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar3 = 0x1c;
- goto LAB_080829a6;
- }
- }
- else if (iVar2 == 0) {
- local_4c[0].ObjectID = (cr->CrObject).ObjectID;
- local_3c[0].ObjectID = local_4c[0].ObjectID;
- local_2c = (TPlayer *)local_4c[0].ObjectID;
- if (cr == (TCreature *)z) {
- GraphicalEffect(local_4c,0xb);
- return;
- }
- GraphicalEffect(local_4c,3);
- local_6c = *(int *)(z + 0x270);
- x = *(int *)(z + 0x274);
- y = *(int *)(z + 0x278);
- HouseID = GetHouseID(local_6c,x,y);
- bVar1 = SearchFreeField(&local_6c,&x,&y,1,HouseID,true);
- if ((bVar1) || (iVar2 = x, iVar4 = y, bVar1 = IsProtectionZone(), !bVar1)) {
- local_4c[0].ObjectID = NONE.ObjectID;
- GetMapContainer((int)local_3c,local_6c,x);
- dest = local_2c;
- Move(0,(Object *)&dest,local_3c,-1,false,local_4c);
- GraphicalEffect();
- Log("banish","%s teleportiert sich zu %s.\n",cr->Name,z + 0x214);
- return;
- }
- puVar3 = (undefined4 *)__cxa_allocate_exception(4,iVar2,iVar4);
- *puVar3 = 4;
- goto LAB_080829a6;
- }
- Text = &DAT_080fb2a0;
- }
- else {
- Text = "TeleportToCreature: Zauberspruch kann nur von Spielern angewendet werden.\n";
- }
- error(Text);
- puVar3 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar3 = 0xffffffff;
-LAB_080829a6:
- // WARNING: Subroutine does not return
- __cxa_throw(puVar3,&RESULT::typeinfo,0);
-}
-
-
-
-void TeleportPlayerToMe(TCreature *cr,char *Name)
-
-{
- bool bVar1;
- ushort HouseID;
- int Result;
- int iVar2;
- undefined4 *puVar3;
- char *Text;
- int local_6c;
- int x;
- int y;
- int z;
- TPlayer *dest;
- Object local_4c [4];
- Object local_3c [4];
- TPlayer *local_2c;
- Object Obj;
-
- if (cr == (TCreature *)0x0) {
- Text = &DAT_080fb460;
- }
- else if (cr->Type == PLAYER) {
- // try { // try from 08082a8f to 08082c5e has its CatchHandler @ 08082cb6
- bVar1 = CheckRight(cr->ID,RETRIEVE);
- if (!bVar1) {
- return;
- }
- if ((Name == (char *)0x0) || (*Name == '\0')) {
- SendMessage(cr->Connection,0x17,"You must enter a name.");
- return;
- }
- local_2c = (TPlayer *)0x0;
- bVar1 = CheckRight(cr->ID,READ_GAMEMASTER_CHANNEL);
- iVar2 = IdentifyPlayer(Name,false,!bVar1,(TPlayer **)&z);
- if (iVar2 == -1) {
- puVar3 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar3 = 0x1b;
- goto LAB_08082c3b;
- }
- if (iVar2 < 0) {
- if (iVar2 == -2) {
- puVar3 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar3 = 0x1c;
- goto LAB_08082c3b;
- }
- }
- else if (iVar2 == 0) {
- local_4c[0].ObjectID = *(undefined4 *)(z + 0x2d0);
- local_3c[0].ObjectID = local_4c[0].ObjectID;
- local_2c = (TPlayer *)local_4c[0].ObjectID;
- GraphicalEffect(local_4c,3);
- local_6c = cr->posx;
- x = cr->posy;
- y = cr->posz;
- HouseID = GetHouseID(local_6c,x,y);
- bVar1 = SearchFreeField(&local_6c,&x,&y,1,HouseID,false);
- if (bVar1) {
- local_4c[0].ObjectID = NONE.ObjectID;
- GetMapContainer((int)local_3c,local_6c,x);
- dest = local_2c;
- Move(0,(Object *)&dest,local_3c,-1,false,local_4c);
- GraphicalEffect();
- return;
- }
- puVar3 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar3 = 4;
- goto LAB_08082c3b;
- }
- Text = &DAT_080fb3a0;
- }
- else {
- Text = "TeleportPlayerToMe: Zauberspruch kann nur von Spielern angewendet werden.\n";
- }
- error(Text);
- puVar3 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar3 = 0xffffffff;
-LAB_08082c3b:
- // WARNING: Subroutine does not return
- __cxa_throw(puVar3,&RESULT::typeinfo,0);
-}
-
-
-
-// WARNING: Unknown calling convention -- yet parameter storage is locked
-
void MagicRope(void)
{
diff --git a/src/enums.hh b/src/enums.hh index 489f8a6..7b2fc68 100644 --- a/src/enums.hh +++ b/src/enums.hh @@ -112,8 +112,11 @@ enum EffectType: int { EFFECT_BURST_ARROW = 7, EFFECT_POISON = 9, EFFECT_BONE_HIT = 10, + EFFECT_TELEPORT = 11, EFFECT_ENERGY_HIT = 12, + EFFECT_MAGIC_BLUE = 13, EFFECT_MAGIC_RED = 14, + EFFECT_MAGIC_GREEN = 15, EFFECT_FIRE_HIT = 16, EFFECT_POISON_HIT = 17, }; diff --git a/src/info.cc b/src/info.cc new file mode 100644 index 0000000..7105535 --- /dev/null +++ b/src/info.cc @@ -0,0 +1,97 @@ +#include "info.hh" +#include "creature.hh" + +#include "stubs.hh" + +bool JumpPossible(int x, int y, int z, bool AvoidPlayers){ + bool HasBank = false; + Object Obj = GetFirstObject(x, y, z); + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + + if(ObjType.getFlag(BANK)){ + HasBank = true; + } + + if(ObjType.getFlag(UNPASS) && ObjType.getFlag(UNMOVE)){ + return false; + } + + if(AvoidPlayers && ObjType.isCreatureContainer()){ + TCreature *Creature = GetCreature(Obj); + if(Creature != NULL && Creature->Type == PLAYER){ + return false; + } + } + + Obj = Obj.getNextObject(); + } + return HasBank; +} + +bool SearchFreeField(int *x, int *y, int *z, int Distance, uint16 HouseID, bool Jump){ + int OffsetX = 0; + int OffsetY = 0; + int CurrentDistance = 0; + int CurrentDirection = DIRECTION_EAST; + while(CurrentDistance <= Distance){ + int FieldX = *x + OffsetX; + int FieldY = *y + OffsetY; + int FieldZ = *z; + + // TODO(fusion): This is probably some form of the `TCreature::MovePossible` + // function inlined. + bool MovePossible; + if(Jump){ + MovePossible = JumpPossible(FieldX, FieldY, FieldZ, true); + }else{ + MovePossible = CoordinateFlag(FieldX, FieldY, FieldZ, BANK) + && !CoordinateFlag(FieldX, FieldY, FieldZ, UNPASS); + + // TODO(fusion): This one I'm not so sure. + if(MovePossible && CoordinateFlag(FieldX, FieldY, FieldZ, AVOID)){ + MovePossible = CoordinateFlag(FieldX, FieldY, FieldZ, BED); + } + } + + if(MovePossible){ + if(HouseID == HOUSEID_ANY || !IsHouse(FieldX, FieldY, FieldZ) + || (HouseID != 0 && HouseID == GetHouseID(FieldX, FieldY, FieldZ))){ + *x = FieldX; + *y = FieldY; + return true; + } + } + + + // NOTE(fusion): We're spiraling out from the initial coordinate. + // TODO(fusion): This function used directions different from the ones + // used by creatures and defined in `enums.hh` so I made it use them + // instead, LOL. + if(CurrentDirection == DIRECTION_NORTH){ + OffsetY -= 1; + if(OffsetY <= -CurrentDistance){ + CurrentDirection = DIRECTION_WEST; + } + }else if(CurrentDirection == DIRECTION_WEST){ + OffsetX -= 1; + if(OffsetX <= -CurrentDistance){ + CurrentDirection = DIRECTION_SOUTH; + } + }else if(CurrentDirection == DIRECTION_SOUTH){ + OffsetY += 1; + if(OffsetY >= CurrentDistance){ + CurrentDirection = DIRECTION_EAST; + } + }else{ + ASSERT(CurrentDirection == DIRECTION_EAST); + OffsetX += 1; + if(OffsetX > CurrentDistance){ + CurrentDistance = OffsetX; + CurrentDirection = DIRECTION_NORTH; + } + } + } + + return false; +} diff --git a/src/info.hh b/src/info.hh new file mode 100644 index 0000000..f94ef0e --- /dev/null +++ b/src/info.hh @@ -0,0 +1,13 @@ +#ifndef TIBIA_INFO_HH_ +#define TIBIA_INFO_HH_ 1 + +#include "common.hh" +#include "map.hh" + +// TODO(fusion): Probably move to `houses.hh` when we implement it? +constexpr uint16 HOUSEID_ANY = 0xFFFF; + +bool JumpPossible(int x, int y, int z, bool AvoidPlayers); +bool SearchFreeField(int *x, int *y, int *z, int Distance, uint16 HouseID, bool Jump); + +#endif //TIBIA_INFO_HH_ diff --git a/src/magic.cc b/src/magic.cc index 4c641bb..170a8d8 100644 --- a/src/magic.cc +++ b/src/magic.cc @@ -1,6 +1,7 @@ #include "magic.hh" #include "config.hh" #include "creature.hh" +#include "info.hh" #include "monster.hh" #include "stubs.hh" @@ -1021,6 +1022,7 @@ void CreateField(TCreature *Actor, int ManaPoints, int SoulPoints, int FieldType throw ERROR; } + // TODO(fusion): This is probably an inlined function `TCreature::GetForwardPosition`. int TargetX = Actor->posx; int TargetY = Actor->posy; int TargetZ = Actor->posz; @@ -1266,6 +1268,285 @@ void DeleteField(TCreature *Actor, Object Target, int ManaPoints, int SoulPoints GraphicalEffect(TargetX, TargetY, TargetZ, EFFECT_POFF); } +void CleanupField(TCreature *Actor, Object Target, int ManaPoints, int SoulPoints){ + if(Actor == NULL){ + error("CleanupField: Ungültige Kreatur übergeben.\n"); + throw ERROR; + } + + if(!Target.exists()){ + error("CleanupField: Übergebenes Objekt existiert nicht.\n"); + throw ERROR; + } + + int TargetX, TargetY, TargetZ; + GetObjectCoordinates(Target, &TargetX, &TargetY, &TargetZ); + + int Distance = std::min<int>( + std::abs(Actor->posx - TargetX), + std::abs(Actor->posy - TargetY)); + if(Distance > 1 || Actor->posz != TargetZ){ + throw OUTOFRANGE; + } + + CheckMana(Actor, ManaPoints, SoulPoints, 1000); + Object Obj = GetFirstObject(TargetX, TargetY, TargetZ); + while(Obj != NONE){ + Object Next = Obj.getNextObject(); + ObjectType ObjType = Obj.getObjectType(); + // TODO(fusion): It seems that corpse type can be either 0 for human + // corpses or 1 for other/monster corpses, so we're avoiding deleting + // human corpses here. + if(!ObjType.getFlag(UNMOVE) && !ObjType.isCreatureContainer() + && (!ObjType.getFlag(CORPSE) || ObjType.getAttribute(CORPSETYPE) != 0)){ + Delete(Obj, -1); + } + Obj = Next; + } + GraphicalEffect(TargetX, TargetY, TargetZ, EFFECT_POFF); + Actor->BlockLogout(60, true); +} + +void CleanupField(TCreature *Actor){ + if(Actor == NULL){ + error("CleanupField: Ungültige Kreatur übergeben.\n"); + throw ERROR; + } + + if(Actor->Type != PLAYER){ + error("CleanupField: Zauberspruch kann nur von Spielern angewendet werden.\n"); + throw ERROR; + } + + if(!CheckRight(Actor->ID, CLEANUP_FIELDS)){ + return; + } + + // TODO(fusion): This is probably an inlined function `TCreature::GetForwardPosition`. + int TargetX = Actor->posx; + int TargetY = Actor->posy; + int TargetZ = Actor->posz; + switch(Actor->Direction){ + case DIRECTION_NORTH: TargetY -= 1; break; + case DIRECTION_EAST: TargetX += 1; break; + case DIRECTION_SOUTH: TargetY += 1; break; + case DIRECTION_WEST: TargetX -= 1; break; + } + + Object Target = GetMapContainer(TargetX, TargetY, TargetZ); + CleanupField(Actor, Target, 0, 0); +} + +void Teleport(TCreature *Actor, char *Param){ + if(Actor == NULL){ + error("Teleport: Ungültige Kreatur übergeben.\n"); + throw ERROR; + } + + if(Param == NULL){ + error("Teleport: Param ist NULL.\n"); + throw ERROR; + } + + if(Actor->Type != PLAYER){ + error("Teleport: Zauberspruch kann nur von Spielern angewendet werden.\n"); + throw ERROR; + } + + int DestX = Actor->posx; + int DestY = Actor->posy; + int DestZ = Actor->posz; + // TODO(fusion): The `HouseID` parameter of `SearchFreeField` can be 0xFFFF + // as a wildcard to any house. This is probably only used for these special + // commands and we should have a `HOUSEID_ANY` constant defined somewhere. + // If it is something else, the function will try to find a free field with + // the same house id. I'm not sure why we use it with marks but I think we + // should only use 0xFFFF here. + uint16 HouseID = 0xFFFF; + int MDGoStrength = Actor->Skills[SKILL_GO_STRENGTH]->MDAct; + + if(stricmp(Param, "up") == 0){ + if(!CheckRight(Actor->ID, TELEPORT_VERTICAL)){ + return; + } + DestZ -= 1; + }else if(stricmp(Param, "down") == 0){ + if(!CheckRight(Actor->ID, TELEPORT_VERTICAL)){ + return; + } + DestZ += 1; + }else if(stricmp(Param, "fast") == 0){ + if(!CheckRight(Actor->ID, MODIFY_GOSTRENGTH)){ + return; + } + MDGoStrength = 100; + }else if(stricmp(Param, "fastest") == 0){ + if(!CheckRight(Actor->ID, MODIFY_GOSTRENGTH)){ + return; + } + MDGoStrength = 200; + }else if(stricmp(Param, "slow") == 0 + || stricmp(Param, "normal") == 0){ + if(!CheckRight(Actor->ID, MODIFY_GOSTRENGTH)){ + return; + } + MDGoStrength = 0; + }else{ + int ParamX, ParamY, ParamZ; + if(sscanf(Param, "%d,%d,%d", &ParamX, &ParamY, &ParamZ) == 3 + || sscanf(Param, "[%d,%d,%d]", &ParamX, &ParamY, &ParamZ) == 3){ + if(!CheckRight(Actor->ID, TELEPORT_TO_COORDINATE)){ + return; + } + + if(IsOnMap(ParamX, ParamY, ParamZ)){ + DestX = ParamX; + DestY = ParamY; + DestZ = ParamZ; + }else if(IsOnMap(DestX + ParamX, DestY + ParamY, DestZ + ParamZ)){ + DestX += ParamX; + DestY += ParamY; + DestZ += ParamZ; + }else{ + SendMessage(Actor->Connection, TALK_FAILURE_MESSAGE, "Invalid coordinates."); + return; + } + }else{ + if(!CheckRight(Actor->ID, TELEPORT_TO_MARK)){ + return; + } + + if(GetMarkPosition(Param, &ParamX, &ParamY, &ParamZ)){ + DestX = ParamX; + DestY = ParamY; + DestZ = ParamZ; + // TODO(fusion): Not sure why we do this here. + HouseID = GetHouseID(DestX, DestY, DestZ); + }else{ + SendMessage(Actor->Connection, TALK_FAILURE_MESSAGE, "There is no mark of this name."); + return; + } + } + } + + if(DestX != Actor->posx || DestY != Actor->posy || DestZ != Actor->posz){ + if(!SearchFreeField(&DestX, &DestY, &DestZ, 1, HouseID, true)){ + throw NOROOM; + } + Object Dest = GetMapContainer(DestX, DestY, DestZ); + Move(0, Actor->CrObject, Dest, -1, false, NONE); + GraphicalEffect(DestX, DestY, DestZ, EFFECT_TELEPORT); + }else if(MDGoStrength != Actor->Skills[SKILL_GO_STRENGTH]->MDAct){ + Actor->Skills[SKILL_GO_STRENGTH]->SetMDAct(MDGoStrength); + AnnounceChangedCreature(Actor->ID, 4); // CREATURE_GO_STRENGTH_CHANGED ? + GraphicalEffect(DestX, DestY, DestZ, EFFECT_MAGIC_BLUE); + } +} + +void TeleportToCreature(TCreature *Actor, const char *Name){ + if(Actor == NULL){ + error("TeleportToCreature: Ungültige Kreatur übergeben.\n"); + throw ERROR; + } + + if(Actor->Type != PLAYER){ + error("TeleportToCreature: Zauberspruch kann nur von Spielern angewendet werden.\n"); + throw ERROR; + } + + if(!CheckRight(Actor->ID, TELEPORT_TO_CHARACTER)){ + return; + } + + if(Name == NULL || Name[0] == 0){ + SendMessage(Actor->Connection, TALK_FAILURE_MESSAGE, "You must enter a name."); + return; + } + + TPlayer *Player; + bool IgnoreGamemasters = !CheckRight(Actor->ID, READ_GAMEMASTER_CHANNEL); + switch(IdentifyPlayer(Name, false, IgnoreGamemasters, &Player)){ + case 0: break; // PLAYERFOUND ? + case -1: throw PLAYERNOTONLINE; + case -2: throw NAMEAMBIGUOUS; + default:{ + error("TeleportToCreature: Ungültiger Rückgabewert von IdentifyPlayer.\n"); + throw ERROR; + } + } + + if(Actor == Player){ + GraphicalEffect(Actor->CrObject, EFFECT_TELEPORT); + return; + } + + GraphicalEffect(Actor->CrObject, EFFECT_POFF); + + // TODO(fusion): I assume `SearchFreeField` won't modify the input position + // so we're either teleporting to a nearby free position or to the player's + // position if it's not protection zone. + int DestX = Player->posx; + int DestY = Player->posy; + int DestZ = Player->posz; + uint16 HouseID = GetHouseID(DestX, DestY, DestZ); + if(!SearchFreeField(&DestX, &DestY, &DestZ, 1, HouseID, true) + || IsProtectionZone(DestX, DestY, DestZ)){ + throw NOROOM; + } + + Object Dest = GetMapContainer(DestX, DestY, DestZ); + Move(0, Actor->CrObject, Dest, -1, false, NONE); + GraphicalEffect(DestX, DestY, DestZ, EFFECT_TELEPORT); + Log("banish", "%s teleportiert sich zu %s.\n", Actor->Name, Player->Name); +} + +void TeleportPlayerToMe(TCreature *Actor, const char *Name){ + if(Actor == NULL){ + error("TeleportPlayerToMe: Ungültige Kreatur übergeben.\n"); + throw ERROR; + } + + if(Actor->Type != PLAYER){ + error("TeleportPlayerToMe: Zauberspruch kann nur von Spielern angewendet werden.\n"); + throw ERROR; + } + + if(!CheckRight(Actor->ID, RETRIEVE)){ + return; + } + + if(Name == NULL || Name[0] == 0){ + SendMessage(Actor->Connection, TALK_FAILURE_MESSAGE, "You must enter a name."); + return; + } + + TPlayer *Player; + bool IgnoreGamemasters = !CheckRight(Actor->ID, READ_GAMEMASTER_CHANNEL); + switch(IdentifyPlayer(Name, false, IgnoreGamemasters, &Player)){ + case 0: break; // PLAYERFOUND ? + case -1: throw PLAYERNOTONLINE; + case -2: throw NAMEAMBIGUOUS; + default:{ + error("TeleportPlayerToMe: Ungültiger Rückgabewert von IdentifyPlayer.\n"); + throw ERROR; + } + } + + GraphicalEffect(Player->CrObject, EFFECT_POFF); + + int DestX = Actor->posx; + int DestY = Actor->posy; + int DestZ = Actor->posz; + uint16 HouseID = GetHouseID(DestX, DestY, DestZ); + if(!SearchFreeField(&DestX, &DestY, &DestZ, 1, HouseID, false)){ + throw NOROOM; + } + + Object Dest = GetMapContainer(DestX, DestY, DestZ); + Move(0, Player->CrObject, Dest, -1, false, NONE); + GraphicalEffect(DestX, DestY, DestZ, EFFECT_TELEPORT); +} + // Magic Init Functions // ============================================================================= static void InitCircles(void){ diff --git a/src/stubs.hh b/src/stubs.hh index 0d7bbd0..7b10798 100644 --- a/src/stubs.hh +++ b/src/stubs.hh @@ -43,6 +43,7 @@ extern bool GetRaceNoParalyze(int Race); extern int GetRacePoison(int Race); extern void GraphicalEffect(int x, int y, int z, int Type); extern void GraphicalEffect(Object Obj, int Type); +extern int IdentifyPlayer(const char *Name, bool ExactMatch, bool IgnoreGamemasters, TPlayer **Player); extern void InitLog(const char *ProtocolName); extern void Log(const char *ProtocolName, const char *Text, ...) ATTR_PRINTF(2, 3); extern void LogoutAllPlayers(void); diff --git a/tools/makefile.go b/tools/makefile.go index 968b6d1..1e005d5 100644 --- a/tools/makefile.go +++ b/tools/makefile.go @@ -78,7 +78,7 @@ func main() { fmt.Fprint(&output, "\tCFLAGS += -g -O0\n") fmt.Fprint(&output, "else\n") fmt.Fprint(&output, "\tCFLAGS += -O2\n") - fmt.Fprint(&output, "endif\n") + fmt.Fprint(&output, "endif\n\n") // HEADERS fmt.Fprint(&output, "HEADERS =") |
