diff options
| -rw-r--r-- | reference/game.c | 1829 | ||||
| -rw-r--r-- | src/cr.hh | 3 | ||||
| -rw-r--r-- | src/cract.cc | 3 | ||||
| -rw-r--r-- | src/crcombat.cc | 1 | ||||
| -rw-r--r-- | src/enums.hh | 40 | ||||
| -rw-r--r-- | src/info.cc | 930 | ||||
| -rw-r--r-- | src/info.hh | 32 | ||||
| -rw-r--r-- | src/magic.cc | 6 | ||||
| -rw-r--r-- | src/magic.hh | 2 | ||||
| -rw-r--r-- | src/main.cc | 14 | ||||
| -rw-r--r-- | src/objects.hh | 8 | ||||
| -rw-r--r-- | src/operate.cc | 1 | ||||
| -rw-r--r-- | src/stubs.hh | 15 |
13 files changed, 1016 insertions, 1868 deletions
diff --git a/reference/game.c b/reference/game.c index d430658..bb0c72f 100644 --- a/reference/game.c +++ b/reference/game.c @@ -12325,1813 +12325,6 @@ void __static_initialization_and_destruction_0(int __initialize_p,int __priority return;
}
-
-
-char * GetName(Object *Obj)
-
-{
- bool bVar1;
- char *Help;
- TCreature *pTVar2;
- ulong uVar3;
- char *pcVar4;
- Object local_6c [4];
- char local_5c [4];
- char ObjectName [50];
-
- local_5c[0] = '\0';
- Object::getObjectType(local_6c);
- if (local_6c[0].ObjectID == 99) {
- local_6c[0] = (Object)Obj->ObjectID;
- pTVar2 = GetCreature(local_6c);
- if (pTVar2 == (TCreature *)0x0) {
- uVar3 = Object::getCreatureID(Obj);
- error("GetName: Kreatur %d existiert nicht.\n",uVar3);
- }
- else {
- snprintf(local_5c,0x32,"%s",pTVar2->Name);
- }
- }
- else {
- Object::getObjectType(local_6c);
- pcVar4 = ObjectType::getName((ObjectType *)local_6c);
- if (pcVar4 != (char *)0x0) {
- strcpy(local_5c,pcVar4);
- }
- Object::getObjectType(local_6c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_6c,LIQUIDCONTAINER);
- if ((bVar1) && (uVar3 = Object::getAttribute(Obj,CONTAINERLIQUIDTYPE), uVar3 != 0)) {
- strcat(local_5c," of ");
- uVar3 = Object::getAttribute(Obj,CONTAINERLIQUIDTYPE);
- pcVar4 = GetLiquidName(uVar3);
- strcat(local_5c,pcVar4);
- }
- Object::getObjectType(local_6c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_6c,LIQUIDPOOL);
- if ((bVar1) && (uVar3 = Object::getAttribute(Obj,POOLLIQUIDTYPE), uVar3 != 0)) {
- strcat(local_5c," of ");
- uVar3 = Object::getAttribute(Obj,POOLLIQUIDTYPE);
- pcVar4 = GetLiquidName(uVar3);
- strcat(local_5c,pcVar4);
- }
- }
- Object::getObjectType(local_6c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_6c,CUMULATIVE);
- if (bVar1) {
- uVar3 = Object::getAttribute(Obj,AMOUNT);
- }
- else {
- uVar3 = 1;
- }
- pcVar4 = Plural(local_5c,uVar3);
- return pcVar4;
-}
-
-
-
-char * GetInfo(Object *Obj)
-
-{
- bool bVar1;
- char *pcVar2;
- Object local_1c [4];
-
- bVar1 = Object::exists(Obj);
- if (bVar1) {
- Object::getObjectType(local_1c);
- pcVar2 = ObjectType::getDescription((ObjectType *)local_1c);
- }
- else {
- error(&DAT_080f6c00);
- pcVar2 = (char *)0x0;
- }
- return pcVar2;
-}
-
-
-
-int GetWeight(Object *Obj,int Count)
-
-{
- bool bVar1;
- ulong uVar2;
- int Weight;
- Object local_2c [7];
-
- bVar1 = Object::exists(Obj);
- if (bVar1) {
- Object::getObjectType(local_2c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_2c,TAKE);
- if (bVar1) {
- Object::getObjectType(local_2c);
- uVar2 = ObjectType::getAttribute((ObjectType *)local_2c,WEIGHT);
- Object::getObjectType(local_2c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_2c,CUMULATIVE);
- if (!bVar1) {
- return uVar2;
- }
- if (Count == -1) {
- Count = Object::getAttribute(Obj,AMOUNT);
- }
- return uVar2 * Count;
- }
- Object::getObjectType(local_2c);
- if (local_2c[0].ObjectID == 0xb58) {
- return 0x4c2c;
- }
- Object::getObjectType(local_2c);
- if (local_2c[0].ObjectID == 0xd82) {
- return 50000;
- }
- Object::getObjectType(local_2c);
- if (local_2c[0].ObjectID == 0xdb6) {
- return 0x5910;
- }
- Object::getObjectType(local_2c);
- if (local_2c[0].ObjectID == 0x10d7) {
- return 80000;
- }
- Object::getObjectType(local_2c);
- error("GetWeight: Objekttyp %d ist nicht nehmbar.\n",local_2c[0].ObjectID);
- }
- else {
- error(&DAT_080f6c40);
- }
- return 0;
-}
-
-
-
-int GetRowWeight(Object *Obj)
-
-{
- bool bVar1;
- int iVar2;
- int iVar3;
- int Weight_1;
- int local_50;
- int Weight;
- Object local_3c [4];
- Object local_2c [7];
-
- local_3c[0] = (Object)Obj->ObjectID;
- local_50 = 0;
- if (local_3c[0].ObjectID != NONE.ObjectID) {
- local_50 = 0;
- if (local_3c[0].ObjectID != NONE.ObjectID) {
- do {
- local_2c[0].ObjectID = local_3c[0].ObjectID;
- iVar2 = GetWeight(local_2c,-1);
- Object::getObjectType(local_2c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_2c,CONTAINER);
- if (bVar1) {
-LAB_0806e37e:
- GetFirstContainerObject(local_2c);
- iVar3 = GetRowWeight(local_2c);
- iVar2 = iVar2 + iVar3;
- }
- else {
- Object::getObjectType(local_2c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_2c,CHEST);
- if (bVar1) goto LAB_0806e37e;
- }
- local_50 = local_50 + iVar2;
- Object::getNextObject(local_3c);
- Obj->ObjectID = (ulong)local_3c[0];
- } while (local_3c[0].ObjectID != NONE.ObjectID);
- }
- }
- return local_50;
-}
-
-
-
-int GetCompleteWeight(Object *Obj)
-
-{
- bool bVar1;
- int iVar2;
- int iVar3;
- int Weight;
- Object local_2c [7];
-
- local_2c[0] = (Object)Obj->ObjectID;
- iVar2 = GetWeight(local_2c,-1);
- Object::getObjectType(local_2c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_2c,CONTAINER);
- if (!bVar1) {
- Object::getObjectType(local_2c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_2c,CHEST);
- if (!bVar1) {
- return iVar2;
- }
- }
- GetFirstContainerObject(local_2c);
- iVar3 = GetRowWeight(local_2c);
- return iVar2 + iVar3;
-}
-
-
-
-ulong GetObjectCreatureID(Object *Obj)
-
-{
- bool bVar1;
- ulong uVar2;
- Object local_3c [4];
- Object local_2c [7];
-
- bVar1 = Object::exists(Obj);
- if (bVar1) {
- while( true ) {
- Object::getObjectType(local_2c);
- if (local_2c[0].ObjectID == 99) break;
- Object::getObjectType(local_2c);
- if (local_2c[0].ObjectID == 0) goto LAB_0806e4f4;
- Object::getContainer(local_3c);
- local_2c[0].ObjectID = local_3c[0].ObjectID;
- Obj->ObjectID = (ulong)local_3c[0];
- }
- uVar2 = Object::getCreatureID(Obj);
- }
- else {
- error(&DAT_080f6cc0);
-LAB_0806e4f4:
- uVar2 = 0;
- }
- return uVar2;
-}
-
-
-
-int GetObjectBodyPosition(Object *Obj)
-
-{
- bool bVar1;
- Object local_3c [4];
- Object local_2c [7];
-
- bVar1 = Object::exists(Obj);
- if (bVar1) {
- while( true ) {
- Object::getObjectType(local_2c);
- if (local_2c[0].ObjectID == 0) break;
- Object::getObjectType(local_2c);
- bVar1 = false;
- if ((0 < (int)local_2c[0].ObjectID) && ((int)local_2c[0].ObjectID < 0xb)) {
- bVar1 = true;
- }
- if (bVar1) break;
- Object::getContainer(local_3c);
- local_2c[0].ObjectID = local_3c[0].ObjectID;
- Obj->ObjectID = (ulong)local_3c[0];
- }
- Object::getObjectType(local_3c);
- }
- else {
- error(&DAT_080f6d00);
- local_3c[0].ObjectID = 0;
- }
- return local_3c[0].ObjectID;
-}
-
-
-
-int GetObjectRNum(Object *Obj)
-
-{
- bool bVar1;
- int Count;
- int iVar2;
- char *Text;
- Object local_3c [4];
- Object local_2c;
- Object Search;
-
- bVar1 = Object::exists(Obj);
- if (bVar1) {
- Object::getObjectType(&local_2c);
- if (local_2c.ObjectID == 0) {
- Text = "GetObjectRNum: Objekt ist MapContainer.\n";
- }
- else {
- iVar2 = 0;
- Object::getContainer(local_3c);
- GetFirstContainerObject(&local_2c);
- local_3c[0] = (Object)Obj->ObjectID;
- if (local_2c.ObjectID == local_3c[0].ObjectID) {
- return 0;
- }
- while (local_2c.ObjectID != NONE.ObjectID) {
- iVar2 = iVar2 + 1;
- Object::getNextObject(local_3c);
- local_2c.ObjectID = local_3c[0].ObjectID;
- bVar1 = local_3c[0].ObjectID == Obj->ObjectID;
- local_3c[0].ObjectID = Obj->ObjectID;
- if (bVar1) {
- return iVar2;
- }
- }
- Text = "GetObjectRNum: Objekt liegt nicht in Container\n";
- }
- }
- else {
- Text = &DAT_080f6d40;
- }
- error(Text);
- return 0;
-}
-
-
-
-bool ObjectInRange(ulong CreatureID,Object *Obj,int Range)
-
-{
- bool bVar1;
- TCreature *pTVar2;
- uint uVar3;
- TCreature *cr;
- int local_38;
- int x;
- int y;
- int z;
-
- pTVar2 = GetCreature(CreatureID);
- if (pTVar2 == (TCreature *)0x0) {
- error(&DAT_080f6e40,CreatureID);
- }
- else {
- bVar1 = Object::exists(Obj);
- if (bVar1) {
- z = Obj->ObjectID;
- GetObjectCoordinates((Object *)&z,&local_38,&x,&y);
- uVar3 = pTVar2->posx - local_38;
- if (0x7fffffff < uVar3) {
- uVar3 = -uVar3;
- }
- if (Range < (int)uVar3) {
- return false;
- }
- uVar3 = pTVar2->posy - x;
- if (0x7fffffff < uVar3) {
- uVar3 = -uVar3;
- }
- if (Range < (int)uVar3) {
- return false;
- }
- if (pTVar2->posz != y) {
- return false;
- }
- return true;
- }
- error(&DAT_080f6e00);
- }
- return false;
-}
-
-
-
-// WARNING: Type propagation algorithm not settling
-
-bool ObjectAccessible(ulong CreatureID,Object *Obj,int Range)
-
-{
- bool bVar1;
- bool bVar2;
- TCreature *pTVar3;
- ulong uVar4;
- char *Text;
- TCreature *cr;
- int local_38;
- int x;
- int y;
- int z;
-
- bVar1 = Object::exists(Obj);
- if (!bVar1) {
- Text = &DAT_080f6e80;
-LAB_0806e7be:
- error(Text);
- return false;
- }
- Object::getObjectType((Object *)&z);
- if (z == 99) {
- uVar4 = 0;
- }
- else {
- z = Obj->ObjectID;
- uVar4 = GetObjectCreatureID((Object *)&z);
- }
- if (uVar4 == CreatureID) {
- return true;
- }
- if (uVar4 != 0) {
- return false;
- }
- Object::getObjectType((Object *)&z);
- bVar1 = ObjectType::getFlag((ObjectType *)&z,HANG);
- if (bVar1) {
- z = Obj->ObjectID;
- GetObjectCoordinates((Object *)&z,&local_38,&x,&y);
- bVar1 = false;
- bVar2 = CoordinateFlag();
- if ((bVar2) || (bVar2 = CoordinateFlag(), bVar2)) {
- bVar1 = true;
- }
- if (bVar1) {
- pTVar3 = GetCreature(CreatureID);
- if (pTVar3 == (TCreature *)0x0) {
- Text = "ObjectAccessible: Kreatur existiert nicht.\n";
- goto LAB_0806e7be;
- }
- bVar1 = CoordinateFlag();
- if (bVar1) {
- bVar1 = false;
- if ((x <= pTVar3->posy) && (pTVar3->posy <= Range + x)) {
- bVar1 = true;
- }
- if (!bVar1) {
- return false;
- }
- if (pTVar3->posx < local_38 - Range || Range + local_38 < pTVar3->posx) {
- return false;
- }
- }
- bVar1 = CoordinateFlag();
- if (bVar1) {
- bVar1 = false;
- if ((local_38 <= pTVar3->posx) && (pTVar3->posx <= Range + local_38)) {
- bVar1 = true;
- }
- if (!bVar1) {
- return false;
- }
- bVar1 = false;
- if ((x - Range <= pTVar3->posy) && (pTVar3->posy <= x + Range)) {
- bVar1 = true;
- }
- if (!bVar1) {
- return false;
- }
- }
- }
- }
- z = Obj->ObjectID;
- bVar1 = ObjectInRange(CreatureID,(Object *)&z,Range);
- return bVar1;
-}
-
-
-
-char * GetLiquidName(ulong nr)
-
-{
- char *pcVar1;
-
- switch(nr) {
- case 0:
- pcVar1 = "nothing";
- break;
- case 1:
- pcVar1 = "water";
- break;
- case 2:
- pcVar1 = "wine";
- break;
- case 3:
- pcVar1 = "beer";
- break;
- case 4:
- pcVar1 = "mud";
- break;
- case 5:
- pcVar1 = "blood";
- break;
- case 6:
- pcVar1 = "slime";
- break;
- case 7:
- pcVar1 = "oil";
- break;
- case 8:
- pcVar1 = "urine";
- break;
- case 9:
- pcVar1 = "milk";
- break;
- case 10:
- pcVar1 = "manafluid";
- break;
- case 0xb:
- pcVar1 = "lifefluid";
- break;
- case 0xc:
- pcVar1 = "lemonade";
- break;
- default:
- error(&DAT_080f6f00,nr);
- pcVar1 = "unknown";
- }
- return pcVar1;
-}
-
-
-
-uchar GetLiquidColor(ulong nr)
-
-{
- uchar uVar1;
-
- switch(nr) {
- case 1:
- uVar1 = '\x01';
- break;
- case 2:
- case 10:
- uVar1 = '\a';
- break;
- case 3:
- case 4:
- case 7:
- uVar1 = '\x03';
- break;
- case 5:
- case 0xb:
- uVar1 = '\x02';
- break;
- case 6:
- uVar1 = '\x04';
- break;
- case 8:
- case 0xc:
- uVar1 = '\x05';
- break;
- case 9:
- uVar1 = '\x06';
- break;
- default:
- error(&DAT_080f6f40,nr);
- case 0:
- uVar1 = '\0';
- }
- return uVar1;
-}
-
-
-
-int ObjectDistance(Object *Obj1,Object *Obj2)
-
-{
- bool bVar1;
- int iVar2;
- int *piVar3;
- int local_4c;
- int local_48;
- int local_44;
- int x2;
- int y2;
- int z2;
- int x1;
- int y1;
- int z1;
-
- bVar1 = Object::exists(Obj1);
- if ((bVar1) && (bVar1 = Object::exists(Obj2), bVar1)) {
- z1 = Obj1->ObjectID;
- GetObjectCoordinates((Object *)&z1,&z2,&x1,&y1);
- z1 = Obj2->ObjectID;
- GetObjectCoordinates((Object *)&z1,&local_44,&x2,&y2);
- if (y1 == y2) {
- local_44 = z2 - local_44;
- local_48 = -local_44;
- if (-1 < local_44) {
- local_48 = local_44;
- }
- iVar2 = x1 - x2;
- local_4c = -iVar2;
- if (-1 < iVar2) {
- local_4c = iVar2;
- }
- piVar3 = &local_4c;
- if (local_4c <= local_48) {
- piVar3 = &local_48;
- }
- return *piVar3;
- }
- }
- else {
- error(&DAT_080f6f80);
- }
- return 0x7fffffff;
-}
-
-
-
-Object GetBodyContainer(ulong CreatureID,int Position)
-
-{
- bool bVar1;
- TCreature *Window;
- TCreature *cr;
- int in_stack_0000000c;
- char *Text;
- Object local_3c [4];
- ulong local_2c;
-
- if (((in_stack_0000000c < 1) || (in_stack_0000000c - 0xbU < 0x35)) || (0x4f < in_stack_0000000c)
- ) {
- Text = &DAT_080f6fc0;
- }
- else {
- Window = GetCreature(Position);
- if (Window != (TCreature *)0x0) {
- local_2c = (Window->CrObject).ObjectID;
- local_3c[0].ObjectID = NONE.ObjectID;
- if (local_2c == NONE.ObjectID) {
- *(ulong *)CreatureID = NONE.ObjectID;
- return (Object)CreatureID;
- }
- if (in_stack_0000000c < 0x40) {
- local_3c[0].ObjectID = (Window->CrObject).ObjectID;
- bVar1 = Object::exists(local_3c);
- if (!bVar1) {
- error("GetBodyContainer: Kreatur-Objekt von %s existiert nicht (Pos %d).\n",
- Window->Name);
- }
- local_3c[0].ObjectID = (Window->CrObject).ObjectID;
- GetContainerObject((Object *)CreatureID,(int)local_3c);
- return (Object)CreatureID;
- }
- if (Window->Type == PLAYER) {
- TPlayer::GetOpenContainer((TPlayer *)CreatureID,(int)Window);
- return (Object)CreatureID;
- }
- error("GetBodyContainer: Nur Spieler haben offene Container.\n");
- goto LAB_0806ec66;
- }
- Text = "GetBodyContainer: Kreatur %d existiert nicht.\n";
- }
- error(Text);
-LAB_0806ec66:
- *(ulong *)CreatureID = NONE.ObjectID;
- return (Object)CreatureID;
-}
-
-
-
-Object GetBodyObject(ulong CreatureID,int Position)
-
-{
- int in_stack_0000000c;
- ulong local_1c;
- Object BodyCon;
-
- if (in_stack_0000000c - 1U < 10) {
- GetBodyContainer((ulong)&local_1c,Position);
- if (local_1c != NONE.ObjectID) {
- GetFirstContainerObject((Object *)CreatureID);
- return (Object)CreatureID;
- }
- }
- else {
- error(&DAT_080f70e0);
- }
- *(ulong *)CreatureID = NONE.ObjectID;
- return (Object)CreatureID;
-}
-
-
-
-Object GetTopObject(int x,int y,int z,bool Move)
-
-{
- bool bVar1;
- char in_stack_00000014;
- Object OStack_4c;
- bool Move_local;
- Object local_3c [4];
- ulong local_2c;
- Object Obj;
-
- GetFirstObject();
- if (local_2c != NONE.ObjectID) {
- do {
- OStack_4c.ObjectID = NONE.ObjectID;
- local_3c[0].ObjectID = NONE.ObjectID;
- Object::getNextObject(&stack0xffffffb4);
- local_3c[0].ObjectID = NONE.ObjectID;
- if (OStack_4c.ObjectID == NONE.ObjectID) {
-LAB_0806ef27:
- *(ulong *)x = local_2c;
- return (Object)x;
- }
- Object::getObjectType(&stack0xffffffb4);
- bVar1 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,BANK);
- if (!bVar1) {
- Object::getObjectType(&stack0xffffffb4);
- bVar1 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,CLIP);
- if (!bVar1) {
- Object::getObjectType(&stack0xffffffb4);
- bVar1 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,BOTTOM);
- if (!bVar1) {
- Object::getObjectType(&stack0xffffffb4);
- bVar1 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,TOP);
- if ((!bVar1) &&
- ((in_stack_00000014 == '\0' ||
- (Object::getObjectType(&stack0xffffffb4), OStack_4c.ObjectID != 99))))
- goto LAB_0806ef27;
- }
- }
- }
- Object::getNextObject(local_3c);
- local_2c = local_3c[0].ObjectID;
- } while (local_3c[0].ObjectID != NONE.ObjectID);
- }
- *(ulong *)x = NONE.ObjectID;
- return (Object)x;
-}
-
-
-
-// WARNING: Unknown calling convention -- yet parameter storage is locked
-
-Object GetContainer(void)
-
-{
- ulong in_stack_00000004;
- int in_stack_00000008;
- int in_stack_0000000c;
- int in_stack_00000010;
-
- if (in_stack_0000000c == 0xffff) {
- GetBodyContainer(in_stack_00000004,in_stack_00000008);
- }
- else {
- GetMapContainer(in_stack_00000004,in_stack_0000000c,in_stack_00000010);
- }
- return (Object)in_stack_00000004;
-}
-
-
-
-Object GetObject(ulong CreatureID,int x,int y,int z,int RNum,ObjectType *Type)
-
-{
- ulong uVar1;
- Object OVar2;
- TCreature *Window;
- TCreature *cr;
- Object *pOVar3;
- bool bVar4;
- ulong *in_stack_0000001c;
- Object local_6c;
- ObjectType Disguise;
- Object local_5c [4];
- ulong local_4c;
- _func_int_varargs **local_3c;
- Object Con;
- Object local_2c;
- Object Obj;
-
- local_2c.ObjectID = 0;
- if (y == 0xffff) {
- OVar2.ObjectID = NONE.ObjectID;
- if (z == 0) goto LAB_0806f160;
- if ((z - 0xbU < 0x35) || (0x4f < z)) {
- error(&DAT_080f7120,0xffff,z,RNum,Type,*in_stack_0000001c);
- OVar2 = NONE;
- goto LAB_0806f160;
- }
- if (z < 0x40) {
- GetBodyObject((ulong)local_5c,x);
- goto LAB_0806f1ca;
- }
- Window = GetCreature(x);
- if (Window == (TCreature *)0x0) {
- error("GetObject: Kreatur %d existiert nicht.\n",x);
- OVar2 = NONE;
- goto LAB_0806f0e4;
- }
- if (Window->Type != PLAYER) {
- error("GetObject: Nur Spieler haben offene Container.\n");
- OVar2 = NONE;
- goto LAB_0806f160;
- }
- TPlayer::GetOpenContainer((TPlayer *)&local_3c,(int)Window);
- local_4c = NONE.ObjectID;
- OVar2 = NONE;
- if (local_3c == (_func_int_varargs **)NONE.ObjectID) goto LAB_0806f0e4;
- local_6c.ObjectID = (ulong)local_3c;
- GetContainerObject(local_5c,(int)&local_6c);
- local_2c.ObjectID = local_5c[0].ObjectID;
- }
- else if (Type == (ObjectType *)0xffffffff) {
- GetTopObject((int)local_5c,y,z,SUB41(RNum,0));
-LAB_0806f1ca:
- local_2c.ObjectID = local_5c[0].ObjectID;
- }
- else {
- GetFirstObject();
- bVar4 = local_5c[0].ObjectID != NONE.ObjectID;
- local_2c.ObjectID = local_5c[0].ObjectID;
- local_5c[0].ObjectID = NONE.ObjectID;
- if (bVar4) {
- do {
- local_6c.ObjectID = NONE.ObjectID;
- local_5c[0].ObjectID = NONE.ObjectID;
- Object::getObjectType(&local_6c);
- bVar4 = ObjectType::getFlag((ObjectType *)&local_6c,DISGUISE);
- if (bVar4) {
- Object::getObjectType(local_5c);
- uVar1 = ObjectType::getAttribute((ObjectType *)local_5c,DISGUISETARGET);
- ObjectType::setTypeID((ObjectType *)&local_6c,uVar1);
- uVar1 = *in_stack_0000001c;
- }
- else {
- Object::getObjectType(&local_6c);
- uVar1 = *in_stack_0000001c;
- }
- ObjectType::setTypeID((ObjectType *)local_5c,uVar1);
- if (local_6c.ObjectID == local_5c[0].ObjectID) break;
- Object::getNextObject(local_5c);
- local_2c.ObjectID = local_5c[0].ObjectID;
- bVar4 = local_5c[0].ObjectID != NONE.ObjectID;
- local_5c[0].ObjectID = NONE.ObjectID;
- } while (bVar4);
- }
- }
- if (local_2c.ObjectID == NONE.ObjectID) {
- *(ulong *)CreatureID = NONE.ObjectID;
- return (Object)CreatureID;
- }
- local_6c.ObjectID = NONE.ObjectID;
- ObjectType::setTypeID((ObjectType *)&local_6c,0);
- OVar2.ObjectID = local_2c.ObjectID;
- if (*in_stack_0000001c == local_6c.ObjectID) {
-LAB_0806f0e4:
- *(ulong *)CreatureID = OVar2.ObjectID;
- return (Object)CreatureID;
- }
- Object::getObjectType(&local_6c);
- bVar4 = ObjectType::getFlag((ObjectType *)&local_6c,DISGUISE);
- if (bVar4) {
- Object::getObjectType(local_5c);
- uVar1 = ObjectType::getAttribute((ObjectType *)local_5c,DISGUISETARGET);
- ObjectType::setTypeID((ObjectType *)&local_6c,uVar1);
- }
- else {
- Object::getObjectType(&local_6c);
- }
- ObjectType::setTypeID((ObjectType *)local_5c,*in_stack_0000001c);
- pOVar3 = &NONE;
- if (local_6c.ObjectID == local_5c[0].ObjectID) {
- pOVar3 = &local_2c;
- }
- OVar2.ObjectID = pOVar3->ObjectID;
-LAB_0806f160:
- *(ulong *)CreatureID = OVar2.ObjectID;
- return (Object)CreatureID;
-}
-
-
-
-Object __regparm1 GetRowObject(Object *Obj,ObjectType *Type,ulong Value,bool Recurse)
-
-{
- bool bVar1;
- ulong uVar2;
- undefined3 in_stack_0000000d;
- ulong in_stack_00000010;
- char in_stack_00000014;
- Object OStack_5c;
- bool Recurse_local;
- Object local_4c [4];
- Object local_3c;
- Object Help;
- Object local_2c [7];
-
- local_2c[0].ObjectID = NONE.ObjectID;
- local_3c.ObjectID = NONE.ObjectID;
- if (*(ulong *)Value != NONE.ObjectID) {
- do {
- NONE.ObjectID = local_2c[0].ObjectID;
- local_3c.ObjectID = local_2c[0].ObjectID;
- if (in_stack_00000014 != '\0') {
- Object::getObjectType(&local_3c);
- bVar1 = ObjectType::getFlag((ObjectType *)&local_3c,CONTAINER);
- if (bVar1) {
- ObjectType::setTypeID((ObjectType *)local_2c,_Recurse->TypeID);
- // WARNING: Load size is inaccurate
- OStack_5c.ObjectID = *Value;
- GetFirstContainerObject(local_4c);
- GetRowObject(local_2c,(ObjectType *)&local_3c,(ulong)local_4c,SUB41(local_2c,0))
- ;
- OStack_5c = (Object)NONE.ObjectID;
- local_4c[0].ObjectID = OStack_5c.ObjectID;
- if (local_3c.ObjectID != NONE.ObjectID) break;
- }
- }
- Object::getObjectType(&stack0xffffffa4);
- ObjectType::setTypeID((ObjectType *)local_4c,_Recurse->TypeID);
- ObjectType::setTypeID((ObjectType *)&local_3c,local_4c[0].ObjectID);
- if (((OStack_5c.ObjectID == local_3c.ObjectID) &&
- ((bVar1 = ObjectType::getFlag(_Recurse,LIQUIDCONTAINER), !bVar1 ||
- (uVar2 = Object::getAttribute((Object *)Value,CONTAINERLIQUIDTYPE),
- uVar2 == in_stack_00000010)))) &&
- ((bVar1 = ObjectType::getFlag(_Recurse,KEY), !bVar1 ||
- (uVar2 = Object::getAttribute((Object *)Value,KEYNUMBER), uVar2 == in_stack_00000010
- )))) {
- Type->TypeID = *(int *)Value;
- return (Object)(ulong)Type;
- }
- Object::getNextObject(local_4c);
- OStack_5c.ObjectID = local_4c[0].ObjectID;
- *(ulong *)Value = local_4c[0].ObjectID;
- local_2c[0] = (Object)NONE.ObjectID;
- local_3c = NONE;
- } while (local_4c[0].ObjectID != NONE.ObjectID);
- }
- Type->TypeID = local_3c.ObjectID;
- return (Object)(ulong)Type;
-}
-
-
-
-Object GetInventoryObject(ulong CreatureID,ObjectType *Type,ulong Value)
-
-{
- bool bVar1;
- bool bVar2;
- TCreature *pTVar3;
- Object OVar4;
- TCreature *cr;
- Object *in_stack_00000010;
- Object local_8c;
- Object BodyCon_1;
- Object local_7c;
- Object Obj_1;
- Object local_6c [4];
- Object local_5c;
- Object Obj;
- Object local_4c;
- Object BodyObj;
- Object local_2c;
- Object BodyCon;
-
- pTVar3 = GetCreature((ulong)Type);
- if (pTVar3 == (TCreature *)0x0) {
- error("GetInventoryObject: Kreatur %d existiert nicht.\n",Type);
- *(ulong *)CreatureID = NONE.ObjectID;
- }
- else {
- GetFirstContainerObject(&local_2c);
- if (local_2c.ObjectID != NONE.ObjectID) {
- do {
- local_4c.ObjectID = NONE.ObjectID;
- GetFirstContainerObject(&local_4c);
- bVar1 = false;
- local_5c.ObjectID = NONE.ObjectID;
- if (local_4c.ObjectID != NONE.ObjectID) {
- Object::getObjectType(&local_5c);
- bVar2 = ObjectType::getFlag((ObjectType *)&local_5c,CONTAINER);
- if (bVar2) {
- bVar1 = true;
- }
- }
- if (bVar1) {
- ObjectType::setTypeID((ObjectType *)local_6c,*(int *)Value);
- local_8c.ObjectID = local_4c.ObjectID;
- GetFirstContainerObject(&local_7c);
- GetRowObject(&local_7c,(ObjectType *)&local_5c,(ulong)&local_7c,
- SUB41(local_6c,0));
- local_8c.ObjectID = NONE.ObjectID;
- local_7c.ObjectID = NONE.ObjectID;
- OVar4.ObjectID = local_5c.ObjectID;
- if (local_5c.ObjectID != NONE.ObjectID) goto LAB_0806f6c8;
- }
- Object::getNextObject(&local_7c);
- local_8c.ObjectID = local_7c.ObjectID;
- local_2c.ObjectID = local_7c.ObjectID;
- } while (local_7c.ObjectID != NONE.ObjectID);
- }
- local_7c.ObjectID = (pTVar3->CrObject).ObjectID;
- local_4c.ObjectID = NONE.ObjectID;
- GetFirstContainerObject(&local_8c);
- OVar4 = NONE;
- if (local_8c.ObjectID != NONE.ObjectID) {
- do {
- local_7c.ObjectID = NONE.ObjectID;
- local_6c[0].ObjectID = NONE.ObjectID;
- ObjectType::setTypeID((ObjectType *)local_6c,*(int *)Value);
- local_4c.ObjectID = local_8c.ObjectID;
- GetFirstContainerObject(&local_5c);
- GetRowObject(in_stack_00000010,(ObjectType *)&local_7c,(ulong)&local_5c,
- SUB41(local_6c,0));
- local_6c[0].ObjectID = NONE.ObjectID;
- local_5c.ObjectID = NONE.ObjectID;
- OVar4.ObjectID = local_7c.ObjectID;
- if (local_7c.ObjectID != NONE.ObjectID) break;
- Object::getNextObject(local_6c);
- local_8c.ObjectID = local_6c[0].ObjectID;
- OVar4 = NONE;
- } while (local_6c[0].ObjectID != NONE.ObjectID);
- }
-LAB_0806f6c8:
- *(ulong *)CreatureID = OVar4.ObjectID;
- }
- return (Object)CreatureID;
-}
-
-
-
-int CountObjectsInContainer(Object *Con)
-
-{
- bool bVar1;
- int iVar2;
- int Count;
- Object local_3c [4];
- Object local_2c;
- Object Search;
-
- bVar1 = Object::exists(Con);
- if (bVar1) {
- local_3c[0] = (Object)Con->ObjectID;
- iVar2 = 0;
- GetFirstContainerObject(&local_2c);
- if (local_2c.ObjectID != NONE.ObjectID) {
- do {
- iVar2 = iVar2 + 1;
- local_3c[0].ObjectID = NONE.ObjectID;
- Object::getNextObject(local_3c);
- local_2c.ObjectID = local_3c[0].ObjectID;
- } while (local_3c[0].ObjectID != NONE.ObjectID);
- }
- }
- else {
- error("CountObjectsInContainer: Container existiert nicht.\n");
- iVar2 = 0;
- }
- return iVar2;
-}
-
-
-
-int CountObjects(Object *Obj)
-
-{
- bool bVar1;
- int iVar2;
- int iVar3;
- int count;
- Object local_4c [4];
- Object local_3c [4];
- Object local_2c [7];
-
- bVar1 = Object::exists(Obj);
- iVar3 = 0;
- if (bVar1) {
- iVar3 = 1;
- Object::getObjectType(local_2c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_2c,CONTAINER);
- if (bVar1) {
- local_4c[0] = (Object)Obj->ObjectID;
- GetFirstContainerObject(local_3c);
- Obj->ObjectID = (ulong)local_3c[0];
- local_2c[0].ObjectID = local_3c[0].ObjectID;
- if (local_3c[0].ObjectID != NONE.ObjectID) {
- do {
- local_4c[0] = (Object)Obj->ObjectID;
- local_3c[0].ObjectID = NONE.ObjectID;
- iVar2 = CountObjects(local_4c);
- iVar3 = iVar3 + iVar2;
- Object::getNextObject(local_3c);
- Obj->ObjectID = (ulong)local_3c[0];
- } while (local_3c[0].ObjectID != NONE.ObjectID);
- }
- }
- }
- return iVar3;
-}
-
-
-
-int CountObjects(Object *Obj,ObjectType *Type,ulong Value)
-
-{
- bool bVar1;
- ulong uVar2;
- int iVar3;
- int local_50;
- int count;
- Object local_3c [4];
- Object local_2c [7];
-
- local_50 = 0;
- bVar1 = Object::exists(Obj);
- iVar3 = 0;
- if ((bVar1) && (iVar3 = local_50, Obj->ObjectID != NONE.ObjectID)) {
- do {
- local_3c[0].ObjectID = NONE.ObjectID;
- local_2c[0].ObjectID = NONE.ObjectID;
- Object::getObjectType(local_3c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_3c,CONTAINER);
- if (bVar1) {
- ObjectType::setTypeID((ObjectType *)local_3c,Type->TypeID);
- count = Obj->ObjectID;
- GetFirstContainerObject(local_2c);
- iVar3 = CountObjects(local_2c,(ObjectType *)local_3c,0);
- local_50 = local_50 + iVar3;
- }
- Object::getObjectType((Object *)&count);
- ObjectType::setTypeID((ObjectType *)local_3c,Type->TypeID);
- ObjectType::setTypeID((ObjectType *)local_2c,local_3c[0].ObjectID);
- if (((count == local_2c[0].ObjectID) &&
- ((bVar1 = ObjectType::getFlag(Type,LIQUIDCONTAINER), !bVar1 ||
- (uVar2 = Object::getAttribute(Obj,CONTAINERLIQUIDTYPE), uVar2 == Value)))) &&
- ((bVar1 = ObjectType::getFlag(Type,KEY), !bVar1 ||
- (uVar2 = Object::getAttribute(Obj,KEYNUMBER), uVar2 == Value)))) {
- Object::getObjectType((Object *)&count);
- bVar1 = ObjectType::getFlag((ObjectType *)&count,CUMULATIVE);
- if (bVar1) {
- uVar2 = Object::getAttribute(Obj,AMOUNT);
- local_50 = uVar2 + local_50;
- }
- else {
- local_50 = local_50 + 1;
- }
- }
- Object::getNextObject(local_3c);
- count = local_3c[0].ObjectID;
- Obj->ObjectID = (ulong)local_3c[0];
- iVar3 = local_50;
- } while (local_3c[0].ObjectID != NONE.ObjectID);
- }
- return iVar3;
-}
-
-
-
-int CountInventoryObjects(ulong CreatureID,ObjectType *Type,ulong Value)
-
-{
- TCreature *pTVar1;
- int iVar2;
- TCreature *cr;
- ObjectType local_3c [4];
- Object local_2c [7];
-
- pTVar1 = GetCreature(CreatureID);
- if (pTVar1 == (TCreature *)0x0) {
- error("CountInventoryObjects: Kreatur %d existiert nicht; Objekttyp %d.\n",CreatureID,
- Type->TypeID);
- }
- else {
- local_2c[0].ObjectID = (pTVar1->CrObject).ObjectID;
- local_3c[0].TypeID = NONE.ObjectID;
- if (local_2c[0].ObjectID != NONE.ObjectID) {
- ObjectType::setTypeID(local_3c,Type->TypeID);
- GetFirstContainerObject(local_2c);
- iVar2 = CountObjects(local_2c,local_3c,Value);
- return iVar2;
- }
- error("CountInventoryObjects: Kreatur %s hat kein Kreatur-Objekt.\n",pTVar1->Name);
- }
- return 0;
-}
-
-
-
-int CountMoney(Object *Obj)
-
-{
- bool bVar1;
- int iVar2;
- ulong uVar3;
- int local_40;
- int count;
- Object local_2c [7];
-
- local_40 = 0;
- bVar1 = Object::exists(Obj);
- iVar2 = 0;
- if ((bVar1) && (iVar2 = local_40, Obj->ObjectID != NONE.ObjectID)) {
- do {
- count = NONE.ObjectID;
- local_2c[0].ObjectID = NONE.ObjectID;
- Object::getObjectType((Object *)&count);
- GetSpecialObject((SPECIALMEANING)local_2c);
- if (count == local_2c[0].ObjectID) {
- uVar3 = Object::getAttribute(Obj,AMOUNT);
- local_40 = local_40 + uVar3;
- }
- Object::getObjectType((Object *)&count);
- GetSpecialObject((SPECIALMEANING)local_2c);
- if (count == local_2c[0].ObjectID) {
- uVar3 = Object::getAttribute(Obj,AMOUNT);
- local_40 = local_40 + uVar3 * 100;
- }
- Object::getObjectType((Object *)&count);
- GetSpecialObject((SPECIALMEANING)local_2c);
- if (count == local_2c[0].ObjectID) {
- uVar3 = Object::getAttribute(Obj,AMOUNT);
- local_40 = local_40 + uVar3 * 10000;
- }
- Object::getObjectType((Object *)&count);
- bVar1 = ObjectType::getFlag((ObjectType *)&count,CONTAINER);
- if (bVar1) {
- local_2c[0] = (Object)Obj->ObjectID;
- GetFirstContainerObject((Object *)&count);
- iVar2 = CountMoney((Object *)&count);
- local_40 = local_40 + iVar2;
- }
- Object::getNextObject(local_2c);
- Obj->ObjectID = (ulong)local_2c[0];
- iVar2 = local_40;
- } while (local_2c[0].ObjectID != NONE.ObjectID);
- }
- return iVar2;
-}
-
-
-
-int CountInventoryMoney(ulong CreatureID)
-
-{
- TCreature *pTVar1;
- int iVar2;
- TCreature *cr;
- char *Text;
- Object local_2c [4];
- ulong local_1c;
-
- pTVar1 = GetCreature(CreatureID);
- if (pTVar1 == (TCreature *)0x0) {
- Text = "CountInventoryMoney: Kreatur %d existiert nicht.\n";
- }
- else {
- local_1c = (pTVar1->CrObject).ObjectID;
- local_2c[0].ObjectID = NONE.ObjectID;
- if (local_1c != NONE.ObjectID) {
- local_1c = (pTVar1->CrObject).ObjectID;
- GetFirstContainerObject(local_2c);
- iVar2 = CountMoney(local_2c);
- return iVar2;
- }
- Text = "CountInventoryMoney: Kreatur %s hat kein Kreatur-Objekt.\n";
- CreatureID = (ulong)pTVar1->Name;
- }
- error(Text,CreatureID);
- return 0;
-}
-
-
-
-void CalculateChange(int Amount,int *Gold,int *Platinum,int *Crystal)
-
-{
- int iVar1;
- int Rest;
- int iVar2;
- int iVar3;
- int iVar4;
- char *Text;
- int iVar5;
- int iVar6;
-
- iVar6 = *Crystal;
- print();
- iVar5 = *Platinum;
- iVar3 = *Crystal;
- iVar4 = *Gold;
- if (iVar3 * 10000 + iVar5 * 100 + iVar4 < Amount) {
- Text = &DAT_080f7440;
- }
- else {
- iVar1 = Amount / 10000;
- iVar2 = Amount % 10000;
- if (iVar5 * 100 + iVar4 < iVar2) {
- *Crystal = iVar1 + 1;
- *Platinum = (iVar2 + -10000) / 100;
- *Gold = (iVar2 + -10000) % 100;
- }
- else {
- if (iVar3 < iVar1) {
- iVar2 = Amount + iVar3 * -10000;
- }
- else {
- *Crystal = iVar1;
- iVar4 = *Gold;
- }
- iVar5 = iVar2 / 100;
- iVar3 = iVar2 % 100;
- if (iVar4 < iVar3) {
- *Platinum = iVar5 + 1;
- *Gold = iVar3 + -100;
- }
- else if (*Platinum < iVar5) {
- *Gold = iVar2 + *Platinum * -100;
- }
- else {
- *Platinum = iVar5;
- *Gold = iVar3;
- }
- }
- print();
- iVar5 = *Platinum;
- iVar3 = *Crystal;
- iVar4 = *Gold;
- if (iVar3 * 10000 + iVar5 * 100 + iVar4 == Amount) {
- return;
- }
- Text = &DAT_080f73e0;
- }
- error(Text,iVar4,iVar5,iVar3,Amount,iVar6);
- return;
-}
-
-
-
-// WARNING: Unknown calling convention -- yet parameter storage is locked
-
-int GetHeight(void)
-
-{
- bool bVar1;
- ulong uVar2;
- int Height;
- int iVar3;
- Object local_4c [4];
- Object local_3c [4];
- ulong local_2c;
- Object Obj;
-
- iVar3 = 0;
- GetFirstObject();
- if (local_2c != NONE.ObjectID) {
- do {
- local_4c[0].ObjectID = NONE.ObjectID;
- local_3c[0].ObjectID = NONE.ObjectID;
- Object::getObjectType(local_4c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_4c,HEIGHT);
- if (bVar1) {
- Object::getObjectType(local_4c);
- uVar2 = ObjectType::getAttribute((ObjectType *)local_4c,ELEVATION);
- iVar3 = iVar3 + uVar2;
- }
- Object::getNextObject(local_3c);
- local_2c = local_3c[0].ObjectID;
- } while (local_3c[0].ObjectID != NONE.ObjectID);
- }
- return iVar3;
-}
-
-// WARNING: Unknown calling convention -- yet parameter storage is locked
-
-bool FieldPossible(void)
-
-{
- bool bVar1;
- bool bVar2;
- int in_stack_00000010;
- Object local_4c [4];
- Object local_3c [4];
- ulong local_2c;
- Object Obj;
-
- GetFirstObject();
- bVar1 = false;
- local_3c[0].ObjectID = NONE.ObjectID;
- if (local_2c != NONE.ObjectID) {
- Object::getObjectType(local_4c);
- bVar2 = ObjectType::getFlag((ObjectType *)local_4c,BANK);
- if (bVar2) goto LAB_080701d5;
- }
- bVar1 = true;
-LAB_080701d5:
- bVar2 = false;
- if (!bVar1) {
- if (local_2c != NONE.ObjectID) {
- do {
- local_4c[0].ObjectID = NONE.ObjectID;
- local_3c[0].ObjectID = NONE.ObjectID;
- Object::getObjectType(local_4c);
- if (local_4c[0].ObjectID != 99) {
- Object::getObjectType(local_4c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_4c,UNPASS);
- if (bVar1) {
- return false;
- }
- }
- Object::getObjectType(local_4c);
- if (local_4c[0].ObjectID != 99) {
- Object::getObjectType(local_4c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_4c,UNLAY);
- if (bVar1) {
- return false;
- }
- }
- if (in_stack_00000010 - 4U < 2) {
- Object::getObjectType(local_4c);
- bVar1 = ObjectType::getFlag((ObjectType *)local_4c,UNPASS);
- if (bVar1) {
- return false;
- }
- }
- Object::getNextObject(local_3c);
- local_2c = local_3c[0].ObjectID;
- } while (local_3c[0].ObjectID != NONE.ObjectID);
- }
- bVar2 = true;
- }
- return bVar2;
-}
-
-
-bool SearchLoginField(int *x,int *y,int *z,int Distance,bool Player)
-
-{
- bool bVar1;
- bool bVar2;
- ushort HouseID_00;
- ushort uVar3;
- int Direction;
- uint uVar4;
- int iStack_60;
- bool BankThere;
- int dy;
- int dx;
- int Dist;
- ushort HouseID;
- Object OStack_4c;
- bool Player_local;
- Object local_3c [4];
- ulong local_2c;
- Object Obj;
-
- HouseID_00 = GetHouseID(*x,*y,*z);
- bVar1 = SearchFreeField(x,y,z,Distance,HouseID_00,false);
- if ((!bVar1) || ((Player && (bVar1 = IsNoLogoutField(), bVar1)))) {
- dx = 0;
- uVar4 = 4;
- dy = 0;
- iStack_60 = 0;
- do {
- GetFirstObject();
- bVar1 = false;
- local_3c[0].ObjectID = NONE.ObjectID;
- if (((local_2c != NONE.ObjectID) && ((!Player || (bVar2 = IsNoLogoutField(), !bVar2))))
- && ((bVar2 = IsHouse(dy + *x,iStack_60 + *y,*z), !bVar2 ||
- ((HouseID_00 != 0 &&
- (uVar3 = GetHouseID(dy + *x,iStack_60 + *y,*z), uVar3 == HouseID_00)))))) {
- if (local_2c != NONE.ObjectID) {
- do {
- OStack_4c.ObjectID = NONE.ObjectID;
- local_3c[0].ObjectID = NONE.ObjectID;
- Object::getObjectType(&stack0xffffffb4);
- bVar2 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,BANK);
- if (bVar2) {
- bVar1 = true;
- }
- Object::getObjectType(&stack0xffffffb4);
- if (OStack_4c.ObjectID == 99) goto LAB_08070740;
- Object::getObjectType(&stack0xffffffb4);
- bVar2 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,UNPASS);
- if (bVar2) {
- Object::getObjectType(&stack0xffffffb4);
- bVar2 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,UNMOVE);
- if (bVar2) goto LAB_08070740;
- }
- if (!Player) {
- Object::getObjectType(&stack0xffffffb4);
- bVar2 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,AVOID);
- if (bVar2) {
- Object::getObjectType(&stack0xffffffb4);
- bVar2 = ObjectType::getFlag((ObjectType *)&stack0xffffffb4,UNMOVE);
- if (bVar2) goto LAB_08070740;
- }
- }
- Object::getNextObject(local_3c);
- local_2c = local_3c[0].ObjectID;
- } while (local_3c[0].ObjectID != NONE.ObjectID);
- }
- OStack_4c.ObjectID = NONE.ObjectID;
- local_3c[0].ObjectID = NONE.ObjectID;
- if (bVar1) {
- *x = *x + dy;
- *y = *y + iStack_60;
- goto LAB_0807063b;
- }
- }
-LAB_08070740:
- if (uVar4 == 2) {
- dy = dy + -1;
- if (dy + dx == 0) {
- uVar4 = 3;
- }
- }
- else if (uVar4 < 3) {
- if ((uVar4 == 1) && (iStack_60 = iStack_60 + -1, iStack_60 + dx == 0)) {
- uVar4 = 2;
- }
- }
- else if (uVar4 == 3) {
- iStack_60 = iStack_60 + 1;
- if (iStack_60 == dx) {
- uVar4 = 4;
- }
- }
- else if ((uVar4 == 4) && (dy = dy + 1, dy == dx + 1)) {
- uVar4 = 1;
- dx = dy;
- }
- bVar1 = false;
- } while (dx <= Distance);
- }
- else {
-LAB_0807063b:
- bVar1 = true;
- }
- return bVar1;
-}
-
-
-
-bool SearchSpawnField(int *x,int *y,int *z,int Distance,bool Player)
-
-{
- bool bVar1;
- bool bVar2;
- bool bVar3;
- bool bVar4;
- bool bVar5;
- bool bVar6;
- ushort uVar7;
- ushort uVar8;
- int iVar9;
- undefined4 *puVar10;
- int iVar11;
- int *piVar12;
- long lVar13;
- int NewTieBreaker;
- int iVar14;
- int iVar15;
- int dy;
- int iVar16;
- int iVar17;
- int dx;
- int xmax;
- int iVar18;
- int local_b0;
- int ddy;
- int ddx;
- bool LoginBad;
- bool LoginPossible;
- bool ExpansionPossible;
- bool Found;
- bool Expanded;
- int Pass;
- int TieBreaker;
- int BestY;
- int BestX;
- ushort HouseID;
- bool Minimize;
- Object OStack_6c;
- bool Player_local;
- Object local_5c [4];
- ulong local_4c;
- Object Obj;
- undefined1 local_3c [4];
- matrix<int> Map;
-
- xmax = Distance;
- if (0x7fffffff < (uint)Distance) {
- xmax = -Distance;
- }
- iVar16 = -xmax;
- uVar7 = GetHouseID(*x,*y,*z);
- iVar18 = iVar16;
- matrix<int>::matrix((matrix<int> *)local_3c,iVar16,xmax,iVar16,xmax);
- if (-xmax == xmax || iVar16 < xmax) {
- do {
- iVar17 = -xmax;
- if (-xmax == xmax || iVar17 < xmax) {
- do {
- iVar9 = iVar17 - Map.xmin;
- iVar14 = iVar16 - (int)local_3c;
- if ((((iVar14 < 0) || (Map.ymin <= iVar14)) || (iVar9 < 0)) || (Map.dx <= iVar9)
- ) {
- // try { // try from 08070a0d to 08071018 has its CatchHandler @ 08071071
- error("matrix::operator(): Ungueltiger Index %d/%d.\n",
- iVar14 + (int)local_3c,iVar9 + Map.xmin);
- puVar10 = (undefined4 *)Map.dy;
- }
- else {
- puVar10 = (undefined4 *)(Map.dy + (iVar14 + iVar9 * Map.ymin) * 4);
- }
- *puVar10 = 0x7fffffff;
- iVar17 = iVar17 + 1;
- } while (iVar17 <= xmax);
- }
- iVar16 = iVar16 + 1;
- } while (iVar16 <= xmax);
- }
- if ((((int)local_3c < 1) && (-(int)local_3c < Map.ymin)) &&
- ((Map.xmin < 1 && (-Map.xmin < Map.dx)))) {
- puVar10 = (undefined4 *)(Map.dy + (-Map.xmin * Map.ymin + -(int)local_3c) * 4);
- }
- else {
- error("matrix::operator(): Ungueltiger Index %d/%d.\n",0,0);
- puVar10 = (undefined4 *)Map.dy;
- }
- *puVar10 = 0;
- BestY = 0;
- TieBreaker = 0;
- Pass = -1;
- _LoginPossible = 0;
- while( true ) {
- bVar1 = false;
- iVar16 = -xmax;
- bVar4 = false;
- if (-xmax == xmax || iVar16 < xmax) {
- do {
- iVar17 = -xmax;
- if (-xmax == xmax || iVar17 < xmax) {
- do {
- iVar9 = iVar17 - Map.xmin;
- iVar14 = iVar16 - (int)local_3c;
- if (((iVar14 < 0) || (Map.ymin <= iVar14)) ||
- ((iVar9 < 0 || (Map.dx <= iVar9)))) {
- error("matrix::operator(): Ungueltiger Index %d/%d.\n",
- iVar14 + (int)local_3c,iVar9 + Map.xmin,iVar18);
- piVar12 = (int *)Map.dy;
- }
- else {
- piVar12 = (int *)(Map.dy + (iVar14 + iVar9 * Map.ymin) * 4);
- }
- if (((*piVar12 == _LoginPossible) &&
- ((bVar5 = IsHouse(*x + iVar16,*y + iVar17,*z), !bVar5 ||
- ((uVar7 != 0 &&
- (uVar8 = GetHouseID(*x + iVar16,*y + iVar17,*z), uVar8 == uVar7))))))
- && ((Player || (bVar5 = IsProtectionZone(), !bVar5)))) {
- iVar18 = *z;
- GetFirstObject();
- local_5c[0] = (Object)NONE.ObjectID;
- if (local_4c != NONE.ObjectID) {
- bVar5 = true;
- bVar2 = true;
- bVar3 = false;
- if (local_4c != NONE.ObjectID) {
- do {
- OStack_6c.ObjectID = NONE.ObjectID;
- local_5c[0].ObjectID = NONE.ObjectID;
- Object::getObjectType(&stack0xffffff94);
- if (OStack_6c.ObjectID == 99) {
- bVar2 = false;
- }
- Object::getObjectType(&stack0xffffff94);
- bVar6 = ObjectType::getFlag((ObjectType *)&stack0xffffff94,
- UNPASS);
- if (bVar6) {
- Object::getObjectType(&stack0xffffff94);
- bVar6 = ObjectType::getFlag((ObjectType *)
- &stack0xffffff94,UNMOVE);
- if (bVar6) {
- bVar5 = false;
- bVar2 = false;
- }
- else {
- bVar3 = true;
- }
- }
- Object::getObjectType(&stack0xffffff94);
- bVar6 = ObjectType::getFlag((ObjectType *)&stack0xffffff94,
- AVOID);
- if (bVar6) {
- Object::getObjectType(&stack0xffffff94);
- bVar6 = ObjectType::getFlag((ObjectType *)
- &stack0xffffff94,UNMOVE);
- bVar3 = bVar2;
- if (bVar6) {
- bVar5 = false;
- bVar3 = false;
- if ((bVar2) && (!Player)) {
- bVar3 = true;
- }
- }
- bVar2 = bVar3;
- bVar3 = true;
- }
- Object::getNextObject(local_5c);
- local_4c = local_5c[0].ObjectID;
- } while (local_5c[0].ObjectID != NONE.ObjectID);
- }
- OStack_6c.ObjectID = NONE.ObjectID;
- local_5c[0].ObjectID = NONE.ObjectID;
- if ((bVar5) || (_LoginPossible == 0)) {
- ddy = -1;
- do {
- local_b0 = -1;
- iVar9 = ddy + iVar16;
- do {
- bVar1 = false;
- if ((-xmax <= iVar9) && (iVar9 <= xmax)) {
- bVar1 = true;
- }
- if (bVar1) {
- bVar1 = false;
- iVar14 = local_b0 + iVar17;
- if ((-xmax <= iVar14) && (iVar14 <= xmax)) {
- bVar1 = true;
- }
- if (bVar1) {
- iVar11 = iVar14 - Map.xmin;
- iVar15 = iVar9 - (int)local_3c;
- if ((((iVar15 < 0) || (Map.ymin <= iVar15)) ||
- (iVar11 < 0)) || (Map.dx <= iVar11)) {
- error(
- "matrix::operator(): Ungueltiger Index %d/%d.\n",
- iVar15 + (int)local_3c,iVar11 + Map.xmin,iVar18);
- piVar12 = (int *)Map.dy;
- }
- else {
- piVar12 = (int *)(Map.dy + (iVar15 + iVar11 *
- Map.ymin) * 4);
- }
- if (_LoginPossible < *piVar12) {
- iVar14 = iVar14 - Map.xmin;
- iVar11 = iVar9 - (int)local_3c;
- if (((iVar11 < 0) || (Map.ymin <= iVar11)) ||
- ((iVar14 < 0 || (Map.dx <= iVar14)))) {
- error(
- "matrix::operator(): Ungueltiger Index %d/%d.\n",
- iVar11 + (int)local_3c,iVar14 + Map.xmin);
- piVar12 = (int *)Map.dy;
- }
- else {
- piVar12 = (int *)(Map.dy + (iVar11 + iVar14 *
- Map.ymin) * 4);
- }
- iVar14 = -ddy;
- if (-1 < ddy) {
- iVar14 = ddy;
- }
- iVar11 = -local_b0;
- if (-1 < local_b0) {
- iVar11 = local_b0;
- }
- *piVar12 = iVar14 + _LoginPossible + iVar11;
- }
- }
- }
- local_b0 = local_b0 + 1;
- } while (local_b0 < 2);
- ddy = ddy + 1;
- } while (ddy < 2);
- bVar1 = true;
- }
- if ((bVar2) && ((bVar5 = IsNoLogoutField(), !bVar5 || (!Player)))) {
- lVar13 = random();
- if (!bVar3) {
- lVar13 = lVar13 + 100;
- }
- if (Pass < lVar13) {
- bVar4 = true;
- Pass = lVar13;
- TieBreaker = iVar17;
- BestY = iVar16;
- }
- }
- }
- }
- iVar17 = iVar17 + 1;
- } while (iVar17 <= xmax);
- }
- iVar16 = iVar16 + 1;
- } while (iVar16 <= xmax);
- }
- if (((bVar4) && (-1 < Distance)) || (!bVar1)) break;
- _LoginPossible = _LoginPossible + 1;
- }
- if (Pass < 0) {
- if (Map.dy != 0) {
- operator_delete__((void *)Map.dy);
- }
- bVar4 = false;
- }
- else {
- *x = *x + BestY;
- *y = *y + TieBreaker;
- if (Map.dy != 0) {
- operator_delete__((void *)Map.dy);
- }
- bVar4 = true;
- }
- return bVar4;
-}
-
-
-
// WARNING: Unknown calling convention -- yet parameter storage is locked
bool SearchFlightField(void)
@@ -14932,28 +13125,6 @@ char * GetBanishmentReason(int Reason) return pcVar1;
}
-
-
-// WARNING: Unknown calling convention -- yet parameter storage is locked
-
-void InitInfo(void)
-
-{
- return;
-}
-
-
-
-// WARNING: Unknown calling convention -- yet parameter storage is locked
-
-void ExitInfo(void)
-
-{
- return;
-}
-
-
-
// WARNING: Unknown calling convention -- yet parameter storage is locked
void _GLOBAL__I__Z7GetName6Object(void)
@@ -798,6 +798,9 @@ void LoadMonsterRaid(const char *FileName, int Start, void LoadMonsterRaids(void); void ProcessMonsterRaids(void); +void InitCr(void); +void ExitCr(void); + // crskill.cc // ============================================================================= int GetSkillByName(const char *Name); diff --git a/src/cract.cc b/src/cract.cc index 3d56aa2..22e5b93 100644 --- a/src/cract.cc +++ b/src/cract.cc @@ -1,5 +1,6 @@ #include "cr.hh" #include "config.hh" +#include "info.hh" #include "operate.hh" #include "stubs.hh" @@ -497,7 +498,7 @@ void TCreature::Move(Object Obj, int DestX, int DestY, int DestZ, uint8 Count){ if(DestY >= INVENTORY_FIRST && DestY <= INVENTORY_LAST){ DestCon = GetBodyContainer(this->ID, DestY); DestObj = GetBodyObject(this->ID, DestY); - }else if(DestY >= 64 && DestY < 80){ + }else if(DestY >= CONTAINER_FIRST && DestY <= CONTAINER_LAST){ DestCon = GetBodyContainer(this->ID, DestY); if(DestZ < 254){ // TODO(fusion): The last argument to `GetObject` is the object diff --git a/src/crcombat.cc b/src/crcombat.cc index 25fff0e..c1f27a4 100644 --- a/src/crcombat.cc +++ b/src/crcombat.cc @@ -1,5 +1,6 @@ #include "cr.hh" #include "config.hh" +#include "info.hh" #include "magic.hh" #include "stubs.hh" diff --git a/src/enums.hh b/src/enums.hh index 6efcf61..5f7810c 100644 --- a/src/enums.hh +++ b/src/enums.hh @@ -242,6 +242,10 @@ enum InventorySlot: int { // NOTE(fusion): For iterating over hand slots. INVENTORY_HAND_FIRST = INVENTORY_RIGHTHAND, INVENTORY_HAND_LAST = INVENTORY_LEFTHAND, + + // NOTE(fusion): For iterating over container slots. + CONTAINER_FIRST = 64, + CONTAINER_LAST = 79, }; enum KNOWNCREATURESTATE: int { @@ -250,17 +254,33 @@ enum KNOWNCREATURESTATE: int { KNOWNCREATURE_OUTDATED = 2 }; +// NOTE(fusion): Not in debug symbols. +enum LiquidColor: uint8 { + LIQUID_COLORLESS = 0, + LIQUID_BLUE = 1, + LIQUID_RED = 2, + LIQUID_BROWN = 3, + LIQUID_GREEN = 4, + LIQUID_YELLOW = 5, + LIQUID_WHITE = 6, + LIQUID_PURPLE = 7, +}; + +// NOTE(fusion): Not in debug symbols. enum LiquidType: int { - LIQUID_NONE = 0, - LIQUID_WATER = 1, - LIQUID_WINE = 2, - LIQUID_BEER = 3, - LIQUID_MUD = 4, - LIQUID_BLOOD = 5, - LIQUID_SLIME = 6, - LIQUID_MANA = 10, - LIQUID_LIFE = 11, - LIQUID_LEMONADE = 12, + LIQUID_NONE = 0, + LIQUID_WATER = 1, + LIQUID_WINE = 2, + LIQUID_BEER = 3, + LIQUID_MUD = 4, + LIQUID_BLOOD = 5, + LIQUID_SLIME = 6, + LIQUID_OIL = 7, + LIQUID_URINE = 8, + LIQUID_MILK = 9, + LIQUID_MANA = 10, + LIQUID_LIFE = 11, + LIQUID_LEMONADE = 12, }; // NOTE(fusion): Not in debug symbols. diff --git a/src/info.cc b/src/info.cc index 808133b..fc1df61 100644 --- a/src/info.cc +++ b/src/info.cc @@ -3,6 +3,681 @@ #include "stubs.hh" +const char *GetLiquidName(int LiquidType){ + const char *LiquidName; + switch(LiquidType) { + case LIQUID_NONE: LiquidName = "nothing"; break; + case LIQUID_WATER: LiquidName = "water"; break; + case LIQUID_WINE: LiquidName = "wine"; break; + case LIQUID_BEER: LiquidName = "beer"; break; + case LIQUID_MUD: LiquidName = "mud"; break; + case LIQUID_BLOOD: LiquidName = "blood"; break; + case LIQUID_SLIME: LiquidName = "slime"; break; + case LIQUID_OIL: LiquidName = "oil"; break; + case LIQUID_URINE: LiquidName = "urine"; break; + case LIQUID_MILK: LiquidName = "milk"; break; + case LIQUID_MANA: LiquidName = "manafluid"; break; + case LIQUID_LIFE: LiquidName = "lifefluid"; break; + case LIQUID_LEMONADE: LiquidName = "lemonade"; break; + default:{ + error("GetLiquidName: Ungültiger Flüssigkeitstyp %d\n", LiquidType); + LiquidName = "unknown"; + break; + } + } + return LiquidName; +} + +uint8 GetLiquidColor(int LiquidType){ + uint8 LiquidColor; + switch(LiquidType){ + case LIQUID_NONE: LiquidColor = LIQUID_COLORLESS; break; + case LIQUID_WATER: LiquidColor = LIQUID_BLUE; break; + case LIQUID_WINE: LiquidColor = LIQUID_PURPLE; break; + case LIQUID_BEER: LiquidColor = LIQUID_BROWN; break; + case LIQUID_MUD: LiquidColor = LIQUID_BROWN; break; + case LIQUID_BLOOD: LiquidColor = LIQUID_RED; break; + case LIQUID_SLIME: LiquidColor = LIQUID_GREEN; break; + case LIQUID_OIL: LiquidColor = LIQUID_BROWN; break; + case LIQUID_URINE: LiquidColor = LIQUID_YELLOW; break; + case LIQUID_MILK: LiquidColor = LIQUID_WHITE; break; + case LIQUID_MANA: LiquidColor = LIQUID_PURPLE; break; + case LIQUID_LIFE: LiquidColor = LIQUID_RED; break; + case LIQUID_LEMONADE: LiquidColor = LIQUID_YELLOW; break; + default:{ + error("GetLiquidColor: Ungültiger Flüssigkeitstyp %d\n", LiquidType); + LiquidColor = LIQUID_COLORLESS; + break; + } + } + return LiquidColor; +} + +const char *GetName(Object Obj){ + char ObjectName[50] = {}; + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.isCreatureContainer()){ + TCreature *Creature = GetCreature(Obj); + if(Creature != NULL){ + snprintf(ObjectName, sizeof(ObjectName), "%s", Creature->Name); + }else{ + error("GetName: Kreatur %d existiert nicht.\n", Obj.getCreatureID()); + } + }else{ + // IMPORTANT(fusion): `ObjectType::getName` returns the same static buffer + // from `Plural`. + const char *TypeName = ObjType.getName(1); + if(TypeName != NULL){ + strcpy(ObjectName, TypeName); + } + + int LiquidType = LIQUID_NONE; + if(ObjType.getFlag(LIQUIDCONTAINER)){ + LiquidType = (int)Obj.getAttribute(CONTAINERLIQUIDTYPE); + }else if(ObjType.getFlag(LIQUIDPOOL)){ + LiquidType = (int)Obj.getAttribute(POOLLIQUIDTYPE); + } + + if(LiquidType != LIQUID_NONE){ + strcat(ObjectName, " of "); + strcat(ObjectName, GetLiquidName(LiquidType)); + } + } + + int Count = 1; + if(ObjType.getFlag(CUMULATIVE)){ + Count = (int)Obj.getAttribute(AMOUNT); + } + + // IMPORTANT(fusion): `Plural` will return a static buffer. + return Plural(ObjectName, Count); +} + +const char *GetInfo(Object Obj){ + if(!Obj.exists()){ + error("GetInfo: Übergebenes Objekt existiert nicht.\n"); + return NULL; + } + + return Obj.getObjectType().getDescription(); +} + +int GetWeight(Object Obj, int Count){ + if(!Obj.exists()){ + error("GetWeight: Übergebenes Objekt existiert nicht.\n"); + return 0; + } + + // TODO(fusion): Why do some UNTAKE items have weight, and even worse, hardcoded? + + int Result = 0; + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.getFlag(TAKE)){ + int Weight = (int)ObjType.getAttribute(WEIGHT); + if(!ObjType.getFlag(CUMULATIVE)){ + Count = 1; + }else if(Count == -1){ + Count = (int)Obj.getAttribute(AMOUNT); + } + Result = Weight * Count; + }else if(ObjType.TypeID == 2904){ // LARGE AMPHORA + Result = 19500; + }else if(ObjType.TypeID == 3458){ // ANVIL + Result = 50000; + }else if(ObjType.TypeID == 3510){ // COAL BASIN + Result = 22800; + }else if(ObjType.TypeID == 4311){ // DEAD HUMAN + Result = 80000; + }else{ + error("GetWeight: Objekttyp %d ist nicht nehmbar.\n", ObjType.TypeID); + } + return Result; +} + +int GetCompleteWeight(Object Obj){ + int Result = GetWeight(Obj, -1); + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.getFlag(CONTAINER) || ObjType.getFlag(CHEST)){ + Object Help = GetFirstContainerObject(Obj); + Result += GetRowWeight(Help); + } + return Result; +} + +int GetRowWeight(Object Obj){ + int Result = 0; + while(Obj != NONE){ + // TODO(fusion): This is probably `GetCompleteWeight` inlined. + Result += GetWeight(Obj, -1); + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.getFlag(CONTAINER) || ObjType.getFlag(CHEST)){ + Object Help = GetFirstContainerObject(Obj); + Result += GetRowWeight(Help); + } + Obj = Obj.getNextObject(); + } + return Result; +} + +uint32 GetObjectCreatureID(Object Obj){ + if(!Obj.exists()){ + error("GetObjectCreatureID: Übergebenes Objekt existiert nicht.\n"); + return 0; + } + + uint32 CreatureID = 0; + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.isCreatureContainer()){ + CreatureID = Obj.getCreatureID(); + break; + }else if(ObjType.isMapContainer()){ + break; + } + Obj = Obj.getContainer(); + } + return CreatureID; +} + +int GetObjectBodyPosition(Object Obj){ + if(!Obj.exists()){ + error("GetObjectBodyPosition: Übergebenes Objekt existiert nicht.\n"); + return 0; + } + + int Position = 0; + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.isBodyContainer()){ + // NOTE(fusion): Body container type ids match inventory slots exactly. + Position = ObjType.TypeID; + break; + }else if(ObjType.isMapContainer()){ + break; + } + Obj = Obj.getContainer(); + } + return Position; +} + +int GetObjectRNum(Object Obj){ + if(!Obj.exists()){ + error("GetObjectRNum: Übergebenes Objekt existiert nicht.\n"); + return 0; + } + + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.isMapContainer()){ + error("GetObjectRNum: Objekt ist MapContainer.\n"); + return 0; + } + + int Result = 0; + Object Con = Obj.getContainer(); + Object Help = GetFirstContainerObject(Con); + while(Help != NONE && Help != Obj){ + Result += 1; + Help = Help.getNextObject(); + } + + if(Help != Obj){ + error("GetObjectRNum: Objekt liegt nicht in Container\n"); + Result = 0; + } + + return Result; +} + +bool ObjectInRange(uint32 CreatureID, Object Obj, int Range){ + TCreature *Creature = GetCreature(CreatureID); + if(Creature == NULL){ + error("ObjectInRange: Ungültige Kreatur CreatureID=%d übergeben.\n", CreatureID); + return false; + } + + if(!Obj.exists()){ + error("ObjectInRange: Übergebenes Objekt existiert nicht.\n"); + return false; + } + + int ObjX, ObjY, ObjZ; + GetObjectCoordinates(Obj, &ObjX, &ObjY, &ObjZ); + return Creature->posz == ObjZ + && std::abs(Creature->posx - ObjX) <= Range + && std::abs(Creature->posy - ObjY) <= Range; +} + +bool ObjectAccessible(uint32 CreatureID, Object Obj, int Range){ + if(!Obj.exists()){ + error("ObjectAccessible: Übergebenes Objekt existiert nicht.\n"); + return false; + } + + ObjectType ObjType = Obj.getObjectType(); + if(!ObjType.isCreatureContainer()){ + uint32 OwnerID = GetObjectCreatureID(Obj); + if(OwnerID != 0){ + return OwnerID == CreatureID; + } + } + + if(ObjType.getFlag(HANG)){ + int ObjX, ObjY, ObjZ; + GetObjectCoordinates(Obj, &ObjX, &ObjY, &ObjZ); + + bool HookSouth = CoordinateFlag(ObjX, ObjY, ObjZ, HOOKSOUTH); + bool HookEast = CoordinateFlag(ObjX, ObjY, ObjZ, HOOKEAST); + if(HookSouth || HookEast){ + TCreature *Creature = GetCreature(CreatureID); + if(Creature == NULL){ + error("ObjectAccessible: Kreatur existiert nicht.\n"); + return false; + } + + if(HookSouth){ + if(Creature->posy < ObjY + || Creature->posy > (ObjY + Range) + || Creature->posx < (ObjX - Range) + || Creature->posx > (ObjX + Range)){ + return false; + } + } + + if(HookEast){ + if(Creature->posx < ObjX + || Creature->posx > (ObjX + Range) + || Creature->posy < (ObjY - Range) + || Creature->posy > (ObjY + Range)){ + return false; + } + } + } + } + + return ObjectInRange(CreatureID, Obj, Range); +} + +int ObjectDistance(Object Obj1, Object Obj2){ + if(!Obj1.exists() || !Obj2.exists()){ + error("ObjectDistance: Übergebene Objekte existieren nicht.\n"); + return INT_MAX; + } + + int Distance = INT_MAX; + int ObjX1, ObjY1, ObjZ1; + int ObjX2, ObjY2, ObjZ2; + GetObjectCoordinates(Obj1, &ObjX1, &ObjY1, &ObjZ1); + GetObjectCoordinates(Obj2, &ObjX2, &ObjY2, &ObjZ2); + if(ObjZ1 == ObjZ2){ + Distance = std::max<int>( + std::abs(ObjX1 - ObjX2), + std::abs(ObjY1 - ObjY2)); + } + return Distance; +} + +Object GetBodyContainer(uint32 CreatureID, int Position){ + if((Position < INVENTORY_FIRST || Position > INVENTORY_LAST) + && (Position < CONTAINER_FIRST || Position > CONTAINER_LAST)){ + error("GetBodyContainer: ungültige Position: %d\n", Position); + return NONE; + } + + TCreature *Creature = GetCreature(CreatureID); + if(Creature == NULL){ + error("GetBodyContainer: Kreatur %d existiert nicht.\n", CreatureID); + return NONE; + } + + if(Position >= INVENTORY_FIRST && Position <= INVENTORY_LAST){ + if(!Creature->CrObject.exists()){ + error("GetBodyContainer: Kreatur-Objekt von %s existiert nicht (Pos %d).\n", + Creature->Name, Position); + return NONE; + } + + return GetContainerObject(Creature->CrObject, Position - INVENTORY_FIRST); + }else{ + if(Creature->Type != PLAYER){ + error("GetBodyContainer: Nur Spieler haben offene Container.\n"); + return NONE; + } + + return ((TPlayer*)Creature)->GetOpenContainer(Position - CONTAINER_FIRST); + } +} + +Object GetBodyObject(uint32 CreatureID, int Position){ + if(Position < INVENTORY_FIRST || Position > INVENTORY_LAST){ + error("GetBodyObject: ungültige Position %d\n", Position); + return NONE; + } + + Object Obj = NONE; + Object Con = GetBodyContainer(CreatureID, Position); + if(Con != NONE){ + Obj = GetFirstContainerObject(Con); + } + return Obj; +} + +Object GetTopObject(int x, int y, int z, bool Move){ + Object Obj = GetFirstObject(x, y, z); + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + if(!ObjType.getFlag(BANK) + && !ObjType.getFlag(CLIP) + && !ObjType.getFlag(BOTTOM) + && !ObjType.getFlag(TOP) + && (!Move || !ObjType.isCreatureContainer())){ + break; + } + Obj = Obj.getNextObject(); + } + return Obj; +} + +Object GetContainer(uint32 CreatureID, int x, int y, int z){ + if(x == 0xFFFF){ // SPECIAL_COORDINATE ? + return GetBodyContainer(CreatureID, y); + }else{ + return GetMapContainer(x, y, z); + } +} + +Object GetObject(uint32 CreatureID, int x, int y, int z, int RNum, ObjectType Type){ + Object Obj = NONE; + if(x == 0xFFFF){ // SPECIAL_COORDINATE ? + if(y >= INVENTORY_FIRST && y <= INVENTORY_LAST){ + Obj = GetBodyObject(CreatureID, y); + }else if(y >= CONTAINER_FIRST && y <= CONTAINER_LAST){ + Object Con = GetBodyContainer(CreatureID, y); + if(Con != NONE){ + Obj = GetContainerObject(Con, RNum); + } + }else if(y != 0){ + error("GetObject: Ungültiger ContainerCode x=%d,y=%d,z=%d,RNum=%d,Type=%d.\n", + x, y, z, RNum, Type.TypeID); + } + }else if(RNum == -1){ + Obj = GetTopObject(x, y, z, false); + }else{ + Obj = GetFirstObject(x, y, z); + while(Obj != NONE){ + if(Obj.getObjectType().getDisguise() == Type){ + break; + } + Obj = Obj.getNextObject(); + } + } + + // NOTE(fusion): `Type` can be a map container (TypeID = 0) as a wildcard for + // any object found. + if(Obj != NONE && !Type.isMapContainer() + && Obj.getObjectType().getDisguise() != Type){ + Obj = NONE; + } + + return Obj; +} + +Object GetRowObject(Object Obj, ObjectType Type, uint32 Value, bool Recurse){ + Object Result = NONE; + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + if(Recurse && ObjType.getFlag(CONTAINER)){ + Object Help = GetFirstContainerObject(Obj); + Result = GetRowObject(Help, Type, Value, Recurse); + if(Result != NONE){ + break; + } + } + + if(ObjType == Type + && (!ObjType.getFlag(LIQUIDCONTAINER) || Obj.getAttribute(CONTAINERLIQUIDTYPE) == Value) + && (!ObjType.getFlag(KEY) || Obj.getAttribute(KEYNUMBER) == Value)){ + Result = Obj; + break; + } + + Obj = Obj.getNextObject(); + } + return Result; +} + +Object GetInventoryObject(uint32 CreatureID, ObjectType Type, uint32 Value){ + TCreature *Creature = GetCreature(CreatureID); + if(Creature == NULL){ + error("GetInventoryObject: Kreatur %d existiert nicht.\n",CreatureID); + return NONE; + } + + Object Result = NONE; + + // NOTE(fusion): Search inventory containers. + { + Object BodyCon = GetFirstContainerObject(Creature->CrObject); + while(BodyCon != NONE){ + Object BodyObj = GetFirstContainerObject(BodyCon); + if(BodyObj != NONE && BodyObj.getObjectType().getFlag(CONTAINER)){ + Object Help = GetFirstContainerObject(BodyObj); + Result = GetRowObject(Help, Type, Value, true); + if(Result != NONE){ + break; + } + } + BodyCon = BodyCon.getNextObject(); + } + } + + // NOTE(fusion): Search inventory slots. + if(Result == NONE){ + Object BodyCon = GetFirstContainerObject(Creature->CrObject); + while(BodyCon != NONE){ + Object BodyObj = GetFirstContainerObject(BodyCon); + Result = GetRowObject(BodyObj, Type, Value, false); + if(Result != NONE){ + break; + } + BodyCon = BodyCon.getNextObject(); + } + } + + return Result; +} + +int CountObjectsInContainer(Object Con){ + if(!Con.exists()){ + error("CountObjectsInContainer: Container existiert nicht.\n"); + return 0; + } + + int Count = 0; + Object Obj = GetFirstContainerObject(Con); + while(Obj != NONE){ + Count += 1; + Obj = Obj.getNextObject(); + } + return Count; +} + +int CountObjects(Object Obj){ + if(!Obj.exists()){ + return 0; + } + + int Count = 1; + if(Obj.getObjectType().getFlag(CONTAINER)){ + Object Help = GetFirstContainerObject(Obj); + while(Help != NONE){ + Count += CountObjects(Help); + Help = Help.getNextObject(); + } + } + return Count; +} + +int CountObjects(Object Obj, ObjectType Type, uint32 Value){ + if(!Obj.exists()){ + return 0; + } + + // TODO(fusion): This is different from the other `CountObjects` as it does + // check other objects in the chain. + int Count = 0; + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.getFlag(CONTAINER)){ + Object Help = GetFirstContainerObject(Obj); + // BUG(fusion): We probably meant to pass `Value` down the the call stack? + Count += CountObjects(Help, Type, 0); + } + + if(ObjType == Type + && (!ObjType.getFlag(LIQUIDCONTAINER) || Obj.getAttribute(CONTAINERLIQUIDTYPE) == Value) + && (!ObjType.getFlag(KEY) || Obj.getAttribute(KEYNUMBER) == Value)){ + if(ObjType.getFlag(CUMULATIVE)){ + Count += (int)Obj.getAttribute(AMOUNT); + }else{ + Count += 1; + } + } + + Obj = Obj.getNextObject(); + } + return Count; +} + +int CountInventoryObjects(uint32 CreatureID, ObjectType Type, uint32 Value){ + TCreature *Creature = GetCreature(CreatureID); + if(Creature == NULL){ + error("CountInventoryObjects: Kreatur %d existiert nicht; Objekttyp %d.\n", + CreatureID, Type.TypeID); + return 0; + } + + if(Creature->CrObject == NONE){ + error("CountInventoryObjects: Kreatur %s hat kein Kreatur-Objekt.\n", + Creature->Name); + return 0; + } + + Object Help = GetFirstContainerObject(Help); + return CountObjects(Help, Type, Value); +} + +int CountMoney(Object Obj){ + if(!Obj.exists()){ + return 0; + } + + int Result = 0; + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.getFlag(CONTAINER)){ + Object Help = GetFirstContainerObject(Obj); + Result += CountMoney(Help); + } + + // TODO(fusion): This was three different if statements but I don't think + // we'd want the same object type to be all special money objects. + if(ObjType == GetSpecialObject(MONEY_ONE)){ + Result += (int)Obj.getAttribute(AMOUNT); + }else if(ObjType == GetSpecialObject(MONEY_HUNDRED)){ + Result += (int)Obj.getAttribute(AMOUNT) * 100; + }else if(ObjType == GetSpecialObject(MONEY_TENTHOUSAND)){ + Result += (int)Obj.getAttribute(AMOUNT) * 10000; + } + + Obj = Obj.getNextObject(); + } + return Result; +} + +int CountInventoryMoney(uint32 CreatureID){ + TCreature *Creature = GetCreature(CreatureID); + if(Creature == NULL){ + error("CountInventoryMoney: Kreatur %d existiert nicht.\n", CreatureID); + return 0; + } + + if(Creature->CrObject == NONE){ + error("CountInventoryMoney: Kreatur %s hat kein Kreatur-Objekt.\n", Creature->Name); + return 0; + } + + Object Help = GetFirstContainerObject(Creature->CrObject); + return CountMoney(Help); +} + +void CalculateChange(int Amount, int *Gold, int *Platinum, int *Crystal){ + // TODO(fusion): This function is kind of a mess. We should simplify or + // get rid of it entirely. It is used when removing gold from a creature + // but doesnt doesn't report errors outside from the `error` logging. It + // expects the caller to also check whether the amount of gold, platinum, + // and crystal is sufficient? We'll see when it gets applied. + + int Go = *Gold; + int Pl = *Platinum; + int Cr = *Crystal; + + print(3, "Zahle %d mit %d/%d/%d Münzen...\n", Amount, Go, Pl, Cr); + if((Cr * 10000 + Pl * 100 + Go) < Amount){ + error("CalculateChange: %d/%d/%d Münzen reichen nicht zur Bezahlung von %d.\n", + Go, Pl, Cr, Amount); + return; + } + + int AmountCr = Amount / 10000; + int AmountRem = Amount % 10000; + if((Pl * 100 + Go) < AmountRem){ + Cr = AmountCr + 1; + Pl = (AmountRem - 10000) / 100; + Go = (AmountRem - 10000) % 100; + }else{ + if(Cr < AmountCr){ + AmountRem = Amount - Cr * 10000; + }else{ + Cr = AmountCr; + } + + int AmountPl = AmountRem / 100; + int AmountGo = AmountRem % 100; + if(Go < AmountGo){ + Pl = AmountPl + 1; + Go = AmountGo - 100; + }else if(Pl < AmountPl){ + Go = AmountRem - Pl * 100; + }else{ + Pl = AmountPl; + Go = AmountGo; + } + } + + print(3, "Verwende %d/%d/%d Münzen.\n", Go, Pl, Cr); + *Gold = Go; + *Platinum = Pl; + *Crystal = Cr; + + if((Cr * 10000 + Pl * 100 + Go) != Amount){ + error("CalculateChange: Fehlerhafte Berechnung: %d/%d/%d Münzen für %d.\n", + Go, Pl, Cr, Amount); + } +} + +int GetHeight(int x, int y, int z){ + int Result = 0; + Object Obj = GetFirstObject(x, y, z); + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.getFlag(HEIGHT)){ + Result += (int)ObjType.getAttribute(ELEVATION); + } + Obj = Obj.getNextObject(); + } + return Result; +} + bool JumpPossible(int x, int y, int z, bool AvoidPlayers){ bool HasBank = false; Object Obj = GetFirstObject(x, y, z); @@ -29,6 +704,39 @@ bool JumpPossible(int x, int y, int z, bool AvoidPlayers){ return HasBank; } +bool FieldPossible(int x, int y, int z, int FieldType){ + Object Obj = GetFirstObject(x, y, z); + + // NOTE(fusion): Only the first object on a given coordinate can be a bank + // on regular circumstances, so it makes sense to check it right away to + // determine whether a bank is present. + if(Obj == NONE || !Obj.getObjectType().getFlag(BANK)){ + return false; + } + + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + if(!ObjType.isCreatureContainer()){ + if(ObjType.getFlag(UNPASS)){ + return false; + } + + if(ObjType.getFlag(UNLAY)){ + return false; + } + } + + if(FieldType == FIELD_TYPE_MAGICWALL || FieldType == FIELD_TYPE_WILDGROWTH){ + if(ObjType.getFlag(UNPASS)){ + return false; + } + } + + Obj = Obj.getNextObject(); + } + return true; +} + bool SearchFreeField(int *x, int *y, int *z, int Distance, uint16 HouseID, bool Jump){ int OffsetX = 0; int OffsetY = 0; @@ -55,8 +763,9 @@ bool SearchFreeField(int *x, int *y, int *z, int Distance, uint16 HouseID, bool } if(MovePossible){ - if(HouseID == HOUSEID_ANY || !IsHouse(FieldX, FieldY, FieldZ) - || (HouseID != 0 && HouseID == GetHouseID(FieldX, FieldY, FieldZ))){ + if(HouseID == HOUSEID_ANY + || !IsHouse(FieldX, FieldY, FieldZ) + || GetHouseID(FieldX, FieldY, FieldZ) == HouseID){ *x = FieldX; *y = FieldY; return true; @@ -95,3 +804,220 @@ bool SearchFreeField(int *x, int *y, int *z, int Distance, uint16 HouseID, bool return false; } + +// TODO(fusion): This is a helper function for `SearchLoginField`. Perhaps we +// should try to merge it there? +static bool LoginPossible(int x, int y, int z, uint16 HouseID, bool Player){ + Object Obj = GetFirstObject(x, y, z); + if(Obj == NONE){ + return false; + } + + if(Player && IsNoLogoutField(x, y, z)){ + return false; + } + + if(IsHouse(x, y, z) && GetHouseID(x, y, z) != HouseID){ + return false; + } + + bool HasBank = false; + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.getFlag(BANK)){ + HasBank = true; + } + + if(ObjType.isCreatureContainer()){ + return false; + } + + if(ObjType.getFlag(UNPASS) && ObjType.getFlag(UNMOVE)){ + return false; + } + + if(!Player && ObjType.getFlag(AVOID) && ObjType.getFlag(UNMOVE)){ + return false; + } + + Obj = Obj.getNextObject(); + } + return HasBank; +} + +bool SearchLoginField(int *x, int *y, int *z, int Distance, bool Player){ + uint16 HouseID = GetHouseID(*x, *y, *z); + if(SearchFreeField(x, y, z, Distance, HouseID, false) + && (!Player || !IsNoLogoutField(*x, *y, *z))){ + return true; + } + + int OffsetX = 0; + int OffsetY = 0; + int CurrentDistance = 0; + int CurrentDirection = DIRECTION_EAST; + while(CurrentDistance <= Distance){ + int FieldX = *x + OffsetX; + int FieldY = *y + OffsetY; + int FieldZ = *z; + + if(LoginPossible(FieldX, FieldY, FieldZ, HouseID, Player)){ + *x = FieldX; + *y = FieldY; + return true; + } + + // NOTE(fusion): Same as `SearchFreeField`. + if(CurrentDirection == DIRECTION_NORTH){ + OffsetY -= 1; + if(OffsetY <= -CurrentDistance){ + CurrentDirection = DIRECTION_WEST; + } + }else if(CurrentDirection == DIRECTION_WEST){ + OffsetX -= 1; + if(OffsetX <= -CurrentDistance){ + CurrentDirection = DIRECTION_SOUTH; + } + }else if(CurrentDirection == DIRECTION_SOUTH){ + OffsetY += 1; + if(OffsetY >= CurrentDistance){ + CurrentDirection = DIRECTION_EAST; + } + }else{ + ASSERT(CurrentDirection == DIRECTION_EAST); + OffsetX += 1; + if(OffsetX > CurrentDistance){ + CurrentDistance = OffsetX; + CurrentDirection = DIRECTION_NORTH; + } + } + } + return false; +} + +bool SearchSpawnField(int *x, int *y, int *z, int Distance, bool Player){ + // TODO(fusion): It seems `Distance` can be a negative number to do some + // extended search? + bool Minimize = true; + if(Distance < 0){ + Minimize = false; + Distance = -Distance; + } + + uint16 HouseID = GetHouseID(*x, *y, *z); + matrix<int> Map(-Distance, Distance, -Distance, Distance, INT_MAX); + *Map.at(0, 0) = 0; + + + int BestX = 0; + int BestY = 0; + int BestTieBreaker = -1; + int ExpansionPhase = 0; + while(true){ + bool Found = false; + bool Expanded = false; + for(int OffsetY = -Distance; OffsetY <= Distance; OffsetY += 1) + for(int OffsetX = -Distance; OffsetX <= Distance; OffsetX += 1){ + if(*Map.at(OffsetX, OffsetY) != ExpansionPhase){ + continue; + } + + int FieldX = *x + OffsetX; + int FieldY = *y + OffsetY; + int FieldZ = *z; + if(IsHouse(FieldX, FieldY, FieldZ) && GetHouseID(FieldX, FieldY, FieldZ) != HouseID){ + continue; + } + + if(!Player && IsProtectionZone(FieldX, FieldY, FieldZ)){ + continue; + } + + Object Obj = GetFirstObject(FieldX, FieldY, FieldZ); + if(Obj == NONE){ + continue; + } + + bool ExpansionPossible = true; + bool LoginPossible = true; + bool LoginBad = false; + while(Obj != NONE){ + ObjectType ObjType = Obj.getObjectType(); + if(ObjType.isCreatureContainer()){ + LoginPossible = false; + } + + if(ObjType.getFlag(UNPASS)){ + if(ObjType.getFlag(UNMOVE)){ + ExpansionPossible = false; + LoginPossible = false; + }else{ + LoginBad = true; + } + } + + if(ObjType.getFlag(AVOID)){ + if(ObjType.getFlag(UNMOVE)){ + ExpansionPossible = false; + LoginPossible = LoginPossible && !Player; + }else{ + LoginBad = true; + } + } + + Obj = Obj.getNextObject(); + } + + if(ExpansionPossible || ExpansionPhase == 0){ + for(int NeighborOffsetY = OffsetY - 1; NeighborOffsetY <= OffsetY + 1; NeighborOffsetY += 1) + for(int NeighborOffsetX = OffsetX - 1; NeighborOffsetX <= OffsetX + 1; NeighborOffsetX += 1){ + if(-Distance <= NeighborOffsetX && NeighborOffsetX <= Distance + && -Distance <= NeighborOffsetY && NeighborOffsetY <= Distance){ + int *NeighborPhase = Map.at(NeighborOffsetX, NeighborOffsetY); + if(*NeighborPhase > ExpansionPhase){ + *NeighborPhase = ExpansionPhase + + std::abs(NeighborOffsetX - OffsetX) + + std::abs(NeighborOffsetY - OffsetY); + } + } + } + } + + if(LoginPossible && (!Player || !IsNoLogoutField(FieldX, FieldY, FieldZ))){ + int TieBreaker = random(0, 99); + if(!LoginBad){ + TieBreaker += 100; + } + + if(TieBreaker > BestTieBreaker){ + BestX = FieldX; + BestY = FieldY; + BestTieBreaker = TieBreaker; + } + } + } + + if((Found && Minimize) || !Expanded){ + break; + } + + ExpansionPhase += 1; + } + + bool Result = false; + if(BestTieBreaker >= 0){ + *x = BestX; + *y = BestY; + Result = true; + } + + return Result; +} + +void InitInfo(void){ + // no-op +} + +void ExitInfo(void){ + // no-op +} diff --git a/src/info.hh b/src/info.hh index d3bd625..3cb6399 100644 --- a/src/info.hh +++ b/src/info.hh @@ -12,7 +12,39 @@ enum HouseList: uint8 { DOORLIST = 3, }; +const char *GetLiquidName(int LiquidType); +uint8 GetLiquidColor(int LiquidType); +const char *GetName(Object Obj); +int GetWeight(Object Obj, int Count); +int GetCompleteWeight(Object Obj); +int GetRowWeight(Object Obj); +uint32 GetObjectCreatureID(Object Obj); +int GetObjectBodyPosition(Object Obj); +int GetObjectRNum(Object Obj); +bool ObjectInRange(uint32 CreatureID, Object Obj, int Range); +bool ObjectAccessible(uint32 CreatureID, Object Obj, int Range); +int ObjectDistance(Object Obj1, Object Obj2); +Object GetBodyContainer(uint32 CreatureID, int Position); +Object GetBodyObject(uint32 CreatureID, int Position); +Object GetTopObject(int x, int y, int z, bool Move); +Object GetContainer(uint32 CreatureID, int x, int y, int z); +Object GetObject(uint32 CreatureID, int x, int y, int z, int RNum, ObjectType Type); +Object GetRowObject(Object Obj, ObjectType Type, uint32 Value, bool Recurse); +Object GetInventoryObject(uint32 CreatureID, ObjectType Type, uint32 Value); +int CountObjectsInContainer(Object Con); +int CountObjects(Object Obj); +int CountObjects(Object Obj, ObjectType Type, uint32 Value); +int CountInventoryObjects(uint32 CreatureID, ObjectType Type, uint32 Value); +int CountMoney(Object Obj); +int CountInventoryMoney(uint32 CreatureID); +void CalculateChange(int Amount, int *Gold, int *Platinum, int *Crystal); +int GetHeight(int x, int y, int z); bool JumpPossible(int x, int y, int z, bool AvoidPlayers); +bool FieldPossible(int x, int y, int z, int FieldType); bool SearchFreeField(int *x, int *y, int *z, int Distance, uint16 HouseID, bool Jump); +bool SearchLoginField(int *x, int *y, int *z, int Distance, bool Player); +bool SearchSpawnField(int *x, int *y, int *z, int Distance, bool Player); +void InitInfo(void); +void ExitInfo(void); #endif //TIBIA_INFO_HH_ diff --git a/src/magic.cc b/src/magic.cc index 46da798..28c1aa5 100644 --- a/src/magic.cc +++ b/src/magic.cc @@ -2487,11 +2487,7 @@ void ObjectIllusion(TCreature *Actor, int ManaPoints, int SoulPoints, Object Tar CheckMana(Actor, ManaPoints, SoulPoints, 1000); if(Actor->Skills[SKILL_ILLUSION]->Get() == 0){ Actor->Outfit.OutfitID = 0; - if(TargetType.getFlag(DISGUISE)){ - Actor->Outfit.ObjectType = (uint16)TargetType.getAttribute(DISGUISETARGET); - }else{ - Actor->Outfit.ObjectType = (uint16)TargetType.TypeID; - } + Actor->Outfit.ObjectType = (uint16)TargetType.getDisguise().TypeID; Actor->SetTimer(SKILL_ILLUSION, 1, Duration, Duration, -1); } diff --git a/src/magic.hh b/src/magic.hh index 8946153..adc648f 100644 --- a/src/magic.hh +++ b/src/magic.hh @@ -197,5 +197,7 @@ int CheckForSpell(uint32 CreatureID, const char *Text); void UseMagicItem(uint32 CreatureID, Object Obj, Object Dest); void DrinkPotion(uint32 CreatureID, Object Obj); +void InitMagic(void); +void ExitMagic(void); #endif //TIBIA_MAGIC_HH_ diff --git a/src/main.cc b/src/main.cc index 3925b04..bbdebf1 100644 --- a/src/main.cc +++ b/src/main.cc @@ -1,6 +1,8 @@ #include "common.hh" #include "config.hh" +#include "info.hh" #include "map.hh" +#include "magic.hh" #include "objects.hh" #include "stubs.hh" @@ -230,10 +232,10 @@ static void InitAll(void){ //InitReader(); InitObjects(); InitMap(); - //InitInfo(); + InitInfo(); //InitMoveUse(); - //InitMagic(); - //InitCr(); + InitMagic(); + InitCr(); //InitHouses(); InitTime(); //ApplyPatches(); @@ -248,10 +250,10 @@ static void ExitAll(void){ EndGame(); ExitTime(); - //ExitCr(); - //ExitMagic(); + ExitCr(); + ExitMagic(); //ExitMoveUse(); - //ExitInfo(); + ExitInfo(); //ExitHouses(); ExitMap(SaveMapOn); ExitObjects(); diff --git a/src/objects.hh b/src/objects.hh index 48dbedf..3d312ac 100644 --- a/src/objects.hh +++ b/src/objects.hh @@ -62,6 +62,14 @@ struct ObjectType { || this->getFlag(WAND); } + ObjectType getDisguise(void){ + if(this->getFlag(DISGUISE)){ + return (int)this->getAttribute(DISGUISETARGET); + }else{ + return *this; + } + } + bool operator==(const ObjectType &Other) const { return this->TypeID == Other.TypeID; } diff --git a/src/operate.cc b/src/operate.cc index ef1ba01..cb4819d 100644 --- a/src/operate.cc +++ b/src/operate.cc @@ -1,4 +1,5 @@ #include "operate.hh" +#include "info.hh" #include "stubs.hh" diff --git a/src/stubs.hh b/src/stubs.hh index c2ca289..63615d7 100644 --- a/src/stubs.hh +++ b/src/stubs.hh @@ -26,26 +26,15 @@ extern bool CheckRight(uint32 CreatureID, RIGHT Right); extern void CleanHouseField(int x, int y, int z); extern void ConvinceMonster(TCreature *Master, TCreature *Slave); extern void ChallengeMonster(TCreature *Challenger, TCreature *Monster); -extern int CountInventoryObjects(uint32 CreatureID, ObjectType Type, uint32 Value); -extern int CountObjects(Object Obj); -extern int CountObjectsInContainer(Object Con); extern Object Create(Object Con, ObjectType Type, uint32 Value); extern Object CreateAtCreature(uint32 CreatureID, ObjectType Type, uint32 Value); extern TCreature *CreateMonster(int Race, int x, int y, int z, int Home, uint32 Master, bool ShowEffect); extern void CreatePlayerList(bool Online); extern void CreatePool(Object Con, ObjectType Type, uint32 Value); extern void Delete(Object Obj, int Count); -extern bool FieldPossible(int x, int y, int z, int FieldType); -extern Object GetBodyObject(uint32 CreatureID, int Position); -extern Object GetBodyContainer(uint32 CreatureID, int Position); -extern int GetObjectBodyPosition(Object Obj); extern void GetExitPosition(uint16 HouseID, int *x, int *y, int *z); extern TConnection *GetFirstConnection(void); -extern int GetHeight(int x, int y, int z); extern TConnection *GetNextConnection(void); -extern const char *GetName(Object Obj); -extern Object GetObject(uint32 CreatureID, int x, int y, int z, int RNum, ObjectType Type); -extern uint32 GetObjectCreatureID(Object Obj); extern TPlayer *GetPlayer(uint32 CreatureID); extern void GraphicalEffect(int x, int y, int z, int Type); extern void GraphicalEffect(Object Obj, int Type); @@ -64,9 +53,6 @@ extern void Move(uint32 CreatureID, Object Obj, Object Con, int Count, bool NoMe extern void NetLoadCheck(void); extern void NetLoadSummary(void); extern void NotifyAllCreatures(Object Obj, int Type, Object OldCon); -extern bool ObjectAccessible(uint32 CreatureID, Object Obj, int Range); -extern int ObjectDistance(Object Obj1, Object Obj2); -extern bool ObjectInRange(uint32 CreatureID, Object Obj, int Range); extern void ProcessCommunicationControl(void); extern void ProcessConnections(void); extern void ProcessCronSystem(void); @@ -79,7 +65,6 @@ extern void RefreshMap(void); extern void RefreshSector(int SectorX, int SectorY, int SectorZ, const uint8 *Data, int Size); extern void SavePlayerDataOrder(void); extern bool SearchFlightField(uint32 FugitiveID, uint32 PursuerID, int *x, int *y, int *z); -extern bool SearchLoginField(int *x, int *y, int *z, int Distance, bool Player); extern bool SearchSummonField(int *x, int *y, int *z, int Distance); extern void SendAll(void); extern void SendAmbiente(TConnection *Connection); |
