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authorfusion32 <marcopuzziello@gmail.com>2025-05-25 22:37:57 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-05-25 22:37:57 -0300
commitad8213f35523cbb07f418ae275af448a47cc0288 (patch)
tree4d77b8ff2b44461734b5a2cbaad5402b4a94736f /src/thread.hh
parent5f883a80175a4cc9abda9d647a6a0d73bda84878 (diff)
downloadgame-ad8213f35523cbb07f418ae275af448a47cc0288.tar.gz
game-ad8213f35523cbb07f418ae275af448a47cc0288.zip
linux Makefile + fix most compilation problems
I wanted to see if the compiler had any problems with the code so far and added a few stub definitions so that each file would properly compile. We still fail when linking but we're able to to find and fix compile time errors.
Diffstat (limited to 'src/thread.hh')
-rw-r--r--src/thread.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/thread.hh b/src/thread.hh
index 825b330..20cfa0b 100644
--- a/src/thread.hh
+++ b/src/thread.hh
@@ -18,7 +18,7 @@ void DelayThread(int Seconds, int MicroSeconds);
struct Semaphore {
// REGULAR FUNCTIONS
// =========================================================================
- Semaphore(void);
+ Semaphore(int Value);
~Semaphore(void);
void up(void);
void down(void);