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| author | fusion32 <marcopuzziello@gmail.com> | 2025-06-15 22:25:12 -0300 |
|---|---|---|
| committer | fusion32 <marcopuzziello@gmail.com> | 2025-06-15 22:25:12 -0300 |
| commit | 5bdedeecea69a5892e3ce8854e85f78537cf7ca4 (patch) | |
| tree | 8e3517fea9c641a5f2a10a4d5c98ddb479876f3a /src/stubs.hh | |
| parent | 3cc587ab8df80d42d9dab1a73a37701f565a3499 (diff) | |
| download | game-5bdedeecea69a5892e3ce8854e85f78537cf7ca4.tar.gz game-5bdedeecea69a5892e3ce8854e85f78537cf7ca4.zip | |
channel functions
Diffstat (limited to 'src/stubs.hh')
| -rw-r--r-- | src/stubs.hh | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/stubs.hh b/src/stubs.hh index df270ff..bb68d1d 100644 --- a/src/stubs.hh +++ b/src/stubs.hh @@ -24,6 +24,8 @@ extern void ConvinceMonster(TCreature *Master, TCreature *Slave); extern void ChallengeMonster(TCreature *Challenger, TCreature *Monster); extern TCreature *CreateMonster(int Race, int x, int y, int z, int Home, uint32 Master, bool ShowEffect); extern void CreatePlayerList(bool Online); +extern uint32 GetCharacterID(const char *Name); +extern const char *GetCharacterName(const char *Name); extern void GetExitPosition(uint16 HouseID, int *x, int *y, int *z); extern TConnection *GetFirstConnection(void); extern TConnection *GetNextConnection(void); @@ -53,6 +55,7 @@ extern void SendAll(void); extern void SendAmbiente(TConnection *Connection); extern void SendClearTarget(TConnection *Connection); extern void SendContainer(TConnection *Connection, int ContainerNr); +extern void SendCloseChannel(TConnection *Connection, int ChannelID); extern void SendCloseContainer(TConnection *Connection, int ContainerNr); extern void SendCloseTrade(TConnection *Connection); extern void SendCreatureHealth(TConnection *Connection, uint32 CreatureID); @@ -80,6 +83,7 @@ extern void SendMails(TPlayerData *PlayerData); extern void SendMarkCreature(TConnection *Connection, uint32 CreatureID, int Color); extern void SendMessage(TConnection *Connection, int Mode, const char *Text, ...) ATTR_PRINTF(3, 4); extern void SendMoveCreature(TConnection *Connection, uint32 CreatureID, int x, int y, int z); +extern void SendOpenOwnChannel(TConnection *Connection, int Channel); extern void SendPlayerData(TConnection *Connection); extern void SendPlayerSkills(TConnection *Connection); extern void SendPlayerState(TConnection *Connection, uint8 State); |
