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authorfusion32 <marcopuzziello@gmail.com>2025-07-16 17:22:39 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-07-16 17:22:39 -0300
commit6d498fe17dab48cfd8fc8a4da62a573b799e10ba (patch)
tree1c8d55bd907b35abf014385dbedb90b2ae98f96a /src/query.cc
parente65dc561acab7a9e49f59777f16cb040c574c64d (diff)
downloadgame-6d498fe17dab48cfd8fc8a4da62a573b799e10ba.tar.gz
game-6d498fe17dab48cfd8fc8a4da62a573b799e10ba.zip
fix most init and parsing bugs + critical bug with dynamic strings
With an appropriate query manager, the server now starts up and seems to work but won't properly handle connections until we fix the problem with threads and signals described in `TODO.md`.
Diffstat (limited to 'src/query.cc')
-rw-r--r--src/query.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/query.cc b/src/query.cc
index 5da269d..5384b79 100644
--- a/src/query.cc
+++ b/src/query.cc
@@ -846,7 +846,7 @@ int TQueryManagerConnection::reportStatement(uint32 ReporterID, const char *Play
}
}
- this->sendQuad((uint32)NonZeroStatements);
+ this->sendWord((uint16)NonZeroStatements);
for(int i = 0; i < NumberOfStatements; i += 1){
if(StatementIDs[i] != 0){
this->sendQuad(StatementIDs[i]);
@@ -1253,7 +1253,7 @@ int TQueryManagerConnection::createPlayerlist(int NumberOfPlayers, const char **
}
int TQueryManagerConnection::logKilledCreatures(int NumberOfRaces, const char **Names,
- int *KilledPlayers,int *KilledCreatures){
+ int *KilledPlayers, int *KilledCreatures){
this->prepareQuery(48);
this->sendWord((uint16)NumberOfRaces);