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authorfusion32 <marcopuzziello@gmail.com>2025-05-25 22:37:57 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-05-25 22:37:57 -0300
commitad8213f35523cbb07f418ae275af448a47cc0288 (patch)
tree4d77b8ff2b44461734b5a2cbaad5402b4a94736f /src/player.cc
parent5f883a80175a4cc9abda9d647a6a0d73bda84878 (diff)
downloadgame-ad8213f35523cbb07f418ae275af448a47cc0288.tar.gz
game-ad8213f35523cbb07f418ae275af448a47cc0288.zip
linux Makefile + fix most compilation problems
I wanted to see if the compiler had any problems with the code so far and added a few stub definitions so that each file would properly compile. We still fail when linking but we're able to to find and fix compile time errors.
Diffstat (limited to 'src/player.cc')
-rw-r--r--src/player.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/player.cc b/src/player.cc
index a6cd4a5..0ee78f3 100644
--- a/src/player.cc
+++ b/src/player.cc
@@ -1,6 +1,8 @@
#include "player.hh"
#include "enums.hh"
+#include "stubs.hh"
+
void TPlayer::CheckState(void){
if(this->Connection != NULL){
uint8 State = 0;