aboutsummaryrefslogtreecommitdiff
path: root/src/magic.cc
diff options
context:
space:
mode:
authorfusion32 <marcopuzziello@gmail.com>2025-08-19 22:41:08 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-08-19 22:41:08 -0300
commitd55b9473ec498ae181b3c91583c6950e4c3bb7f2 (patch)
tree6f0b2dc1504c037f774868b549fe00fc2945b99d /src/magic.cc
parentb2a9d2cb961fabc1ca05052a645d90663d8e0a92 (diff)
downloadgame-d55b9473ec498ae181b3c91583c6950e4c3bb7f2.tar.gz
game-d55b9473ec498ae181b3c91583c6950e4c3bb7f2.zip
fix a problem with monsters freezing after failing to attack
Diffstat (limited to 'src/magic.cc')
-rw-r--r--src/magic.cc4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/magic.cc b/src/magic.cc
index a47c730..8c14634 100644
--- a/src/magic.cc
+++ b/src/magic.cc
@@ -2904,9 +2904,7 @@ void ChangeProfession(TCreature *Actor, const char *Param){
return;
}
- // NOTE(fusion): Using the value 10 with `TPlayer::SetProfession` will
- // cause the player to be promoted.
- ((TPlayer*)Actor)->SetProfession(10);
+ ((TPlayer*)Actor)->SetProfession(PROFESSION_PROMOTION);
}else{
return;
}