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| author | fusion32 <marcopuzziello@gmail.com> | 2026-04-16 07:21:23 -0300 |
|---|---|---|
| committer | fusion32 <marcopuzziello@gmail.com> | 2026-04-16 07:34:02 -0300 |
| commit | a9f70ed1f12ac451f28ae82c270c74b31bd764d6 (patch) | |
| tree | 5d6fcc16e9ed3186c4d17a525b146d714d41cd99 /src/magic.cc | |
| parent | f9beda08323beddac2b7b362371c5d4eca374f34 (diff) | |
| download | game-a9f70ed1f12ac451f28ae82c270c74b31bd764d6.tar.gz game-a9f70ed1f12ac451f28ae82c270c74b31bd764d6.zip | |
small change to monster talking
Monsters will prefix their lines with "#Y" when they're supposed
to yell. The minotaur mage from the leaked files uses a "#W" prefix
which is either a mistake or some removed feature? Either way, it
wouldn't be a problem with the original binary because it would only
check for a leading "#" before removing a three character prefix.
Diffstat (limited to 'src/magic.cc')
0 files changed, 0 insertions, 0 deletions
