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authorfusion32 <marcopuzziello@gmail.com>2025-10-09 03:08:12 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-10-09 03:08:12 -0300
commita577390cf338ade5e7f7df2e3b9b677f5945d814 (patch)
tree886614512a9289e67011d979c78a62df1cfb6ac1 /src/info.cc
parent3dd2ee23b81b6df892ed44f66a99cd4c3fa66795 (diff)
downloadgame-a577390cf338ade5e7f7df2e3b9b677f5945d814.tar.gz
game-a577390cf338ade5e7f7df2e3b9b677f5945d814.zip
typo - fix #36
Diffstat (limited to 'src/info.cc')
-rw-r--r--src/info.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/info.cc b/src/info.cc
index 5578fd7..939a211 100644
--- a/src/info.cc
+++ b/src/info.cc
@@ -179,7 +179,7 @@ uint32 GetObjectCreatureID(Object Obj){
}
// TODO(fusion): I'm not sure about this one. Objects inside containers would
-// also return the body position of the container even if it isn't activelly
+// also return the body position of the container even if it isn't actively
// equipped.
int GetObjectBodyPosition(Object Obj){
if(!Obj.exists()){