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| author | fusion32 <marcopuzziello@gmail.com> | 2026-05-09 12:24:34 -0300 |
|---|---|---|
| committer | fusion32 <marcopuzziello@gmail.com> | 2026-05-09 12:40:41 -0300 |
| commit | 54c2169ec9a99e34e1270e43e9fd1fccd3d2a824 (patch) | |
| tree | 0da9195620521a3e4cbfcbb042441c34aba3794b /src/houses.cc | |
| parent | 7beaa081de8aedd28f4c7ce717bcfbd2b09230d3 (diff) | |
| download | game-54c2169ec9a99e34e1270e43e9fd1fccd3d2a824.tar.gz game-54c2169ec9a99e34e1270e43e9fd1fccd3d2a824.zip | |
fix issues with TMonster constructor + Search functions + UH formula
The issue with the TMonster constructor was obvious, but the others
were slightly different from the original.
Diffstat (limited to 'src/houses.cc')
| -rw-r--r-- | src/houses.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/houses.cc b/src/houses.cc index 5c03ad8..2fe0da2 100644 --- a/src/houses.cc +++ b/src/houses.cc @@ -798,8 +798,8 @@ static Object CreateTempDepot(void){ return TempDepot; } -// NOTE(fusion): This is used inside house processing functions to empty the depot -// container after processing a player's depot. +// NOTE(fusion): This is used by house processing functions to clear the temporary +// depot container after processing player depots. static void DeleteContainerObjects(Object Con){ Object Obj = GetFirstContainerObject(Con); while(Obj != NONE){ |
