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authorfusion32 <marcopuzziello@gmail.com>2026-06-01 01:52:28 -0300
committerfusion32 <marcopuzziello@gmail.com>2026-06-01 01:54:15 -0300
commita8d26b6ce32066812fd46ac88804048d38218db3 (patch)
tree110d57955cc898e6d1f1ce33697ecfeaef74f02f /src/crskill.cc
parente2ba7cd29617ae05087ad3d25c55a2eb8ce607a3 (diff)
downloadgame-a8d26b6ce32066812fd46ac88804048d38218db3.tar.gz
game-a8d26b6ce32066812fd46ac88804048d38218db3.zip
fix player state desync on login (#59)
Diffstat (limited to 'src/crskill.cc')
-rw-r--r--src/crskill.cc3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/crskill.cc b/src/crskill.cc
index e098b25..5b20402 100644
--- a/src/crskill.cc
+++ b/src/crskill.cc
@@ -107,9 +107,6 @@ void TSkill::Load(int Act, int Max, int Min, int DAct, int MDAct,
TCreature *Master = this->Master;
if(Master && Cycle != 0){
- // NOTE(fusion): It seems we had `TSkillBase::SetTimer` inlined here.
- // For whatever reason I hadn't noticed the error message referencing
- // it, LOL.
Master->SetTimer(this->SkNr, Cycle, Count, MaxCount, FactorPercent);
}
}