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authorfusion32 <marcopuzziello@gmail.com>2025-05-25 22:37:57 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-05-25 22:37:57 -0300
commitad8213f35523cbb07f418ae275af448a47cc0288 (patch)
tree4d77b8ff2b44461734b5a2cbaad5402b4a94736f /src/creature.hh
parent5f883a80175a4cc9abda9d647a6a0d73bda84878 (diff)
downloadgame-ad8213f35523cbb07f418ae275af448a47cc0288.tar.gz
game-ad8213f35523cbb07f418ae275af448a47cc0288.zip
linux Makefile + fix most compilation problems
I wanted to see if the compiler had any problems with the code so far and added a few stub definitions so that each file would properly compile. We still fail when linking but we're able to to find and fix compile time errors.
Diffstat (limited to 'src/creature.hh')
-rw-r--r--src/creature.hh5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/creature.hh b/src/creature.hh
index a6f7678..423ad8c 100644
--- a/src/creature.hh
+++ b/src/creature.hh
@@ -4,6 +4,7 @@
#include "common.hh"
#include "connection.hh"
#include "containers.hh"
+#include "map.hh"
#include "skill.hh"
struct TCreature;
@@ -18,6 +19,7 @@ struct TCombat{
// REGULAR FUNCTIONS
// =========================================================================
TCombat(void);
+ void CheckCombatValues(void);
// DATA
// =========================================================================
@@ -108,7 +110,8 @@ struct TOutfit{
struct TCreature: TSkillBase {
// REGULAR FUNCTIONS
// =========================================================================
- // TODO
+ TCreature(void);
+ int Damage(TCreature *Attacker, int Damage, int DamageType);
// VIRTUAL FUNCTIONS
// =========================================================================