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authorfusion32 <marcopuzziello@gmail.com>2025-06-01 22:51:33 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-06-01 22:56:01 -0300
commit189d40706feea796fe9307c915f29d2158769357 (patch)
treec9daf3b799f417ea1018960c7bde7f3fb41b05c5 /src/creature.hh
parent9c74d168961619d754ca9f51aa86686185d3f92e (diff)
downloadgame-189d40706feea796fe9307c915f29d2158769357.tar.gz
game-189d40706feea796fe9307c915f29d2158769357.zip
more work on spell primitives
Diffstat (limited to 'src/creature.hh')
-rw-r--r--src/creature.hh5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/creature.hh b/src/creature.hh
index d5f4f1b..79fee7c 100644
--- a/src/creature.hh
+++ b/src/creature.hh
@@ -144,4 +144,9 @@ struct TCreature: TSkillBase {
TConnection *Connection;
};
+// TODO(fusion): These probably belong elsewhere but we should come back to
+// this when we're wrapping up creature files.
+bool IsCreaturePlayer(uint32 CreatureID);
+void AddKillStatistics(int AttackerRace, int DefenderRace);
+
#endif //TIBIA_CREATURE_HH_