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authorfusion32 <marcopuzziello@gmail.com>2025-10-20 01:24:30 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-10-20 01:24:30 -0300
commitdb1fabd9c432363ba05622c02e0585fe64ad7286 (patch)
treed303a14c6ecfb6fcddd12e3accd8d278b5a9a05d /src/crcombat.cc
parentd7e2acbba49612cf7773e45f6ac0aa878332ed81 (diff)
downloadgame-db1fabd9c432363ba05622c02e0585fe64ad7286.tar.gz
game-db1fabd9c432363ba05622c02e0585fe64ad7286.zip
adjust effect enum names and add missing ones
Diffstat (limited to 'src/crcombat.cc')
-rw-r--r--src/crcombat.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crcombat.cc b/src/crcombat.cc
index e8bede9..c50f028 100644
--- a/src/crcombat.cc
+++ b/src/crcombat.cc
@@ -830,7 +830,7 @@ void TCombat::DistanceAttack(TCreature *Target){
int Damage = ComputeDamage(Master, 0, EffectStrength, EffectStrength);
TDamageImpact Impact(Master, DAMAGE_PHYSICAL, Damage, false);
CircleShapeSpell(Master, DropX, DropY, DropZ, INT_MAX,
- ANIMATION_NONE, 2, &Impact, EFFECT_FIRE);
+ ANIMATION_NONE, 2, &Impact, EFFECT_FIRE_BURST);
}
try{