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authorfusion32 <marcopuzziello@gmail.com>2025-06-23 06:34:16 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-06-23 06:34:16 -0300
commitbdfcbb2f0edee2679bfe588df55e9f99bd837510 (patch)
tree4aea2b1039ea4988debd054c024eefe9c3021dc4 /src/connections.hh
parentc4dfe97e95846b43c578b3be35d0ef69f9b50e94 (diff)
downloadgame-bdfcbb2f0edee2679bfe588df55e9f99bd837510.tar.gz
game-bdfcbb2f0edee2679bfe588df55e9f99bd837510.zip
`receiving.cc`
Diffstat (limited to 'src/connections.hh')
-rw-r--r--src/connections.hh13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/connections.hh b/src/connections.hh
index 17cf7df..d4f0755 100644
--- a/src/connections.hh
+++ b/src/connections.hh
@@ -10,11 +10,11 @@ struct TConnection;
struct TPlayer;
enum ClientCommand: int {
- CL_CMD_LOGIN = 10,
- CL_CMD_LOGIN_TREATED = 11,
+ CL_CMD_LOGIN_REQUEST = 10,
+ CL_CMD_LOGIN = 11,
CL_CMD_LOGOUT = 20,
CL_CMD_PING = 30,
- CL_CMD_GO = 100,
+ CL_CMD_GO_PATH = 100,
CL_CMD_GO_NORTH = 101,
CL_CMD_GO_EAST = 102,
CL_CMD_GO_SOUTH = 103,
@@ -121,7 +121,7 @@ enum ServerCommand: int {
SV_CMD_CHANNELS = 171,
SV_CMD_OPEN_CHANNEL = 172,
SV_CMD_PRIVATE_CHANNEL = 173,
- SV_CMD_OPEN_REQUEST = 174,
+ SV_CMD_OPEN_REQUEST_QUEUE = 174,
SV_CMD_DELETE_REQUEST = 175,
SV_CMD_FINISH_REQUEST = 176,
SV_CMD_CLOSE_REQUEST = 177,
@@ -288,7 +288,7 @@ void SendTalk(TConnection *Connection, uint32 StatementID,
void SendChannels(TConnection *Connection);
void SendOpenChannel(TConnection *Connection, int Channel);
void SendPrivateChannel(TConnection *Connection, const char *Name);
-void SendOpenRequest(TConnection *Connection);
+void SendOpenRequestQueue(TConnection *Connection);
void SendDeleteRequest(TConnection *Connection, const char *Name);
void SendFinishRequest(TConnection *Connection, const char *Name);
void SendCloseRequest(TConnection *Connection);
@@ -300,11 +300,14 @@ void SendOutfit(TConnection *Connection);
void SendBuddyData(TConnection *Connection, uint32 CharacterID, const char *Name, bool Online);
void SendBuddyStatus(TConnection *Connection, uint32 CharacterID, bool Online);
void BroadcastMessage(int Mode, const char *Text, ...) ATTR_PRINTF(2, 3);
+void CreateGamemasterRequest(const char *Name, const char *Text);
void DeleteGamemasterRequest(const char *Name);
void InitSending(void);
void ExitSending(void);
// receiving.cc
+void ReceiveData(TConnection *Connection);
+void ReceiveData(void);
void InitReceiving(void);
void ExitReceiving(void);