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| author | fusion32 <marcopuzziello@gmail.com> | 2025-07-01 20:41:31 -0300 |
|---|---|---|
| committer | fusion32 <marcopuzziello@gmail.com> | 2025-07-01 20:41:31 -0300 |
| commit | aaf198773fd8e041b0976cc0682e83f8acf394d0 (patch) | |
| tree | 5fcf0b6b1b927dda842ae98b041463cdafd14126 /src/communication.cc | |
| parent | 11ae3d0e42293d01b4d729ed5b6fceb8f0ec3fa5 (diff) | |
| download | game-aaf198773fd8e041b0976cc0682e83f8acf394d0.tar.gz game-aaf198773fd8e041b0976cc0682e83f8acf394d0.zip | |
beginning of `query.cc`
Diffstat (limited to 'src/communication.cc')
| -rw-r--r-- | src/communication.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/communication.cc b/src/communication.cc index 99c891a..bb71327 100644 --- a/src/communication.cc +++ b/src/communication.cc @@ -273,11 +273,11 @@ bool WriteToSocket(TConnection *Connection, uint8 *Buffer, int Size){ int BytesToWrite = Size + 2; uint8 *WritePtr = Buffer; while(BytesToWrite > 0){ - int ret = (int)write(Connection->GetSocket(), WritePtr, BytesToWrite); - if(ret > 0){ - BytesToWrite -= ret; - WritePtr += ret; - }else if(ret == 0){ + int BytesWritten = (int)write(Connection->GetSocket(), WritePtr, BytesToWrite); + if(BytesWritten > 0){ + BytesToWrite -= BytesWritten; + WritePtr += BytesWritten; + }else if(BytesWritten == 0){ // TODO(fusion): Can this even happen without an error? error("WriteToSocket: Fehler %d beim Senden an Socket %d.\n", errno, Connection->GetSocket()); |
