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| author | fusion32 <marcopuzziello@gmail.com> | 2025-08-19 15:57:40 -0300 |
|---|---|---|
| committer | fusion32 <marcopuzziello@gmail.com> | 2025-08-19 15:57:40 -0300 |
| commit | b2a9d2cb961fabc1ca05052a645d90663d8e0a92 (patch) | |
| tree | 129a81a0e4cde5da8012e37361497d890b389d9c /src/common.hh | |
| parent | 232218239b9dcfefe210f47cf554b548d832a748 (diff) | |
| download | game-b2a9d2cb961fabc1ca05052a645d90663d8e0a92.tar.gz game-b2a9d2cb961fabc1ca05052a645d90663d8e0a92.zip | |
cleaning up a few comments + login message enum
Diffstat (limited to 'src/common.hh')
| -rw-r--r-- | src/common.hh | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/common.hh b/src/common.hh index 8e0cac7..daf66ad 100644 --- a/src/common.hh +++ b/src/common.hh @@ -72,11 +72,9 @@ typedef size_t usize; # define ASSERT(expr) ((void)(expr)) #endif -// TODO(fusion): We should re-implement the multi-process structure used by the -// original code but only for reference. Making it compile on Windows shouldn't -// be too difficult either. Overall this design is outdated and should be reviewed. -// Nevertheless, we should focus on getting it working as intended, on the target -// platform (which is Linux 32-bit) before attempting to refine it. +// NOTE(fusion): The server will only compile on Linux due to a few Linux specific +// features being used. Making it compile on Windows shouldn't be too difficult but +// would require a few design changes. STATIC_ASSERT(OS_LINUX); #include <errno.h> #include <unistd.h> |
