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authorfusion32 <marcopuzziello@gmail.com>2025-08-19 15:57:40 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-08-19 15:57:40 -0300
commitb2a9d2cb961fabc1ca05052a645d90663d8e0a92 (patch)
tree129a81a0e4cde5da8012e37361497d890b389d9c /src/common.hh
parent232218239b9dcfefe210f47cf554b548d832a748 (diff)
downloadgame-b2a9d2cb961fabc1ca05052a645d90663d8e0a92.tar.gz
game-b2a9d2cb961fabc1ca05052a645d90663d8e0a92.zip
cleaning up a few comments + login message enum
Diffstat (limited to 'src/common.hh')
-rw-r--r--src/common.hh8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/common.hh b/src/common.hh
index 8e0cac7..daf66ad 100644
--- a/src/common.hh
+++ b/src/common.hh
@@ -72,11 +72,9 @@ typedef size_t usize;
# define ASSERT(expr) ((void)(expr))
#endif
-// TODO(fusion): We should re-implement the multi-process structure used by the
-// original code but only for reference. Making it compile on Windows shouldn't
-// be too difficult either. Overall this design is outdated and should be reviewed.
-// Nevertheless, we should focus on getting it working as intended, on the target
-// platform (which is Linux 32-bit) before attempting to refine it.
+// NOTE(fusion): The server will only compile on Linux due to a few Linux specific
+// features being used. Making it compile on Windows shouldn't be too difficult but
+// would require a few design changes.
STATIC_ASSERT(OS_LINUX);
#include <errno.h>
#include <unistd.h>