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authorfusion32 <marcopuzziello@gmail.com>2025-06-08 02:16:45 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-06-08 02:16:45 -0300
commitab9f606371a1df23e9cacbffa0811db7a9e50100 (patch)
treeb5bca97b18977197eb4b5b33f1f1076dcd22e70b /reference/game.c
parent0590a5f1b3e0ffe295d7894a16b9d8aff3fae586 (diff)
downloadgame-ab9f606371a1df23e9cacbffa0811db7a9e50100.tar.gz
game-ab9f606371a1df23e9cacbffa0811db7a9e50100.zip
more `cract.cc` functions
Diffstat (limited to 'reference/game.c')
-rw-r--r--reference/game.c365
1 files changed, 0 insertions, 365 deletions
diff --git a/reference/game.c b/reference/game.c
index 0a5a2e5..fec668b 100644
--- a/reference/game.c
+++ b/reference/game.c
@@ -43304,239 +43304,6 @@ void __static_initialization_and_destruction_0(int __initialize_p,int __priority
return;
}
-// DWARF original prototype: void Go(TCreature * this, int x, int y, int z)
-
-void __thiscall TCreature::Go(TCreature *this,int x,int y,int z)
-
-{
- TSkill *pTVar1;
- bool bVar2;
- uint uVar3;
- int iVar4;
- CreatureType CVar5;
- undefined4 *puVar6;
- int iVar7;
- int iVar8;
- int iVar9;
- int *piVar10;
- int iVar11;
- int Delay;
- int dy;
- int local_54;
- int local_50;
- Object local_4c [4];
- Object local_3c [4];
- Object local_2c [7];
-
- if (z == this->posz) {
- uVar3 = x - this->posx;
- if (0x7fffffff < uVar3) {
- uVar3 = -uVar3;
- }
- if ((int)uVar3 < 2) {
- uVar3 = y - this->posy;
- if (0x7fffffff < uVar3) {
- uVar3 = -uVar3;
- }
- if ((int)uVar3 < 2) {
- pTVar1 = (this->super_TSkillBase).Skills[0x14];
- if (((pTVar1 != (TSkill *)0x0) &&
- (iVar8 = (*pTVar1->_vptr_TSkill[0xd])(pTVar1), 0 < iVar8)) &&
- (iVar8 = TSkill::Get((this->super_TSkillBase).Skills[0x14]), iVar8 == 0)) {
- iVar8 = rand();
- pTVar1 = (this->super_TSkillBase).Skills[0x14];
- iVar9 = (*pTVar1->_vptr_TSkill[0xd])(pTVar1);
- if (iVar8 % (7 - iVar9) == 0) {
- Delay = 0;
- iVar9 = 0;
- iVar8 = rand();
- iVar8 = iVar8 % 4;
- if (iVar8 == 1) {
- iVar9 = -1;
- }
- else if (iVar8 < 2) {
- if (iVar8 == 0) {
- iVar9 = 1;
- }
- }
- else if (iVar8 == 2) {
- Delay = 1;
- iVar9 = 0;
- }
- else if (iVar8 == 3) {
- Delay = -1;
- iVar9 = 0;
- }
- x = iVar9 + this->posx;
- y = Delay + this->posy;
- bVar2 = ToDoClear(this);
- if ((bVar2) && (this->Type == PLAYER)) {
- SendSnapback(this->Connection);
- }
- ToDoTalk(this);
- if (this->NrToDo != 0) {
- this->LockToDo = true;
- this->ActToDo = 0;
- local_50 = CalculateDelay(this);
- local_54 = 1;
- piVar10 = &local_54;
- if (0 < local_50) {
- piVar10 = &local_50;
- }
- iVar8 = *piVar10;
- priority_queue<>::insert(&ToDoQueue);
- this->NextWakeup = iVar8 + ServerMilliseconds;
- }
- }
- }
- // try { // try from 080bf247 to 080bf65d has its CatchHandler @ 080bf6b8
- iVar9 = x;
- iVar8 = y;
- iVar11 = z;
- iVar4 = (*this->_vptr_TCreature[3])(this,x,y,z,1,0);
- if ((char)iVar4 != '\0') goto LAB_080bf2f7;
- if (this->Type == PLAYER) {
- CVar5 = PLAYER;
- if (0 < z) {
- iVar8 = this->posz;
- iVar9 = this->posy;
- iVar4 = GetHeight();
- if (0x17 < iVar4) {
- if (this->posx == x) {
- iVar4 = this->posy;
- }
- else {
- iVar4 = this->posy;
- if (iVar4 != y) goto LAB_080bf2a4;
- }
- iVar11 = 0;
- iVar7 = z + -1;
- iVar8 = iVar7;
- bVar2 = CoordinateFlag();
- iVar9 = iVar4;
- if (!bVar2) {
- iVar11 = 0x20;
- iVar9 = this->posy;
- iVar8 = iVar7;
- bVar2 = CoordinateFlag();
- if ((!bVar2) &&
- (iVar9 = x, iVar8 = y, iVar11 = iVar7,
- iVar4 = (*this->_vptr_TCreature[3])(this,x,y,iVar7,1,1),
- (char)iVar4 != '\0')) {
- z = iVar7;
- }
- }
- }
-LAB_080bf2a4:
- CVar5 = this->Type;
- }
- if ((CVar5 == PLAYER) && (z < 0xf)) {
- iVar4 = z + 1;
- iVar9 = y;
- iVar8 = iVar4;
- iVar7 = GetHeight();
- if ((0x17 < iVar7) && ((this->posx == x || (this->posy == y)))) {
- iVar11 = 0;
- iVar9 = y;
- iVar8 = z;
- bVar2 = CoordinateFlag();
- if (!bVar2) {
- iVar11 = 0x20;
- iVar9 = y;
- iVar8 = z;
- bVar2 = CoordinateFlag();
- if ((!bVar2) &&
- (iVar9 = x, iVar8 = y, iVar11 = iVar4,
- iVar7 = (*this->_vptr_TCreature[3])(this,x,y,iVar4,1,1),
- (char)iVar7 != '\0')) {
- z = iVar4;
- }
- }
- }
- }
- }
- if ((z != this->posz) &&
- (iVar9 = x, iVar8 = y, iVar4 = (*this->_vptr_TCreature[3])(this,x,y,z,1,1),
- iVar11 = z, (char)iVar4 != '\0')) {
-LAB_080bf2f7:
- local_2c[0].ObjectID = ::NONE.ObjectID;
- GetMapContainer((int)local_3c,x,y);
- local_4c[0].ObjectID = (this->CrObject).ObjectID;
- ::Move(this->ID,local_4c,local_3c,-1,false,local_2c);
- return;
- }
- puVar6 = (undefined4 *)__cxa_allocate_exception(4,iVar9,iVar8,iVar11);
- *puVar6 = 0x34;
- goto LAB_080bf372;
- }
- }
- }
- puVar6 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar6 = 1;
-LAB_080bf372:
- // WARNING: Subroutine does not return
- __cxa_throw(puVar6,&RESULT::typeinfo,0);
-}
-
-
-
-// DWARF original prototype: void Rotate(TCreature * this, uchar Dir)
-
-void __thiscall TCreature::Rotate(TCreature *this,uchar Dir)
-
-{
- Object local_1c [6];
-
- local_1c[0].ObjectID = (this->CrObject).ObjectID;
- this->Direction = (uint)Dir;
- AnnounceChangedObject(local_1c,2);
- return;
-}
-
-
-
-// DWARF original prototype: void Rotate(TCreature * this, TCreature * Target)
-
-void __thiscall TCreature::Rotate(TCreature *this,TCreature *Target)
-
-{
- uint uVar1;
- int dy;
- uint uVar2;
- int iVar3;
- int dx;
- int iVar4;
- Object local_1c [4];
-
- if (Target == (TCreature *)0x0) {
- error("TCreature::Rotate: Target ist NULL.\n");
- }
- else {
- iVar4 = Target->posx - this->posx;
- uVar2 = Target->posy - this->posy;
- iVar3 = -iVar4;
- if (-1 < iVar4) {
- iVar3 = iVar4;
- }
- uVar1 = -uVar2;
- if (-1 < (int)uVar2) {
- uVar1 = uVar2;
- }
- if (iVar3 < (int)uVar1) {
- uVar2 = ((int)~uVar2 >> 0x1f) * -2;
- }
- else {
- uVar2 = (iVar4 >> 0x1f) * -2 + 1;
- }
- local_1c[0].ObjectID = (this->CrObject).ObjectID;
- this->Direction = uVar2 & 0xff;
- AnnounceChangedObject(local_1c,2);
- }
- return;
-}
-
-
-
// DWARF original prototype: void Move(TCreature * this, Object * Obj, int zx, int zy, int zz, uchar
// Count)
@@ -44509,138 +44276,6 @@ LAB_080c12f2:
return;
}
-// DWARF original prototype: void Execute(TCreature * this)
-
-void __thiscall TCreature::Execute(TCreature *this)
-
-{
- bool bVar1;
- int iVar2;
- TToDoEntry *pTVar3;
- undefined4 *puVar4;
- char *Addressee;
- int Delay;
- int Delay_1;
- char *pcVar5;
- bool SnapbackNecessary;
- TToDoEntry TD_1;
- Object local_5c [4];
- Object local_4c [4];
- ToDoType local_3c;
- TToDoEntry TD;
-
- do {
- if (this->LockToDo == false) {
- return;
- }
- if (this->IsDead != false) {
- return;
- }
- if (ServerMilliseconds < this->NextWakeup) {
- return;
- }
- if (this->NrToDo <= this->ActToDo) {
- ToDoClear(this);
- (*this->_vptr_TCreature[8])(this);
- return;
- }
- iVar2 = CalculateDelay(this);
- if (0 < iVar2) {
- if (this->Stop == false) {
- priority_queue<>::insert(&ToDoQueue);
- this->NextWakeup = iVar2 + ServerMilliseconds;
- return;
- }
- ToDoClear(this);
- if (this->Type != PLAYER) {
- return;
- }
- SendSnapback(this->Connection);
- return;
- }
- pTVar3 = vector<TToDoEntry>::operator()(&this->ToDoList,this->ActToDo);
- local_3c = pTVar3->Code;
- TD.Code = (pTVar3->field_1).Move.Obj;
- TD.field_1.Wait.Time =
- (anon_struct_4_1_898373eb_for_Wait)*(ToDoType *)((int)&pTVar3->field_1 + 4);
- TD.field_1.Go.y = *(int *)((int)&pTVar3->field_1 + 8);
- TD.field_1.Go.z = *(int *)((int)&pTVar3->field_1 + 0xc);
- TD.field_1.Move.z = *(int *)((int)&pTVar3->field_1 + 0x10);
- this->ActToDo = this->ActToDo + 1;
- switch(local_3c) {
- case TDGo:
- // try { // try from 080c1bb6 to 080c1ca3 has its CatchHandler @ 080c2050
- Go(this,TD.Code,TD.field_1.Go.x,TD.field_1.Go.y);
- break;
- case TDRotate:
- local_4c[0].ObjectID = (this->CrObject).ObjectID;
- this->Direction = TD.Code & 0xff;
- AnnounceChangedObject(local_4c,2);
- break;
- case TDMove:
- local_4c[0].ObjectID = TD.Code;
- Move(this,local_4c,TD.field_1.Go.x,TD.field_1.Go.y,TD.field_1.Go.z,
- (uchar)TD.field_1.Move.z);
- break;
- case TDTrade:
- local_4c[0].ObjectID = TD.Code;
- Trade(this,local_4c,TD.field_1.Move.Obj);
- break;
- case TDUse:
- local_5c[0].ObjectID = TD.Code;
- local_4c[0].ObjectID = (ulong)TD.field_1.Wait.Time;
- Use(this,local_5c,local_4c,(uchar)TD.field_1.Trade.Partner);
- break;
- case TDTurn:
- local_5c[0].ObjectID = TD.Code;
- // try { // try from 080c1cb5 to 080c1d07 has its CatchHandler @ 080c1e43
- bVar1 = Object::exists(local_5c);
- if (!bVar1) {
- puVar4 = (undefined4 *)__cxa_allocate_exception(4);
- *puVar4 = 0x1f;
- // WARNING: Subroutine does not return
- __cxa_throw(puVar4,&RESULT::typeinfo,0);
- }
- local_4c[0].ObjectID = local_5c[0].ObjectID;
- ::Turn(this->ID,local_4c);
- break;
- case TDAttack:
- // try { // try from 080c1d11 to 080c1d15 has its CatchHandler @ 080c1e43
- TCombat::Attack(&this->Combat);
- break;
- case TDTalk:
- if (TD.Code == TDWait) {
- pcVar5 = "TCreature::Execute: TD.Text ist Null bei %s.\n";
-LAB_080c1d33:
- // try { // try from 080c1d33 to 080c1dc3 has its CatchHandler @ 080c2050
- error(pcVar5,this->Name);
- }
- else {
- pcVar5 = GetDynamicString(TD.Code);
- if (pcVar5 == (char *)0x0) {
- pcVar5 = "TCreature::Execute: Text ist NULL bei %s.\n";
- goto LAB_080c1d33;
- }
- }
- pcVar5 = GetDynamicString(TD.Code);
- Addressee = GetDynamicString(TD.field_1.Trade.Partner);
- Talk(this->ID,TD.field_1.Go.x,Addressee,pcVar5,SUB41(TD.field_1.Go.z,0));
- break;
- case TDChangeState:
- if (this->Type == NPC) {
- ChangeNPCState(this,TD.Code,true);
- }
- }
- if (this->Stop != false) {
- ToDoClear(this);
- if (this->Type == PLAYER) {
- SendSnapback(this->Connection);
- }
- return;
- }
- } while( true );
-}
-
// WARNING: Unknown calling convention -- yet parameter storage is locked
void _GLOBAL__I__ZN9TShortwayC2EP9TCreatureii(void)