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authorfusion32 <marcopuzziello@gmail.com>2025-05-24 20:57:24 -0300
committerfusion32 <marcopuzziello@gmail.com>2025-05-24 20:57:24 -0300
commit3f557369c7bbd08fdf2e6dbd9271873b20a9a144 (patch)
tree28bb9b4ad9c0324036d753eea772855a180c37f3 /TODO.md
parentb7432b4e74284138f1740f4577b9cb32e1f120d0 (diff)
downloadgame-3f557369c7bbd08fdf2e6dbd9271873b20a9a144.tar.gz
game-3f557369c7bbd08fdf2e6dbd9271873b20a9a144.zip
halfway of `map.cc` and start of `objects.cc`
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## TODO NEXT
+- MAP.CC
+- OBJECTS.CC
+- STRINGS.CC
- TCreature
- TPlayer
- TNonPlayer
@@ -9,6 +12,7 @@ The decompiled file has ~115K lines of C. If we take ~15K lines to be rubbish, t
## TODO AFTER FIRST PASS
- Trim some rough edges.
- Avoid unsafe libc functions like `strcpy`, `strncpy`, `strcat`, `sprintf` etc...
-- Handle connections inline with `poll` (probably?).
+- Handle connections inline with `poll`/`epoll` (probably?).
+- Remove exceptions.
- Review signal usage for timing (SIGALRM, etc...).
- Support Windows.