#ifndef TIBIA_INFO_HH_ #define TIBIA_INFO_HH_ 1 #include "common.hh" #include "map.hh" // TODO(fusion): Probably move to `houses.hh` when we implement it? constexpr uint16 HOUSEID_ANY = 0xFFFF; bool JumpPossible(int x, int y, int z, bool AvoidPlayers); bool SearchFreeField(int *x, int *y, int *z, int Distance, uint16 HouseID, bool Jump); #endif //TIBIA_INFO_HH_